Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 2562251846306276108 7 Kala the Grave Robber (level 1, 16/16 HPs) Began as a Deep Dwarf Necromancer on Sept 6, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:59 (157 turns). Kala the Grave Robber (Deep Dwarf Necromancer) Turns: 157, Time: 00:02:00 Health: 16/16 AC: 2 Str: 11 XL: 1 Next: 91% Magic: 1/3 EV: 12 Int: 15 God: Gold: 18 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.3 Fighting + Level 0.5 Axes + Level 0.5 Armour - Level 2.1 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting * Level 4.5 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 30% N/A 3% 1 Vampiric Draining Necr 7% 2d7 11% 3 Animate Dead Necr 7% N/A 34% 4 Agony Necr 15% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Magic restored. You now have 18 gold pieces (gained 10). A hobgoblin comes into view. An endoplasm comes into view. Found 17 poisoned darts. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, chance to affect: 85%) The hobgoblin shouts! The hobgoblin writhes in agony. You kill the hobgoblin! The endoplasm quivers. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 85%) The endoplasm writhes in agony. Unknown command. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, chance to affect: 85%) The endoplasm writhes in agony. You kill the endoplasm! Unknown command. You open the door. Found an escape hatch in the floor. There is an open door here. An endoplasm comes into view. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, chance to affect: 85%) The endoplasm quivers. The endoplasm writhes in agony. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, chance to affect: 85%) The endoplasm writhes in agony. You kill the endoplasm! Annotate which branch? (. - D:1, ? - help, ! - show branch list) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #., #.........≈ , ###.. ###..≈≈≈≈≈.≈ ..#..##...≈....<.≈ #>#.....≈≈....≈... * * #.#....≈.......≈≈≈ * #.#.....≈≈≈≈≈..... ####.#............... , +.................... , #@................ , ,####'####....#.#..... #.....# #..###.#..... #.(...# #..###.#..... #.....# #......###### , #.....# #..##### #..†..# #..# #.....# #..# #.....###..# There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kala the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 157 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, chequers_ecumenical_altar_grove Action || total -------------------------++------- Cast: Pain || 11 Armor: Robe || 5 Dodge: Dodged || 5