Kagalorn Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 1, D:1) a +0 club (8, -20, D:1) a +0 club (22, -25, D:1) a +0 dagger (27, -17, D:1) a +0 leather armour (29, -12, D:1) a +0 mace (37, -4, D:1) a +0 club (48, 4, D:1) a cursed -2 club (50, 7, D:1) a +0 club Level 2 of the Dungeon (7, -39, D:2) a +0 leather armour (35, -27, D:2) a +0 club (35, -9, D:2) a +0 club (35, -8, D:2) a +0 short sword (39, -28, D:2) a +0 club (43, 2, D:2) a cursed -3 dagger (43, 11, D:2) a +0 dagger (49, -25, D:2) a +0 dagger (51, -31, D:2) a +0 leather armour (55, -22, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Ibuenoenga {MR+ MP+9 Str+3 Int+4} (4730 gold) [ring of magical power] It affects your strength (+3). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the +0 pair of boots "Hume" {Int+4 Dex+2} (2410 gold) It affects your intelligence (+4). It affects your dexterity (+2). the +5 ring mail "Goih" {rC+ Int-4 Dex+4} (4300 gold) It affects your intelligence (-4). It affects your dexterity (+4). It protects you from cold. the +9 hand axe of Ywnulu {pain, MR+ Int+4 Stlth+} (7630 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (0, 0, D:3) a +0 pair of boots (11, -14, D:3) a +0 whip (12, -13, D:3) a +0 club (15, -5, D:3) a +0 dagger a +0 chain mail (17, -29, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 club (17, -28, D:3) a +0 mace (17, -19, D:3) a -4 ring of dexterity (18, -27, D:3) a +0 club (18, -15, D:3) a +0 robe (19, -19, D:3) a +0 short sword (34, -14, D:3) a +0 falchion (35, -15, D:3) a +0 dagger (36, -15, D:3) a +0 ring mail (37, -21, D:3) 19 arrows (38, -18, D:3) a +0 club (43, -19, D:3) a +0 club (45, 0, D:3) a +0 club (46, -13, D:3) a +0 dagger (46, 2, D:3) a +0 dagger (51, -26, D:3) a +0 mace (58, -18, D:3) a +0 club (58, -16, D:3) 16 arrows Level 4 of the Dungeon (10, -16, D:4) a +0 hand axe (14, -22, D:4) a +0 shortbow 18 arrows (14, 2, D:4) a +0 flail a cursed +0 leather armour a +0 mace a +0 flail a +0 leather armour (15, -21, D:4) an arrow (16, -21, D:4) an arrow (16, 3, D:4) a +0 dagger a +0 robe (26, 4, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Ifamer's General Store a ration (70 gold) the +0 fire dragon scales "Noyluaj" {+Inv rF++ rC- MR- SInv} (1036 gold) It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. a lightning rod (4/4) (560 gold) 23 stones (32 gold) an uncursed amulet of magic regeneration (420 gold) a ration (70 gold) a cursed +0 whip (1 gold) the +2 cloak "Wumibemo" {+Blink Str+6} (575 gold) It affects your strength (+6). It lets you blink. a wand of iceblast (9) (182 gold) a +0 shield (63 gold) (0, 0, D:5) a +0 war axe (2, -28, D:5) 16 arrows a +0 shortbow (7, -35, D:5) a +0 chain mail (9, -21, D:5) a +0 club (10, -10, D:5) a +0 ring mail (10, -8, D:5) a +0 leather armour a +0 club (17, -21, D:5) a +0 hand axe a +0 plate armour (19, -18, D:5) a +0 glaive (19, 20, D:5) a potion of degeneration (22, -30, D:5) a +0 dagger (24, -34, D:5) the +1 trident "Hosugahe" {vamp, Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). (25, -11, D:5) a +0 leather armour (29, -34, D:5) a +0 shield (35, -25, D:5) a +0 robe a +0 dagger (35, -19, D:5) a +1 scale mail of cold resistance (36, -35, D:5) 21 stones (41, -11, D:5) an arrow (42, -12, D:5) a +0 shortbow 13 arrows a +0 flail a +0 hand axe of chopping (42, -10, D:5) an arrow (42, -9, D:5) an arrow (48, 16, D:5) a +0 leather armour (60, -9, D:5) a +1 dagger of chaos (61, 5, D:5) a +0 whip a +0 club a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (2, -21, D:6) a +0 shortbow 20 arrows (3, -21, D:6) 2 arrows (4, -22, D:6) an