KamiKatze Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -12, D:1) a +0 robe (5, 8, D:1) a cursed -3 dagger (20, 11, D:1) a cursed -2 club (27, 5, D:1) a +0 robe of magic resistance (38, -6, D:1) a cursed -2 club (46, -6, D:1) a +0 dagger (53, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 scrolls of noise (1, 31, D:2) 20 bolts (2, 0, D:2) a +0 leather armour (4, 36, D:2) 22 bolts (9, -7, D:2) 10 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 trident (2, 5, D:3) a poisoned needle (3, 7, D:3) a +0 dagger a +0 blowgun 5 poisoned needles (7, 31, D:3) 18 poisoned needles (10, 8, D:3) a +0 trident (15, 21, D:3) a cursed +0 whip (19, -7, D:3) a +0 spear (19, -2, D:3) a +0 whip (20, -8, D:3) a cursed -2 club (26, 10, D:3) a +0 quarterstaff (28, 19, D:3) a +0 trident (28, 20, D:3) a +0 dagger (33, 45, D:3) a +0 hand axe (38, -2, D:3) a +0 dagger (39, 20, D:3) a +0 leather armour (39, 23, D:3) a +0 falchion (40, 28, D:3) a +0 dagger (41, 43, D:3) a +0 club (42, 25, D:3) a +0 club a +0 club (47, 28, D:3) a +0 ring mail (63, 15, D:3) 20 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, 15, D:4) a +0 short sword (5, 7, D:4) a +0 leather armour a +0 whip a -3 mace (5, 34, D:4) 16 bolts (6, 15, D:4) a +0 club (7, -12, D:4) a +0 robe a +0 dagger (7, 15, D:4) a +0 ring mail a +0 flail (8, -11, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, -10, D:4) a +1 vampiric dagger a +0 robe a +0 dagger a cursed -1 robe (11, 15, D:4) a +0 scale mail (30, 6, D:4) a +0 falchion (31, -20, D:4) a +0 halberd (37, -11, D:4) 23 arrows (38, 8, D:4) a +0 ring mail (39, 28, D:4) a +0 falchion (40, 20, D:4) a +0 hunting sling (48, -5, D:4) a +0 spear of venom Level 5 of the Dungeon (0, 0, D:5) a book of Geomancy (0, 8, D:5) a +1 whip of distortion a +0 leather armour (21, -3, D:5) a +0 robe a +0 dagger (41, -16, D:5) a +0 dagger (42, -16, D:5) a +0 leather armour a +0 club a +0 dagger a +0 mace a +0 hand axe (42, -11, D:5) 20 arrows a +0 shortbow (46, -7, D:5) 6 bolts (54, -8, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (9, -16, D:6) a +0 leather armour (11, -18, D:6) a +0 war axe (11, -16, D:6) a +0 dagger of flaming (18, -5, D:6) 11 arrows a +2 shortbow of velocity (18, -3, D:6) a +0 flail (19, -5, D:6) a +0 robe a +0 dagger (19, -3, D:6) a +3 dagger (19, 0, D:6) an uncursed ring of poison resistance (20, -8, D:6) an arrow (28, -20, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Gulir's Distillery a potion of mutation (80 gold) a potion of invisibility (80 gold) a potion of flight (30 gold) a potion of haste (100 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of haste (100 gold) a potion of invisibility (80 gold) 2 potions of mutation (160 gold) a potion of heal wounds (50 gold) a potion of haste (100 gold) (1, 21, D:7) 15 arrows (16, 17, D:7) 26 sling bullets (29, 29, D:7) a +0 chain mail a +0 halberd (33, 7, D:7) an uncursed ring of teleportation (43, 15, D:7) a +2 rapier of freezing (50, 23, D:7) a potion of degeneration Level 8 of the Dungeon (0, 0, D:8) a +0 mace (11, -11, D:8) 6 poisoned needles (12, 8, D:8) an arrow (12, 9, D:8) 10 arrows a +0 shortbow (14, 10, D:8) an arrow (19, 6, D:8) a +0 dagger (19, 19, D:8) a cursed -2 hand axe (25, -19, D:8) a +0 flail (30, -16, D:8) a +0 dagger (31, -16, D:8) a +0 whip (32, -16, D:8) a +0 short sword a cursed -1 chain mail a +0 falchion (33, -16, D:8) a +0 whip (33, -3, D:8) a +0 robe a +0 halberd (34, -16, D:8) a +0 ring mail a +0 whip (35, -16, D:8) a +0 mace a +0 scale mail a +0 hand axe (36, -2, D:8) a +0 robe a +0 battleaxe a +3 long sword a +0 robe a cursed +0 morningstar a +0 robe (37, -15, D:8) a +0 scale mail (38, -13, D:8) a +0 club a +0 giant spiked club a +0 falchion a +0 ring mail a +0 short sword of protection (38, -12, D:8) a +0 short sword a +1 trident of protection a +0 chain mail a +0 giant club a +0 falchion (38, -11, D:8) a +0 club a +0 chain mail a +0 trident a +0 plate armour a +0 short sword of draining (44, 8, D:8) a +0 spear (46, -16, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Fiopn's Weapon Shoppe a +0 rapier (64 gold) 16 stones (25 gold) 15 arrows (48 gold) a +0 morningstar (64 gold) a +1 whip of venom (160 gold) the +7 scimitar "Tithregga" {elec, rN+} (899 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. 