Kalaidos Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-40, 2, D:1) a cursed -1 dagger (17, 6, D:1) a +0 leather armour (-13, 9, D:1) a +0 whip (7, 14, D:1) a +0 dagger (-16, 30, D:1) a +0 club (-19, 33, D:1) a +0 spear (-38, 34, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (23, 2, D:2) a +0 robe (28, 10, D:2) a +0 flail (5, 12, D:2) a +2 dagger of draining a +0 ring mail a +0 ring mail a +0 leather armour (-14, 24, D:2) a +0 club (-14, 25, D:2) a +0 dagger (-20, 31, D:2) a +0 leather armour (14, 33, D:2) a cursed -1 dagger (4, 37, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (-41, 4, D:3) a +0 dagger (-46, 11, D:3) a +0 dagger (-16, 23, D:3) a +0 ring mail a +0 scale mail (-15, 24, D:3) a +0 dagger (-41, 25, D:3) a +0 club a +0 leather armour (-41, 26, D:3) a +0 short sword a +0 ring mail (-41, 28, D:3) a +0 club (-40, 28, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Kucaux's Antique Weapon Emporium the +8 great sword "Tiq Hop" {flame, rElec rPois- Str+2} (276 gold) It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It insulates you from electricity. It makes you vulnerable to poison. a +0 rapier (96 gold) a +0 quarterstaff (96 gold) a +0 hand axe (72 gold) a +0 quarterstaff (96 gold) a +0 hand axe (72 gold) a cursed -2 lajatang (360 gold) a +0 falchion (72 gold) a +0 hunting sling (36 gold) a +0 quarterstaff (96 gold) (0, 0, D:4) a +0 club (-39, 2, D:4) a +0 dagger (-40, 3, D:4) a +0 hunting sling (-41, 4, D:4) a +0 club (-40, 4, D:4) a +4 club (-9, 4, D:4) a +2 flail of protection a +0 robe (-31, 5, D:4) a +0 dagger a +0 hunting sling (-44, 9, D:4) a +0 club a +0 short sword (-45, 10, D:4) a +0 short sword (-44, 10, D:4) a +0 club (-45, 11, D:4) a +0 dagger a +0 robe a +0 whip a +1 short sword of holy wrath a +0 ring mail a +0 giant spiked club (-2, 12, D:4) a +0 robe (-53, 25, D:4) a +0 club (-53, 26, D:4) a +0 club (-6, 42, D:4) a cursed +0 club (-11, 46, D:4) a +0 club (3, 47, D:4) a +3 long sword Level 5 of the Dungeon (0, 7, D:5) a +0 trident a +0 chain mail (10, 12, D:5) a +0 animal skin a +0 chain mail a +0 war axe (15, 13, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (5, 3, D:6) a +0 dagger a +0 ring mail (5, 4, D:6) a cursed -1 broad axe (19, 4, D:6) a +0 helmet 2 large rocks a +0 chain mail a +1 antimagic halberd (18, 6, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (32, 6, D:6) a +0 short sword (39, 9, D:6) a +0 leather armour a +0 club (34, 13, D:6) a tomahawk (unseen) (8, 15, D:6) a +0 dagger (7, 17, D:6) a +0 dagger a +0 robe (37, 17, D:6) a +2 whip of electrocution a cursed -1 robe (38, 17, D:6) a +0 animal skin (41, 17, D:6) a +0 scythe a +0 robe a +0 club a cursed -3 club (31, 18, D:6) a cursed +0 animal skin Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (27, 5, D:7) a +0 hand axe (52, 6, D:7) a +0 ring mail (-4, 12, D:7) 3 potions of poison a scroll of amnesia (-3, 12, D:7) a +0 chain