Kaiern Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (21, -27, D:1) a cursed +0 hand axe (26, 3, D:1) a +0 dagger (27, -30, D:1) a +0 dagger (28, 5, D:1) a +0 ring mail (29, -6, D:1) a +0 dagger (37, -30, D:1) 13 stones (38, -20, D:1) a +0 chain mail (38, -15, D:1) a +0 leather armour (39, -4, D:1) a +0 club (39, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 6, D:2) a +0 whip (12, -5, D:2) a +0 ring mail (13, 15, D:2) a +0 club 3 stones (15, 11, D:2) a stone (16, 11, D:2) a stone (17, 27, D:2) a +0 glaive (22, 21, D:2) a stone (23, 17, D:2) a stone (23, 24, D:2) a +0 mace of draining 18 stones (27, 23, D:2) a +0 dagger (29, 34, D:2) a +0 dagger (31, -9, D:2) a +0 whip (37, -14, D:2) a cursed -2 club (51, 28, D:2) 13 stones (53, 19, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 21 arrows (4, -13, D:3) a +0 club (5, -23, D:3) a +0 club a +0 dagger of protection (10, -13, D:3) a +0 dagger (17, -11, D:3) a +0 dagger (19, -9, D:3) a +0 club (20, -8, D:3) a stone (21, -14, D:3) a +0 long sword 10 stones (23, -14, D:3) a stone (23, -11, D:3) a +0 short sword (24, -14, D:3) a stone (26, -18, D:3) a cursed -1 hand axe (26, -10, D:3) 28 arrows (28, -4, D:3) a +0 falchion (32, -4, D:3) 25 stones (34, -4, D:3) a +0 leather armour (36, -18, D:3) 35 stones (40, -9, D:3) a +0 club Level 4 of the Dungeon [Shop] Wahimeut's Assorted Antiques a +0 spear (69 gold) a scroll of magic mapping (80 gold) a scroll of identify (46 gold) an uncursed staff of air (575 gold) 3 scrolls of remove curse (207 gold) a cursed -2 club (2 gold) a +2 helmet (379 gold) a +3 scale mail of fire resistance (598 gold) a +0 helmet (103 gold) a +0 ring mail (92 gold) a potion of curing (69 gold) [Shop] Hosoabb Idef's Armour Shop a +0 chain mail (49 gold) a +0 leather armour (22 gold) the +0 chain mail of Winter {Regen+} (126 gold) It increases your rate of regeneration. a scarf of harm (99 gold) a +0 kite shield (49 gold) a +0 leather armour (22 gold) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (335 gold) It affects your evasion (+4). It makes you much less stealthy. a +0 ring mail (44 gold) [Shop] Teorenok's Distillery a potion of might (56 gold) a potion of resistance (140 gold) a potion of flight (42 gold) a potion of curing (42 gold) 2 potions of mutation (224 gold) a potion of mutation (112 gold) a potion of haste (140 gold) 2 potions of heal wounds (140 gold) a potion of flight (42 gold) a potion of might (56 gold) a potion of flight (42 gold) [Shop] Guapa's Distillery a potion of curing (42 gold) a potion of lignification (42 gold) a potion of attraction (42 gold) 2 potions of haste (280 gold) a potion of invisibility (112 gold) a potion of resistance (140 gold) a potion of berserk rage (70 gold) a potion of invisibility (112 gold) a potion of might (56 gold) [Shop] Coanyovo's Jewellery Boutique a cursed ring of teleportation (58 gold) an uncursed ring of protection from cold (325 gold) a +6 ring of dexterity (760 gold) an uncursed ring of magical power (260 gold) a cursed amulet of inaccuracy (26 gold) a +6 ring of strength (760 gold) a cursed ring of attention (58 gold) an uncursed amulet of magic regeneration (390 gold) an uncursed amulet of guardian