arrow (14, 8, D:6) a potion of ambrosia (22, -16, D:6) a +0 giant spiked club (23, 3, D:6) a +0 falchion (25, 1, D:6) a +0 war axe (29, -19, D:6) a +0 whip (29, -2, D:6) a +0 robe a cursed -2 flail (33, -5, D:6) a +0 spear (41, -26, D:6) 18 arrows (52, 2, D:6) a +0 whip a +0 chain mail (54, 2, D:6) a +0 hand axe a +0 club a +0 chain mail (56, -19, D:6) a cursed -3 club (unseen) (56, -11, D:6) a +0 giant club (58, -15, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dire flail a +0 plate armour of fire resistance (0, 2, D:7) a +0 robe a +0 dagger (3, 1, D:7) a +0 robe a +0 dagger (7, 28, D:7) a +0 glaive a +0 plate armour (8, 1, D:7) a +0 whip a +0 whip (8, 30, D:7) a +0 hand axe a +0 robe a cursed +3 falchion a +0 robe a +0 great sword (9, 1, D:7) a +0 spear a +0 club a +0 spear a +0 spear a +0 scale mail (10, 12, D:7) a +0 ring mail (11, 13, D:7) the cursed +1 pair of boots of the Furies {*Corrode rPois Int+3} It affects your intelligence (+3). It protects you from poison. It may corrode you when you take damage. It has a curse placed upon it. (12, 15, D:7) a +0 hand axe (13, 14, D:7) a +0 hand axe (13, 16, D:7) a +0 hand axe (14, 15, D:7) a +0 hand axe (18, 21, D:7) a +0 trident (18, 22, D:7) a +0 dagger a +0 robe (18, 24, D:7) a +0 flail a +0 scale mail (20, 5, D:7) a +2 dagger of venom a +0 robe (23, 24, D:7) a +0 dagger (26, 18, D:7) a cursed +0 leather armour a +0 hand axe a +0 ring mail a +0 dagger (27, 41, D:7) a +0 shortbow 14 arrows (28, 2, D:7) a +0 dagger a +0 robe (28, 4, D:7) a +0 short sword a +0 leather armour (30, 41, D:7) an arrow (31, 38, D:7) a +0 trident a cursed +0 leather armour (33, 18, D:7) a +0 dagger a +0 robe (33, 20, D:7) an arrow (34, 16, D:7) a +0 shortbow 8 arrows (34, 18, D:7) an arrow (34, 20, D:7) an arrow (35, 20, D:7) an arrow (39, 3, D:7) a cursed -2 animal skin a +0 long sword Level 8 of the Dungeon (3, 7, D:8) a cursed +0 plate armour (6, 7, D:8) a +0 scale mail (10, 1, D:8) a +0 robe (11, -15, D:8) a cursed +2 hunting sling of freezing (12, -16, D:8) a +0 giant club (16, 1, D:8) a +0 spear of venom (19, -2, D:8) a +0 hand crossbow (24, -2, D:8) a +0 dagger a +0 robe (24, 1, D:8) a +0 club a +0 leather armour a +0 hand axe (29, -24, D:8) the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1} It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. (33, 5, D:8) a +0 quarterstaff a +2 halberd of electrocution (36, -28, D:8) a +0 bardiche (39, -33, D:8) a +0 hand axe (39, 3, D:8) 11 arrows (40, 4, D:8) a potion of berserk rage (40, 5, D:8) 4 large rocks (40, 6, D:8) a ration (44, 0, D:8) a +0 trident (45, 0, D:8) a +0 chain mail a +0 chain mail (46, -17, D:8) a +4 battleaxe of freezing a +0 robe a cursed +0 war axe a cursed +0 robe a +0 robe (46, 0, D:8) a +0 falchion a +0 scale mail a +0 dagger (50, -33, D:8) 25 arrows (51, 1, D:8) 2 scrolls of noise Level 9 of the Dungeon (11, 6, D:9) a +0 dagger a +0 robe a spriggan corpse (13, -20, D:9) 20 arrows (19, 1, D:9) 21 arrows (21, -21, D:9) a book of Changes (30, -21, D:9) a manticore corpse (skeletalised by now) (32, 17, D:9) a +0 large shield (36, -7, D:9) a +0 quarterstaff of crushing a +0 hunting sling a +1 ring mail of cold resistance (39, 22, D:9) a +0 giant spiked club (44, -8, D:9) a +0 robe (49, 4, D:9) a +0 shortbow 14 arrows (51, 4, D:9) an arrow (52, 3, D:9) 4 arrows (53, -12, D:9) a +1 dagger of chaos a +0 robe (56, 2, D:9) an arrow (58, 27, D:9) a +0 shortbow 20 arrows (61, -7, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 robe (0, 1, D:10) a hound corpse (1, 1, D:10) a hound corpse the Ecumenical Temple