mail (4, 13, D:7) a +0 dagger a +0 robe (7, 13, D:7) a +0 scale mail a +0 dagger a +0 dagger a +0 robe (8, 13, D:7) a +0 dagger (18, 13, D:7) a +0 dagger of venom a +0 leather armour (44, 19, D:7) a +0 dagger a +0 robe (44, 20, D:7) a +0 short sword (3, 21, D:7) a +0 mace (34, 21, D:7) a +0 dagger a cursed +0 ring mail a +0 leather armour (46, 32, D:7) a cursed +0 flail (12, 40, D:7) a +0 short sword a +0 ring mail (28, 40, D:7) a +0 dagger (30, 41, D:7) a +0 dagger (31, 49, D:7) a +0 whip (35, 57, D:7) a +0 club Level 8 of the Dungeon [Shop] Zonyhopsau's Jewellery Shop a +3 ring of slaying (630 gold) an uncursed ring of teleport control (700 gold) an uncursed amulet of resist mutation (560 gold) a cursed ring of teleportation (203 gold) an uncursed amulet of regeneration (420 gold) a +5 ring of evasion (770 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of teleport control (700 gold) (0, 0, D:8) 2 scrolls of immolation (-58, 1, D:8) a +0 short sword a +0 leather armour (-37, 2, D:8) a +0 giant club (-25, 2, D:8) a +0 ring mail (-11, 2, D:8) a +0 chain mail a +0 dire flail (-6, 2, D:8) a +0 dagger of electrocution (-58, 3, D:8) a +0 whip a +0 flail (-57, 4, D:8) a +0 hand axe (-57, 5, D:8) a +0 hand axe a +0 scale mail (-7, 8, D:8) a +0 dagger (-37, 9, D:8) a +0 flail (-33, 9, D:8) a +0 long sword (-37, 10, D:8) a +0 club (-36, 10, D:8) a +0 dagger a cursed -1 dagger (-11, 10, D:8) a +0 trident (-54, 28, D:8) 5 curare-tipped needles 19 poisoned needles 28 bolts a +0 blowgun 96 sling bullets a +0 hunting sling (-29, 29, D:8) a +0 falchion (-14, 29, D:8) a +0 giant club a +0 robe (-22, 32, D:8) a +0 quarterstaff (-27, 37, D:8) a +0 long sword (-22, 38, D:8) a +0 leather armour a +0 hand axe (-23, 39, D:8) a cursed -2 robe a +0 dagger (-22, 39, D:8) a +0 leather armour a +0 dagger (-14, 40, D:8) 24 sling bullets (-52, 44, D:8) a potion of degeneration an uncursed ring of wizardry (-20, 46, D:8) a +3 ring of evasion the ring of Moderation {Wiz Dex+4} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+4). Level 9 of the Dungeon (0, 0, D:9) 3 curare-tipped needles (-20, 5, D:9) a +0 short sword a +0 blowgun (-19, 5, D:9) a +0 short sword (-20, 6, D:9) a +0 dagger (-19, 6, D:9) 5 silver javelins (28, 13, D:9) a +0 ring mail (3, 22, D:9) a +0 club a +0 short sword (3, 24, D:9) a +0 blowgun 12 poisoned needles a +0 whip a cursed -2 club a +0 dagger (-5, 27, D:9) 6 needles of confusion (28, 32, D:9) a +0 leather armour (-20, 37, D:9) a +0 whip (-1, 39, D:9) a +0 club (35, 42, D:9) 11 silver sling bullets Level 10 of the Dungeon (0, 0, D:10) 18 poisoned needles (7, 0, D:10) a +0 dagger a +0 robe (29, 9, D:10) the +9 dagger of Gozag's Envy {speed, +Blink} Attacks with this weapon are significantly faster. It lets you blink. (0, 20, D:10) a +0 scale mail (-6, 22, D:10) 24 bolts (30, 22, D:10) 26 sling bullets (-12, 27, D:10) a +0 hunting sling (-11, 32, D:10) 19 