spirit (390 gold) a cursed ring of see invisible (156 gold) (0, 0, D:4) a +0 ring mail a +1 whip of venom (2, -34, D:4) a +0 club a +0 scale mail a +0 flail (2, -33, D:4) a +0 trident (11, -19, D:4) a +0 leather armour (21, 14, D:4) a +0 war axe (27, -21, D:4) a cursed +0 leather armour (27, 18, D:4) a +2 dagger of chaos (29, -17, D:4) a +0 giant club (46, -14, D:4) 16 bolts Level 5 of the Dungeon [Shop] Bazum's Assorted Antiques a book of Maledictions (625 gold) a potion of attraction (75 gold) 2 potions of degeneration (50 gold) a book of Conjurations (750 gold) a +0 hand axe (75 gold) a +0 scale mail of cold resistance (275 gold) a scroll of teleportation (75 gold) a scroll of remove curse (75 gold) a scroll of remove curse (75 gold) a +0 trident (87 gold) a scroll of identify (50 gold) a +0 plate armour (575 gold) a scroll of enchant armour (187 gold) (0, 0, D:5) 12 sling bullets (2, 21, D:5) 23 sling bullets (9, 21, D:5) a +0 long sword (14, 36, D:5) 16 stones (37, 8, D:5) a +0 whip (37, 10, D:5) a +0 flail (40, 11, D:5) an arrow (40, 13, D:5) an arrow (40, 24, D:5) a +1 dire flail of protection a +0 short sword (42, 12, D:5) a +0 shortbow 25 arrows (43, 12, D:5) an arrow (43, 33, D:5) a +1 mace of protection a +0 dagger a +0 robe a +0 flail a +0 leather armour (43, 34, D:5) a +0 dagger a +0 robe (45, 55, D:5) a +0 leather armour (46, 55, D:5) a +1 dagger of venom (51, 10, D:5) a +0 dagger (51, 52, D:5) 31 stones (61, 52, D:5) a +0 shortbow 15 arrows (61, 55, D:5) an arrow (61, 59, D:5) an arrow (63, 12, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) a +0 spear (11, 29, D:6) a +2 halberd of freezing a +0 robe (15, 15, D:6) a +0 scale mail (16, 4, D:6) a scroll of random uselessness (20, 20, D:6) a +0 halberd a +0 robe (20, 21, D:6) a +0 robe (21, 17, D:6) a +0 mace (23, 34, D:6) a +1 spear of venom (24, 26, D:6) a +0 rapier (27, 20, D:6) a +0 dagger a +0 robe (29, 21, D:6) a +0 ring mail (33, -12, D:6) a +0 robe (36, 16, D:6) 17 stones (45, -10, D:6) a +0 flail (46, -21, D:6) a +0 ring mail (50, -6, D:6) a +0 dagger (51, 1, D:6) a +0 dagger a +0 robe (51, 16, D:6) a +0 flail a +0 chain mail (51, 18, D:6) a +1 trident of freezing (51, 19, D:6) a +0 hand axe (51, 20, D:6) a +0 flail (52, -2, D:6) a +0 chain mail a +0 dagger a +0 robe (52, 40, D:6) a +0 flail (53, 5, D:6) 12 stones (54, 5, D:6) a +0 dagger (56, -6, D:6) 7 stones (62, 5, D:6) 16 arrows Level 7 of the Dungeon (5, 8, D:7) 11 arrows (20, 32, D:7) a +0 scimitar a +2 robe of positive energy (25, 36, D:7) a +2 war axe a +0 robe (34, 29, D:7) a +5 dire flail of freezing a +0 robe a cursed +0 spear a +0 robe (38, 24, D:7) a cursed +0 short sword a +0 mace a +0 ring mail (39, 10, D:7) the +5 whip "Concordance" {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. a +0 pair of boots of rampaging (39, 18, D:7) a +0 flail an uncursed staff of poison (41, 24, D:7) a +0 flail (43, 18, D:7) a +0 rapier of electrocution a +1 long sword a +0 club a +0 plate armour (43, 19, D:7) an arrow the +1 falchion of the Final Defenders {antimagic, Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). a +0 ring mail (43, 21, D:7) a +0 scale mail (44, 21, D:7) a +0 shortbow 14 arrows (46, 