Kagalorn Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (4, -29, D:1) a +0 ring mail (11, 16, D:1) a +0 whip (13, -21, D:1) a +0 club (14, 14, D:1) a +0 club (19, 4, D:1) a +0 club (26, -27, D:1) a +0 club (34, -31, D:1) a +0 dagger (36, -25, D:1) a +0 dagger (36, 10, D:1) a +0 whip (48, -33, D:1) a +0 dagger (48, -4, D:1) a +0 club (49, -18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, 37, D:2) 4 arrows (6, 35, D:2) a +0 hunting sling (6, 36, D:2) a +0 dagger (7, 13, D:2) a +0 club (19, 34, D:2) a +0 spear (26, 9, D:2) a +0 leather armour (27, 14, D:2) a +0 robe (31, 2, D:2) a +0 dagger (40, 29, D:2) a +0 ring mail Level 3 of the Dungeon (7, 3, D:3) a +0 dagger (7, 4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 17 arrows (4, 8, D:4) a +0 robe (8, 19, D:4) a +0 hand axe (10, -5, D:4) a +0 club (13, 27, D:4) a +0 robe (29, 29, D:4) a +0 mace (31, 34, D:4) a +0 hand axe a cursed -1 trident a +0 leather armour (33, 32, D:4) a +0 dagger a +0 robe (36, 22, D:4) a +0 dagger a +0 robe (37, 39, D:4) a +0 war axe (38, 33, D:4) a +0 dagger (46, 9, D:4) a +0 hand axe (50, 9, D:4) the +3 ring mail of the Were-rabbit {rC+ Int+2} It affects your intelligence (+2). It protects you from cold. (50, 10, D:4) a +0 hand axe (50, 12, D:4) a +0 spear (52, 12, D:4) a +0 mace (55, 12, D:4) the +3 falchion "Syinafuq" {slice, +Blink rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you blink. a +0 halberd (57, 10, D:4) a +2 short sword Level 5 of the Dungeon (0, 0, D:5) an arrow (4, -1, D:5) an arrow (5, 0, D:5) an arrow (12, 3, D:5) a +0 short sword (16, 14, D:5) a +0 falchion (17, 1, D:5) a cursed +0 chain mail (20, -4, D:5) a +0 club (20, 13, D:5) a +0 robe a +0 dagger (21, -4, D:5) a +0 flail a +0 leather armour an adder corpse an orc corpse (skeletalised by now) (21, -2, D:5) a +0 dagger a +0 robe (23, 12, D:5) a +0 ring mail (24, 13, D:5) a +0 war axe a +0 whip (29, 16, D:5) a +0 trident