bolts (-3, 32, D:10) a scroll of amnesia (-2, 34, D:10) 2 stones (still there?) a stone (still there?) (5, 34, D:10) a tomahawk (-5, 35, D:10) a +0 trident (3, 42, D:10) 2 tomahawks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 33 arrows of flame 3 potions of ambrosia a scroll of vulnerability (-12, 4, Lair:1) a cursed -2 club (-28, 6, Lair:1) a cursed -2 spear (-62, 25, Lair:1) a scroll of immolation (-12, 29, Lair:1) 23 stones (-63, 30, Lair:1) a +2 mace of protection (-22, 33, Lair:1) 14 sling bullets (2, 43, Lair:1) 16 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 buckler (10, 8, Lair:2) a +0 lajatang (-25, 10, Lair:2) a +0 robe (-3, 13, Lair:2) a troll hide (-5, 17, Lair:2) a +0 large shield a crystal ball of energy (-27, 21, Lair:2) a potion of brilliance (-25, 22, Lair:2) a +0 shortbow a +0 shortbow (-9, 25, Lair:2) a +0 hunting sling (-10, 27, Lair:2) 29 stones (-3, 29, Lair:2) 17 stones (34, 29, Lair:2) a +0 leather armour (22, 31, Lair:2) a +0 flail (-7, 46, Lair:2) a +0 robe (11, 53, Lair:2) a +0 scale mail (7, 54, Lair:2) a +0 long sword (-19, 56, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed +0 robe (42, 19, Lair:3) a +0 chain mail (36, 21, Lair:3) a +0 antimagic quarterstaff (61, 21, Lair:3) a +0 robe (43, 24, Lair:3) a wand of fire (0) (32, 30, Lair:3) a +0 hand axe (18, 31, Lair:3) 7 exploding sling bullets (20, 31, Lair:3) a +0 leather armour (33, 35, Lair:3) a +0 ring mail (35, 45, Lair:3) 22 poisoned needles (19, 55, Lair:3) a +0 whip Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 poisoned needles (-7, 1, Lair:4) 2 javelins (10, 7, Lair:4) a +0 ring mail (-2, 8, Lair:4) a +0 leather armour (7, 8, Lair:4) 25 bolts (-29, 20, Lair:4) a +2 hat (24, 21, Lair:4) a +0 spear (-33, 23, Lair:4) a scroll of noise (10, 23, Lair:4) 10 bolts (-1, 24, Lair:4) 23 bolts (22, 27, Lair:4) 18 stones (27, 53, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 battleaxe of chopping (-24, 1, Lair:5) 9 poisoned arrows (22, 2, Lair:5) a potion of mutation (25, 3, Lair:5) 6 arrows of flame (-38, 8, Lair:5) a +0 robe (-4, 10, Lair:5) a +0 hand crossbow (-2, 17, Lair:5) a +0 long sword (-18, 26, Lair:5) a +0 ring mail (10, 29, Lair:5) a +0 flail (1, 37, Lair:5) a +0 ring mail a +0 scimitar (-15, 38, Lair:5) a +0 helmet (-23, 39, Lair:5) a +0 hunting sling (-12, 41, Lair:5) 5 javelins a +0 plate armour (-34, 43, Lair:5) 27 stones (-41, 49, Lair:5) a +0 war axe (-6, 49, Lair:5) a +3 ring of dexterity (27, 50, Lair:5) a +0 spear (-2, 56, Lair:5) an uncursed staff of conjuration Level 6 of the Lair of Beasts (6, 3, Lair:6) an uncursed amulet of guardian spirit (5, 4, Lair:6) an uncursed ring of magical power (1, 10, Lair:6) an uncursed staff of energy Level 1 of the Swamp (0, 0, Swamp:1) a +0 scale mail (5, 4, Swamp:1) an uncursed staff of death (9, 13, Swamp:1) a scroll of amnesia Level 1 of the Snake Pit (0, 0, Snake:1) 18 sling bullets