Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 4395842206783189451 150 Kaiern the Ducker (level 5, 35/35 HPs) Began as a Djinni Conjurer on Mar 19, 2022. Quit the game on level 3 of the Dungeon. The game lasted 00:13:53 (3530 turns). Kaiern the Ducker (Djinni Conjurer) Turns: 3530, Time: 00:13:54 Health: 35/35 AC: 3 Str: 6 XL: 5 Next: 58% Gold: 94 EV: 13 Int: 22 God: SH: 0 Dex: 11 rFire + + . SeeInvis . j - +3 whip (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . m - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons g - a +0 short sword of protection j - a +3 whip of venom (weapon) Armour a - a +0 robe (worn) m - a +0 helmet (worn) Jewellery i - a ring of positive energy Scrolls c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} f - a scroll of fog {unknown} k - 2 scrolls of immolation {unknown} n - 2 scrolls of summoning {unknown} Potions b - a potion of brilliance {unknown} d - a potion of berserk rage {unknown} h - a potion of invisibility {unknown} l - a potion of curing {unknown} o - a potion of mutation {unknown} Skills: + Level 4.2 Dodging - Level 2.0 Stealth + Level 4.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Dazzling Flash Conj/Hex 46% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Shock Conj/Air 92% 1d8 1% 1 g - Corpse Rot Necr/Air 46% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * You start resting. A jackal is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is lightly wounded. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 72% to hit) The searing ray hits the jackal. The jackal is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the jackal! You kill the jackal! * * * LOW HITPOINT WARNING * * * You start resting. A kobold is nearby! You start resting. A kobold is nearby! You start resting. HP restored. Welcome back, Kaiern the Djinni Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......#.# #.# ###.# ..#......# #.# #.# ##....#.## #.# #.# .....##.# #.# ###.. ###..##.# #.#####.... ##....# ####.#........ #....# ##......#...... #..#.###..###.#....... #....@......#......K.. #...#.......#......... #...##.......#......... ...## #.......#..o#...#. .### #..........>###### #.......#<..# #.......#÷÷.# #.......#÷..# #.......#...# There were no monsters in sight! Vanquished Creatures 2 orc wizards (D:3) Robin (D:2) An adder (D:3) 2 worms A dart slug (D:1) 2 orcs (D:3) 4 endoplasms 2 giant cockroaches 12 goblins 6 hobgoblins 15 jackals 4 ball pythons 3 bats A frilled lizard (D:2) 7 kobolds 3 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kaiern the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 279 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 666 | D:1 | Found a faded altar of an unknown god. 1028 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 1028 | D:1 | Learned a level 1 spell: Shock 1677 | D:2 | Found a snail-covered altar of Cheibriados. 1734 | D:2 | Noticed Robin 1744 | D:2 | Killed Robin 1791 | D:2 | Reached XP level 4. HP: 16/31 MP: 0/0 2791 | D:3 | Reached XP level 5. HP: 17/35 MP: 0/0 2791 | D:3 | Learned a level 2 spell: Corpse Rot 3530 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_corners, shapermc_ecumenical_altar_petra, nicolae_concentric_dashed_squares_mild D:2: layout_loops_ring, basic_altar, uniq_robin D:3: layout_rooms, moated_statue, bh_walls_and_bars Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.0 Dodging | 3 4 | 4.2 Spellcasting | 4 | 4.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | | 7 || 7 Cast: Magic Dart | 48 | 65 || 113 Searing Ray | 4 | 8 || 12 Dazzling Flash | | 1 || 1 Armor: Robe | 1 | 7 || 8 Dodge: Dodged | 8 | 14 || 22