Dungeon Crawl Stone Soup version 0.13.0-6-g40e4d2d (webtiles) character file. 64 Kabixx the Magician (level 2, 13/17 HPs) Began as a Demonspawn Wizard on Oct 15, 2013. Got out of the dungeon alive. The game lasted 00:01:12 (283 turns). Kabixx the Magician (Demonspawn Wizard) Turns: 283, Time: 00:01:12 HP 13/17 AC 2 Str 7 XL: 2 Next: 0% MP 2/7 EV 12 Int 19 God: Gold 56 SH 0 Dex 13 Spells: 1 memorised, 6 levels left Res.Fire : . . . See Invis. : . (no weapon) Res.Cold : . . . Warding : . a - +0 robe Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . b - +0 wizard hat Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, stealthy A: Dex +2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 wizard hat (worn) Comestibles d - a bread ration f - a choko Scrolls e - a scroll of amnesia {unknown} Potions g - 2 potions of resistance {unknown} h - a potion of paralysis {unknown} Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: * Level 0.2 Fighting + Level 1.8 Dodging - Level 1.7 Stealth * Level 3.3 Spellcasting + Level 1.1 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure (Dex +2, Stlth). Message History You don't have enough magic to cast that spell. Unknown command. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal misses you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your bones become slightly less dense. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .##.................... ....................... ...#.....#......(...... ##...##............. ##.###............. #.##.###.......... # #.#.###........... .....####.####............ .........@........####.### .....####.####....# #.### .. # #.#.# ...####.##. ...###. #.##.###.......... .......###.###.....####.##. .......##...##...#.# #.##. #.....#.....#.###.####.##. #.............#........##. #...%%.....####........##. There were no monsters in sight! Vanquished Creatures 3 jackals (D:1) A bat (D:1) A giant newt (D:1) A goblin (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kabixx, the Demonspawn Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 265 | D:1 | Gained mutation: You have a somewhat thin skeletal structure (Dex +2, Stlth). [demonic ancestry] 265 | D:1 | Reached XP level 2. HP: 13/17 MP: 0/7 283 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 19