Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 0 Kahvikuppo the Skirmisher (level 1, -4/18 HPs) Began as a Formicid Abyssal Knight on Apr 16, 2017. Was a Follower of Lugonu. Slain by a large abomination (12 damage) ... on level 1 of the Abyss. The game lasted 00:00:53 (62 turns). Kahvikuppo the Skirmisher (Formicid Abyssal Knight) Turns: 62, Time: 00:00:53 Health: -4/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 13 SH: 0 Dex: 7 (10) Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of remove curse {unknown} Potions d - 2 potions of curing {unknown} Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The quasit claws you but does no damage. You hit the quasit. The quasit is severely wounded. The quasit barely misses you. The quasit claws you but does no damage. The quasit misses you. The quasit closely misses you. The quasit claws you. You feel clumsy. The quasit claws you. You feel clumsy. You barely miss the quasit. The quasit is severely wounded. The quasit misses you. The quasit claws you. You feel clumsy. The quasit barely misses you. You miss the quasit. The quasit is severely wounded. The quasit bites you but does no damage. The quasit barely misses you. x2; The large abomination hits you! Ouch! That really hurt! You die... . ............# .##......##.....# . #......##....# ...............# . .............# ..........)...#.#.. ..ยง.......X....!..# ... ......5@=...# .#.#.#..###....#...# ..# # . ##.#....## ..##... #####.## ...#.## # # .### ... # # .# You could see a large abomination and a quasit. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kahvikuppo the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 49 | Abyss:1 | Noticed a quasit 54 | Abyss:1 | Noticed a large abomination 62 | Abyss:1 | Slain by a large abomination Action || total -------------------------++------- Melee: Spear || 9 Armor: Leather armour || 14 Dodge: Dodged || 12