Kagalorn Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 0, D:1) a +0 dagger (11, -8, D:1) a +0 robe (12, -17, D:1) a +0 short sword (18, -37, D:1) a +0 mace (25, -23, D:1) a +0 ring mail (32, -23, D:1) a +0 leather armour (32, -14, D:1) a +0 mace (35, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 26, D:2) a +0 rapier (17, 12, D:2) a +0 club (32, 7, D:2) a +0 helmet (36, 17, D:2) a +0 dagger (47, 18, D:2) a +0 club (51, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 28, D:3) a +0 dagger (4, 23, D:3) a +0 hand axe (9, 17, D:3) a +0 giant spiked club (13, 40, D:3) a +0 short sword (39, 6, D:3) a +0 leather armour (53, 30, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 5 boomerangs a +0 flail (3, -8, D:4) a +0 dagger (4, -11, D:4) a +0 scale mail (4, -5, D:4) a +1 mace of protection a +0 scale mail (7, 26, D:4) a +0 ring mail (10, 26, D:4) a cursed +0 dagger a +0 hunting sling (10, 32, D:4) a +0 club (11, 24, D:4) a +0 short sword (11, 26, D:4) a +0 dagger (12, 31, D:4) a +0 club a +0 club (17, 29, D:4) a +0 mace (18, 19, D:4) a +0 trident a cursed +0 chain mail a +0 dagger a +0 leather armour a +0 dagger (18, 30, D:4) a +3 flail (19, 30, D:4) a +0 flail 3 boomerangs a +0 leather armour a +0 short sword a +0 leather armour (21, 7, D:4) a cursed -3 dagger a +0 robe (21, 26, D:4) a cursed -1 giant spiked club (21, 31, D:4) a +0 dagger a +0 spear a +0 animal skin a +0 helmet (22, 30, D:4) a +0 trident (33, -22, D:4) a +0 robe (34, 5, D:4) a +0 whip (35, 22, D:4) a +0 mace (41, 12, D:4) a +0 dagger a +0 robe (52, 33, D:4) a +0 dagger (55, 24, D:4) a +0 mace (56, 34, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Tol Lon's Antique Armour Emporium a +0 chain mail (130 gold) +2 steam dragon scales (1508 gold) a +0 helmet (130 gold) a +2 chain mail of fire resistance (623 gold) a +0 ring mail (116 gold) the cursed +0 pair of gloves "Duunk" {rC- Dex+3 Slay+3} (591 gold) It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to cold. It has a curse placed upon it. a +0 robe (20 gold) the cursed +0 naga barding "Xuafic" {*Contam rElec MR+} (986 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. the +1 leather armour of Catiffej {rN+ MR- Dex+2} (527 gold) It affects your dexterity (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 plate armour (667 gold) the +5 scale mail of Prudence {rF+} (1247 gold) It protects you from fire. a +0 robe (20 gold) a +0 ring mail (116 gold) a +0 leather armour (58 gold) a +2 robe (368 gold) (0, 0, D:5) a +0 trident (20, 5, D:5) a +0 giant club (25, 6, D:5) a +0 club a +0 leather armour a +0 trident a +0 leather armour (25, 9, D:5) a +2 dagger of draining a +0 robe a +0 short sword a +0 ring mail (26, 5, D:5) a +0 short sword a +0 ring mail (31, 17, D:5) a +0 dagger a +0 leather armour (31, 18, D:5) a +0 mace a +0 leather armour (32, 16, D:5) a +0 war axe (33, 8, D:5) a +0 pair of gloves (34, 2, D:5) 8 curare-tipped darts Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 1, D:6) a +0 club a +0 club (2, 3, D:6) a +0 dagger (3, 3, D:6) a +0 dagger (4, 2, D:6) a +0 club (4, 3, D:6) a cursed -1 dagger a +0 dagger (5, 2, D:6) a +0 dagger a +0 club (6, 1, D:6) a +0 dagger (19, -14, D:6) a scroll of immolation (21, -15, D:6) a +0 quarterstaff (24, -16, D:6) a +0 giant spiked club (25, 3, D:6) a +0 chain mail Level 7 of the Dungeon (1, 1, D:7) a +0 robe a +0 leather armour (7, -24, D:7) a +0 hand axe (7, -23, D:7) a +0 scale mail a +0 flail a +0 leather armour (9, -27, D:7) a +1 hand axe of chopping (11, -32, D:7) a +0 shortbow (13, -34, D:7) a +0 pair of gloves (17, -19, D:7) a +0 chain mail a +0 whip a +0 leather armour a +0 flail (18, -18, D:7) a +0 trident (20, -33, D:7) a +0 giant club (20, -16, D:7) a +0 hand axe (22, -32, D:7) a cursed -2 war axe (24, -32, D:7) a +0 leather armour (31, -26, D:7) a +0 pair of boots (35, -27, D:7) a +0 helmet (37, -18, D:7) a scroll of immolation (37, -15, D:7) a +2 dagger of freezing Level 8 of the Dungeon (5, 4, D:8) a +0 robe (6, -30, D:8) a cursed +0 trident (6, 2, D:8) a potion of degeneration (12, -28, D:8) a +0 whip (13, -28, D:8) a +0 giant club a +0 giant club (14, -28, D:8) a cursed +0 hand axe a +0 robe (16, -31, D:8) a +0 rapier a cursed +0 robe (19, -32, D:8) a cursed +0 robe the human skeleton of Erica (20, -31, D:8) a +2 falchion of flaming (20, -28, D:8) a +0 robe (21, -6, D:8) a +3 mace of venom (22, -31, D:8) a hound corpse (22, -28, D:8) a cursed +5 long sword (24, -22, D:8) a +0 club a +0 leather armour a +0 robe a cursed +0 dagger (24, -20, D:8) a +0 short sword (25, -28, D:8) a +0 robe a +0 long sword (25, -22, D:8) a +2 pair of boots a +0 whip a +0 hand axe a +0 leather armour (28, -24, D:8) a cursed +0 leather armour a +0 hand axe (28, -12, D:8) the +2 halberd of the Establishment {elec, +Rage} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you go berserk. (28, -6, D:8) a +0 mace (29, -26, D:8) a +0 short sword a cursed +0 dagger (29, -20, D:8) a +0 giant club (44, 2, D:8) a cursed -3 quarterstaff a cursed -2 hunting sling 2 potions of degeneration the Ecumenical Temple