Kala Level 1 of the Dungeon (0, 0, D:1) a +0 club (15, 29, D:1) a +0 robe (21, 19, D:1) a +0 dagger (31, 11, D:1) a +0 short sword 2 stones (33, 47, D:1) a +0 falchion (35, 46, D:1) a +0 ring mail (36, 45, D:1) a +0 whip (40, 2, D:1) a +0 club (45, 1, D:1) 17 poisoned darts (47, 5, D:1) a +0 mace (48, 2, D:1) a +0 dagger Level 2 of the Dungeon (8, -12, D:2) 26 stones (10, 7, D:2) a +0 club (38, -25, D:2) a +0 short sword (45, -24, D:2) a +0 leather armour Level 3 of the Dungeon (7, -5, D:3) a +0 mace a +0 club a +0 leather armour a +0 dagger (8, -5, D:3) a +0 short sword (13, -23, D:3) 10 stones (16, 6, D:3) 18 stones (18, -26, D:3) a +0 short sword 2 stones (25, 1, D:3) a +0 club (27, -16, D:3) 11 arrows (28, -37, D:3) a +0 dagger a +0 ring mail a +0 flail a +0 leather armour a +0 dagger a +0 robe (28, -36, D:3) a +0 mace a +0 scale mail (30, -37, D:3) a +0 trident a +0 whip 2 boomerangs a +0 ring mail (30, -36, D:3) a +0 club 4 atropa-tipped darts a +0 war axe (30, -35, D:3) a +0 short sword a +0 leather armour (30, -18, D:3) a +0 dagger (31, -5, D:3) a +0 club a +0 flail a +0 dagger a +0 robe (32, -5, D:3) a +0 short sword a +0 mace a +0 scale mail (35, 0, D:3) a +0 chain mail (39, -3, D:3) a +0 quarterstaff (42, 0, D:3) a +1 dagger of holy wrath (56, 13, D:3) a +0 scale mail (57, 5, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Remy's Antique Armour Shoppe a +0 chain mail (144 gold) a +2 plate armour of cold resistance (1280 gold) a +2 chain mail of poison resistance (592 gold) a +0 pair of gloves (144 gold) a +1 pair of gloves of dexterity (528 gold) a +1 helmet of intelligence (528 gold) a +2 plate armour of willpower (1280 gold) a +0 pair of boots (144 gold) (0, 0, D:4) 18 sling bullets (8, -20, D:4) a +0 dagger a +0 robe a +0 club a +0 chain mail (8, -19, D:4) a +0 morningstar (9, -19, D:4) a +0 whip (10, -16, D:4) a +0 war axe (11, -6, D:4) a +0 club (21, -34, D:4) a +0 club 5 stones (36, 3, D:4) a +0 dagger (39, -16, D:4) a +0 hand axe (40, 1, D:4) a +0 ring mail (41, -20, D:4) a +2 pair of boots Level 5 of the Dungeon (3, 1, D:5) 13 stones (7, -1, D:5) a +0 club (9, -1, D:5) a +0 club 4 boomerangs a +0 hand axe (10, -1, D:5) a +0 giant spiked club (10, 5, D:5) a +0 hand axe (26, -11, D:5) a +0 short sword (30, 14, D:5) 19 arrows (33, -2, D:5) 25 sling bullets (41, 7, D:5) 6 stones (44, 1, D:5) 7 stones (50, 25, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) a +2 vampiric dagger a +0 leather armour (1, 0, D:6) a +0 hand axe a +0 whip a +0 leather armour (1, 1, D:6) a +0 hand axe a +0 leather armour (15, 7, D:6) 25 stones (24, 7, D:6) a +0 club (28, 23, D:6) a +0 dagger a +0 robe (28, 24, D:6) a +0 short sword a +0 scale mail (30, -14, D:6) a +0 robe (30, 5, D:6) a +0 trident a +0 leather armour (30, 6, D:6) a +0 dagger a +0 trident (30, 7, D:6) a +0 hand axe 3 boomerangs a +0 leather armour (53, 3, D:6) 13 bolts Level 7 of the Dungeon [Shop] Fackir's Jewellery Shop a +4 ring of slaying (1092 gold) a ring of willpower (350 gold) an amulet of reflection (420 gold) an amulet of the acrobat (420 gold) a ring of willpower (350 gold) a ring of ice (350 gold) a ring of ice (350 gold) a +6 ring of dexterity (819 gold) a ring of ice (350 gold) an amulet of the acrobat (420 gold) a ring of willpower (350 gold) the ring of Robyhax {Fire Int+5 Stlth+} (634 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+5). rF: It protects you from fire. rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. [Shop] Aklilaas's Antique Armour Shoppe a +0 leather armour (48 gold) a +0 plate armour (552 gold) a +0 pair of gloves (108 gold) a +1 buckler of cold resistance (396 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +2 leather armour of willpower (456 gold) a +0 scale mail (96 gold) a +2 chain mail of cold resistance (516 gold) a +0 plate armour (552 gold) a +0 robe (16 gold) [Shop] Qontai's Weapon Boutique the +8 trident of the Octopus King {venom, rElec rPois Will+} (816 gold) It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It increases your willpower. the +2 battleaxe of the Stork {vamp, rF++ Int-4 Dex+4 SInv} (698 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). rF: It greatly protects you from fire. SInv: It lets you see invisible. a +0 quarterstaff (48 gold) a +0 mace (36 gold) 5 curare-tipped darts (36 gold) a +0 hunting sling of freezing (56 gold) 17 stones (20 gold) a +0 rapier (48 gold) a +0 shortbow (36 gold) [Shop] Ophiux's Weapon Shoppe the +3 giant club "Skullcrusher" {speed, Str+7} (543 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+7). the +2 hand axe of Pestilence {chaos, rElec Str+2} (436 gold) Each time it hits an enemy it has a different, random effect. Str: It affects your strength (+2). rElec: It insulates you from electricity. a +0 great sword (84 gold) a +7 arbalest (539 gold) 18 stones (23 gold) a +0 morningstar (52 gold) a +1 dire flail of holy wrath (184 gold) 4 atropa-tipped darts (31 gold) a +0 hunting sling (19 gold) a +0 short sword (39 gold) 18 stones (23 gold) a +0 trident (45 gold) (0, 0, D:7) a +0 chain mail (3, 2, D:7) a +0 dagger a +0 chain mail an elf corpse (8, 10, D:7) a +0 falchion (10, 0, D:7) a +0 hunting sling (21, 20, D:7) a +0 flail a +0 robe (28, -3, D:7) a +0 pair of gloves (30, 33, D:7) 15 stones (34, 23, D:7) a +0 dagger (40, 6, D:7) a +0 scythe (40, 28, D:7) a +0 trident a +0 leather armour (44, 19, D:7) a +0 halberd a +0 plate armour (44, 20, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 17 stones (1, -4, D:8) a potion of heal wounds (5, 0, D:8) 5 boomerangs (9, -5, D:8) a +0 short sword a +0 leather armour an orc corpse