7 bolts (22 gold) a +0 vampiric rapier (224 gold) a +0 giant club (27 gold) a +0 club (16 gold) 13 arrows (41 gold) a +0 long sword (56 gold) (0, 0, D:9) a +0 chain mail (2, -18, D:9) a +0 short sword (3, -18, D:9) a +0 flail (6, -10, D:9) a +0 short sword (6, -9, D:9) a +0 robe a +2 dagger of freezing (7, 19, D:9) a +1 dagger of venom a +0 robe (7, 20, D:9) a +0 short sword (8, -7, D:9) a +0 troll leather armour (8, 19, D:9) a +0 short sword of flaming a +0 leather armour a +0 dagger (9, 21, D:9) a +0 scale mail (20, -20, D:9) a +0 flail (27, -19, D:9) a +0 club (28, -19, D:9) a +0 club a +0 short sword (35, 23, D:9) a cursed -3 giant club (39, 1, D:9) a +0 robe a +0 dagger (39, 5, D:9) a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 leather armour of cold resistance a +0 hand axe (40, -18, D:9) a cursed -1 mace a +0 robe (45, 28, D:9) a +0 pair of gloves Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe a +0 rapier (11, 20, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (12, 21, D:10) 4 needles of confusion (19, 30, D:10) a +3 blowgun a +0 short sword of distortion 7 curare-tipped needles (20, 32, D:10) a curare-tipped needle (22, 32, D:10) a +0 short sword (22, 34, D:10) 17 bolts (23, 38, D:10) a +0 robe (28, 28, D:10) a +2 short sword a +0 chain mail a +3 scimitar a +0 robe (29, 28, D:10) a cursed +1 dagger of freezing a cursed +0 robe (29, 29, D:10) a +5 great sword a +0 ring mail (30, 42, D:10) a +0 whip (31, 41, D:10) a +0 short sword (36, 37, D:10) the +3 rapier "Impbane" {flame, Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). (41, 10, D:10) a +0 whip (43, 12, D:10) a +0 short sword a +0 dagger (43, 13, D:10) a +0 blowgun 6 poisoned needles (44, 13, D:10) a +0 short sword a +0 troll leather armour a +0 dagger a +0 dagger (45, 13, D:10) a +0 club a +0 short sword (47, 13, D:10) a poisoned needle the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 hat of intelligence (7, 3, Lair:1) a book of Cantrips (12, 5, Lair:1) an uncursed amulet of inaccuracy (19, 14, Lair:1) 17 bolts (19, 22, Lair:1) a sling bullet (20, 22, Lair:1) a +0 leather armour a +4 hunting sling of freezing 24 sling bullets a +0 quarterstaff (20, 34, Lair:1) a +0 chain mail (23, 18, Lair:1) a +0 quarterstaff (33, -7, Lair:1) a scroll of random uselessness (34, 22, Lair:1) a Young Poisoner's Handbook (34, 35, Lair:1) 2 large rocks (38, -6, Lair:1) 2 scrolls of immolation (39, -6, Lair:1) 5 scrolls of enchant weapon (40, -6, Lair:1) a scroll of enchant armour (41, -6, Lair:1) 6 scrolls of amnesia (42, 20, Lair:1) the Almanac of the Ancient Demons Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Static Discharge Conjuration/Air 3 c - Freezing Cloud Conjuration/Ice/Air 6 d - Tornado Air 9 Trog disapproves of the use of such an item. (48, -8, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (30, 5, Lair:2) a +0 leather armour (33, -2, Lair:2) a +0 robe (37, 6, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (4, 23, Lair:3) a +0 shield (6, 25, Lair:3) a +0 ring mail (9, 0, Lair:3) the +4 dagger of Gallantry {pierce, rElec MR- Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (10, 23, Lair:3) a +0 leather armour (13, -2, Lair:3) 25 arrows (15, 19, Lair:3) 2 large rocks (25, 11, Lair:3) a +0 halberd (37, 2, Lair:3) a +0 pair of gloves (38, 16, Lair:3) a book of Changes Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (10, -1, Lair:4) a +0 scimitar (12, -7, Lair:4) a +0 naga barding (12, -1, Lair:4) a +0 robe (15, 7, Lair:4) a +0 blowgun (31, 13, Lair:4) a +0 scale mail (38, 28, Lair:4) a +0 scale mail (50, 11, Lair:4) a scroll of noise Level 5 of the Lair of Beasts (0, 0, Lair:5) the cursed +3 arbalest of Wondrous Power {freeze, +Fly rC- MR+ MP+9 Str+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you fly. It has a curse placed upon it. (0, 17, Lair:5) a +2 dagger of venom (1, 23, Lair:5) a +0 scale mail (4, 32, Lair:5) a potion of degeneration (16, 39, Lair:5) a +0 leather armour (17, 42, Lair:5) a +0 falchion (40, 2, Lair:5) a +0 great sword (51, 18, Lair:5) a +0 scale mail (59, 2, Lair:5) a +0 dagger a +0 robe (60, -2, Lair:5) a +3 flail of protection (62, -3, Lair:5) 2 potions of degeneration Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed staff of death (5, 29, Lair:6) 16 bolts (11, 44, Lair:6) a +0 spear (15, 41, Lair:6) a +0 quarterstaff (17, 15, Lair:6) 15 poisoned needles (19, 54, Lair:6) a potion of degeneration (24, 2, Lair:6) an uncursed staff of energy (24, 3, Lair:6) an uncursed ring of poison resistance (25, 1, Lair:6) a +0 battleaxe (25, 2, Lair:6) 2 potions of heal wounds (25, 3, Lair:6) a +0 trident (25, 4, Lair:6) 15 bolts (27, 24, Lair:6) a dire elephant corpse (27, 55, Lair:6) 17 sling bullets (37, 53, Lair:6) a +3 antimagic battleaxe (38, 11, Lair:6) a +0 great sword (47, 45, Lair:6) a black mamba corpse (skeletalised by now) (49, 36, Lair:6) a +0 leather armour (50, 0, Lair:6) a +6 amulet of reflection