Kaiern Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -6, D:1) a +0 chain mail (12, 46, D:1) 5 stones (18, 7, D:1) a +0 club (25, 6, D:1) a +0 club (28, 4, D:1) 22 stones (30, 13, D:1) a +0 hunting sling (40, 30, D:1) a +0 spear (41, 32, D:1) a +0 spear (44, 50, D:1) a +0 club (45, 25, D:1) a +0 dagger a stone (45, 29, D:1) a +0 club (53, 17, D:1) a +0 club (59, 40, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -20, D:2) 19 stones (11, 5, D:2) 19 bolts (13, -27, D:2) a stone (26, -17, D:2) 19 bolts (33, 3, D:2) a +0 arbalest (34, -37, D:2) a +0 hand axe (38, 9, D:2) a +0 spear (44, -38, D:2) a +0 club (47, -2, D:2) 3 silver javelins Level 3 of the Dungeon (0, 0, D:3) 16 arrows (3, 2, D:3) a +0 club (11, -21, D:3) a +2 vorpal hand axe a +0 ring mail (17, -16, D:3) a +0 club (19, -18, D:3) a +0 dagger a +0 robe (19, 6, D:3) a +0 club (20, -21, D:3) a cursed +0 flail (22, -14, D:3) a +0 robe (23, -14, D:3) a +0 whip (24, -14, D:3) 2 stones (24, -9, D:3) a +0 club (25, -10, D:3) a stone (27, -34, D:3) a +0 dagger 3 stones (30, -33, D:3) a +0 leather armour (30, -10, D:3) a +0 scale mail (51, -3, D:3) a +0 mace (52, -8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (11, -1, D:4) a +0 ring mail (12, -1, D:4) a +0 robe (20, -17, D:4) a +0 flail (23, 8, D:4) a +0 whip (27, -25, D:4) a +1 antimagic whip (36, -15, D:4) a +0 halberd (43, -37, D:4) 3 potions of degeneration (61, -20, D:4) a cursed +0 mace (62, -49, D:4) a +0 hunting sling (63, -21, D:4) 14 bolts Level 5 of the Dungeon [Shop] Vuggoirph's Book Emporium a book of Clouds (540 gold) a book of Minor Magic (240 gold) a book of Minor Magic (240 gold) a book of Debilitation (480 gold) a book of Cantrips (240 gold) the Handbook of Earthen Battle Magic (432 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Passwall Transmutation/Earth 2 no c - Conjure Flame Conjuration/Fire 3 no d - Mephitic Cloud Conjuration/Poison/Air 3 no e - Iskenderun's Mystic Blast Conjuration/Translocation 4 no a book of Annihilations (1324 gold) a book of the Dragon (1080 gold) a book of Flames (420 gold) (0, 0, D:5) a +0 club (1, -1, D:5) a +0 club a +0 chain mail a +0 hand axe (2, -20, D:5) a +0 club a +0 ring mail (3, -3, D:5) a +0 dagger a +0 robe (5, -16, D:5) a +0 dagger (13, -23, D:5) 10 stones (13, -15, D:5) a scroll of immolation (14, 10, D:5) a +0 dagger a +0 robe (15, -38, D:5) a +2 mace of holy wrath (22, -14, D:5) a +0 dagger a +0 robe (24, 0, D:5) 14 stones (34, -30, D:5) a +0 whip a +0 robe (40, -7, D:5) an uncursed staff of conjuration (59, -40, D:5) 20 stones Level 6 of the Dungeon (0, 0, D:6) 30 stones (8, -1, D:6) a +0 scythe a +0 robe (9, 2, D:6) 14 sling bullets (17, -39, D:6) a +0 shortbow 22 arrows (18, -41, D:6) an arrow (36, -31, D:6) a +0 spear (51, 3, D:6) a +0 ring mail (58, -9, D:6) 21 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (17, 18, D:7) a cursed -1 short sword (19, 18, D:7) a cursed -1 mace a +0 leather armour a +0 dagger a +0 robe (24, 8, D:7) a +0 hand axe (27, 2, D:7) a +0 club a +0 short sword a +0 chain mail a +0 leather armour (28, -19, D:7) a +0 shortbow 21 arrows (28, 3, D:7) a +0 short sword a +0 chain mail (33, -24, D:7) a +0 giant club (55, 4, D:7) 24 stones Level 8 of the Dungeon (0, 0, D:8) 14 stones (14, 33, D:8) a +0 leather armour (17, -1, D:8) a +0 ring mail (17, 34, D:8) a +0 chain mail (30, 28, D:8) a +0 ring mail (33, 19, D:8) 25 stones (35, -9, D:8) 18 arrows (35, 17, D:8) 13 stones (42, -3, D:8) an uncursed amulet of guardian spirit (45, 8, D:8) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 15 stones (23, 5, D:10) a howler monkey corpse Level 11 of the Dungeon (0, 0, D:11) a +0 halberd (still there?) a +0 plate armour (still there?) (1, 0, D:11) a +0 mace (5, 5, D:11) a +0 short sword (6, 7, D:11) a +0 club (21, -16, D:11) a +0 ring mail (22, 2, D:11) a +0 dagger of draining a +0 robe (24, 0, D:11) a +0 dagger a +0 robe (28, 7, D:11) a +0 bardiche (29, 15, D:11) a +0 dagger (still there?) a +0 robe (still there?) (33, 43, D:11) the +8 quarterstaff "Orb Guardian's Curse" {vamp, *Corrode rElec rC+ rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It insulates you from electricity. It protects you from negative energy. It may corrode you when you take damage. (49, 36, D:11) a +0 leather armour (60, 45, D:11) 16 sling bullets the Ecumenical Temple