0, D:7) a +0 scimitar a +0 chain mail (46, 21, D:7) 2 arrows (47, 10, D:7) a +0 short sword (47, 18, D:7) a cursed staff of conjuration (47, 22, D:7) 2 arrows (48, 24, D:7) a +0 shortbow 22 arrows (53, 12, D:7) a +0 hand axe (56, -11, D:7) 18 stones (59, 24, D:7) a cursed +0 spear (64, 32, D:7) 10 arrows (66, 26, D:7) a scroll of noise Level 8 of the Dungeon [Shop] Letyw's Weapon Shop a +0 hand crossbow (45 gold) a +0 rapier (52 gold) a +0 quarterstaff (52 gold) a +0 rapier (52 gold) a +0 hunting sling (19 gold) a +0 trident (45 gold) 3 atropa-tipped darts (23 gold) a +0 lajatang (195 gold) (1, 20, D:8) a +0 flail a +0 dagger a +0 robe (9, 6, D:8) a +0 giant club (10, 21, D:8) a +0 dagger a +0 robe (12, 16, D:8) a +0 dagger a +0 robe (12, 39, D:8) a cursed -3 club a +0 scimitar a +0 chain mail (13, 17, D:8) a +0 hand axe (14, 52, D:8) a scroll of immolation (16, 11, D:8) a +0 war axe (17, 25, D:8) a +0 trident (41, 32, D:8) a +2 robe of cold resistance Level 9 of the Dungeon (0, 0, D:9) a +0 trident (7, 16, D:9) an uncursed ring of see invisible (8, 48, D:9) a cursed +4 falchion a +0 robe (13, 44, D:9) a +0 shortbow 18 arrows (14, 38, D:9) a cursed +3 long sword a +0 robe (14, 45, D:9) an arrow (14, 46, D:9) an arrow (15, 40, D:9) a cursed +4 flail a +0 robe a cursed +1 great sword a +0 robe a +4 dagger of freezing a +0 robe (15, 46, D:9) 2 arrows (18, 38, D:9) a +4 falchion a +0 robe (20, 34, D:9) a +0 mace (25, 44, D:9) a +0 leather armour (27, 26, D:9) a cursed +0 battleaxe of electrocution a +0 robe a cursed +4 mace a +0 robe a cursed +3 mace a +0 robe (28, 39, D:9) a +0 leather armour (32, 14, D:9) a +0 war axe a +0 robe (32, 41, D:9) a +3 spear a cursed +0 robe (32, 42, D:9) a +0 short sword a +0 robe a +0 tower shield (45, 35, D:9) a +0 giant club (55, 35, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) 29 arrows (1, 9, D:10) a +0 robe (1, 13, D:10) 6 large rocks (4, 11, D:10) a +0 hand axe a +0 flail a +0 short sword (5, 11, D:10) a +0 great mace (9, 11, D:10) a cursed +0 chain mail (21, 11, D:10) a +0 giant club a +0 giant spiked club 11 stones (26, 40, D:10) 23 gold pieces (27, 43, D:10) 22 gold pieces (28, 39, D:10) a wand of acid (9) (30, 7, D:10) a cursed +3 dire flail of freezing a +0 robe a +0 hand axe a +0 robe a +4 great sword a +0 robe a cursed +4 scimitar a +0 robe a cursed +0 battleaxe a +0 robe (34, 42, D:10) a scroll of blinking (47, 5, D:10) a +0 short sword a +0 dagger a +0 robe (50, 50, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (6, 4, D:11) a +0 club (14, -25, D:11) a +0 club (still there?) a +0 short sword (still there?) a big kobold corpse (skeletalised by now) (still there?) (14, -24, D:11) a stone (15, -25, D:11) a +0 club a +0 giant spiked club a +0 short sword 6 stones a +0 dagger a +0 robe a +0 dagger a big kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (19, -22, D:11) a +0 whip (20, 6, D:11) a +0 flail (31, 0, D:11) an adder corpse (33, -17, D:11) 11 stones (35, -11, D:11) an iguana corpse (37, -3, D:11) a stone (37, -2, D:11) a stone (41, 1, D:11) 3 stones (42, 3, D:11) a +0 war axe 17 stones (53, -33, D:11) a potion of lignification (54, -35, D:11) a scroll of identify the Ecumenical Temple