Dungeon Crawl Stone Soup version 0.30-a0-355-g4c39ff33d3 (webtiles) character file. Game seed: 7625579847446612408 42 KARABOGA the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Conjurer on Nov 8, 2022. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:42 (1277 turns). KARABOGA the Conjurer (Demonspawn Conjurer) Turns: 1277, Time: 00:02:43 Health: 0/24 AC: 8 Str: 7 XL: 3 Next: 35% Magic: 0/6 EV: 12 Int: 21 God: Gold: 21 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis + e - +1 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ f - amulet of magic regeneration HPRegen 0.24/turn d - ring of see invisible MPRegen 0.50/turn (no ring) @: sanguine armoured A: powered by death 1, sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons e - a +1 short sword (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of see invisible (left hand) f - an amulet of magic regeneration (around neck) Wands i - a wand of paralysis (7) Potions b - a potion of magic c - a potion of haste g - a potion of heal wounds {unknown} h - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. When seriously injured, your blood forms armour. (AC +6) Message History Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you but does no damage. You closely miss Terence. Terence is severely wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence closely misses you. Your magical contamination has completely faded away. You closely miss Terence. Terence is severely wounded. Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 flail. You die... # # # .###. .# .#.##.###. #......... #......).. #..#...# #.@@...# #..#...# #..# ### ##..# ##...## ##### ## ##.....#######... .. #.......#...##.###.# #..................### #.......#............. You could see Terence. Vanquished Creatures 4 bats 5 endoplasms (D:1) 2 giant cockroaches 2 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 4 kobolds (D:1) A quokka (D:1) 4 ball pythons (D:1) 2 frilled lizards (D:1) 7 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KARABOGA the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 337 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 337 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 578 | D:1 | Reached skill level 5 in Conjurations 583 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 583 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/6 1215 | D:2 | Found Minez's Armour Shoppe. 1260 | D:2 | Noticed Terence 1277 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, kennysheep_doodads, serial_bayou_crossing D:2: layout_loops_ring, serial_shops, nicolae_shop_trees, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 22 Short sword || 89 Punch || 1 Cast: Magic Dart || 37 Use: Scroll || 3 Stab: Sleeping || 2 Armor: Robe || 60 Dodge: Dodged || 127 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1282 | 1254 | 28 | 210 | 772 | 2 | 641.0 | Dungeon | 1282 | 1254 | 28 | 210 | 772 | 2 | 641.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1187 daAuts D:2: 95 daAuts