KamiKatze Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, -17, D:1) a +0 dagger (9, 29, D:1) 4 needles of frenzy (12, -7, D:1) a +0 mace (17, 15, D:1) a +0 club (27, 7, D:1) a cursed -1 short sword (28, 14, D:1) a +0 short sword (29, 14, D:1) a +0 short sword (32, 24, D:1) a +0 whip (37, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -19, D:2) a +0 hand axe (7, -23, D:2) a +0 animal skin (13, -42, D:2) a +0 whip (13, -18, D:2) a +0 whip (17, -44, D:2) a +2 dagger of protection a +0 robe (22, -8, D:2) a +0 mace (25, -20, D:2) a +0 club (25, -16, D:2) a +0 ring mail (32, -39, D:2) a cursed -3 rapier (35, -33, D:2) a +0 short sword (39, -44, D:2) a +0 dagger (43, -37, D:2) a +0 scythe a +1 robe of the Archmagi (44, -36, D:2) a cursed +0 chain mail (51, 1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +1 flail of draining a cursed +0 robe (2, -3, D:3) a cursed -1 whip (3, -3, D:3) a +0 leather armour a +0 dagger a +0 club a +0 club (4, -3, D:3) a +0 falchion (6, 8, D:3) a +0 club (7, 8, D:3) a +0 dagger a +0 robe a +0 dagger (9, 8, D:3) a +0 robe a +0 dagger (17, 6, D:3) a +0 short sword a +0 club (22, 25, D:3) a +0 flail a cursed +0 leather armour a +0 hand axe (23, 25, D:3) a +0 chain mail a +0 falchion a +0 flail (29, 6, D:3) 19 arrows (30, 14, D:3) 6 curare-tipped needles (31, 11, D:3) 24 arrows (31, 12, D:3) a +0 dagger (31, 27, D:3) a -3 ring of strength (32, 27, D:3) 2 potions of magic (33, 27, D:3) an uncursed ring of poison resistance (43, -4, D:3) a +0 hand axe (44, -3, D:3) a +0 ring mail (47, 10, D:3) a +0 club (50, 7, D:3) 23 bolts Level 4 of the Dungeon [Shop] Vaocs's Antique Weapon Emporium a +0 short sword (63 gold) a +4 dagger (504 gold) the +6 quarterstaff of Immorality {elec, *Drain +Rage rElec} (1089 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It lets you go berserk. It causes draining when unequipped. a +0 war axe (73 gold) a +0 quarterstaff (84 gold) a +0 mace (63 gold) the +9 dagger "Ciwk" {pierce, Fragile +Blink rElec Dex+5} (1551 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+5). It insulates you from electricity. It lets you blink. It will be destroyed if unequipped. a +0 trident (73 gold) a +0 long sword of slicing (151 gold) (0, 0, D:4) a +2 flail of protection (1, 0, D:4) a +0 robe a +0 dagger (1, 1, D:4) a +0 club (2, 4, D:4) 6 tomahawks of returning (3, 2, D:4) a +0 leather armour (4, 20, D:4) a +0 flail (26, 19, D:4) a +0 short sword (34, -2, D:4) a +0 dagger a +0 robe (36, 15, D:4) a +0 scale mail a +0 short sword (37, 14, D:4) a +0 ring mail a +0 club (37, 15, D:4) a +0 short sword (38, -22, D:4) a +0 ring mail a +1 flail of venom (45, 23, D:4) the +8 mace of the Spectre {crush, +Inv rC+ Str+4 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+4). It protects you from cold. It lets you turn invisible. (49, -26, D:4) a +0 chain mail (55, -11, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 17 arrows (4, -36, D:5) a +0 ring mail (19, -10, D:5) a +0 ring mail (29, -23, D:5) 22 arrows (33, -26, D:5) 21 arrows (41, -7, D:5) a +0 shortbow (42, -10, D:5) 2 arrows (42, -9, D:5) an arrow (42, -8, D:5) an arrow (43, -5, D:5) a +0 shortbow 13 arrows (44, -31, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a potion of degeneration (7, 5, D:6) a +0 dagger 5 tomahawks a +0 hand axe a +0 short sword a +0 chain mail a +0 club a +0 leather armour (13, 5, D:6) a cursed -3 flail (13, 35, D:6) the +2 dagger of Suaxef {flame, rF+ Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It protects you from fire. (14, 5, D:6) a +0 club a +0 dagger a +0 leather armour (17, 31, D:6) the +1 spear of Impeachment {venom, rPois Str+4 Int+3} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (+3). It protects you from poison. (18, 6, D:6) 8 poisoned needles (24, 28, D:6) a +0 ring mail (26, 20, D:6) a +0 robe a cursed -3 dagger a +0 short sword (26, 21, D:6) a +0 robe a +0 dagger (26, 22, D:6) a +0 chain mail a +0 hand axe (29, 1, D:6) a +0 leather armour (30, 5, D:6) a +0 shortbow 23 arrows (32, 17, D:6) a +0 robe a +0 dagger (32, 18, D:6) a +0 scale mail a +0 dagger (32, 28, D:6) 4 curare-tipped needles (33, -2, D:6) an arrow (33, 17, D:6) a +0 leather armour (33, 19, D:6) a +0 halberd of flaming (34, -2, D:6) 4 arrows (34, -1, D:6) an arrow (35, -2, D:6) 2 arrows (37, 39, D:6) a +0 short sword (52, 17, D:6) a +0 mace (54, 9, D:6) a +0 rapier (56, -3, D:6) 3 potions of brilliance (61, 23, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) 29 bolts (3, 7, D:7) 9 arrows (11, -12, D:7) a +0 dagger (12, -12, D:7) a +0 dagger (12, -11, D:7) a +0 dagger (17, -17, D:7) a +0 club (18, -17, D:7) a +0 short sword (20, -23, D:7) a +0 quarterstaff (21, -3, D:7) a cursed +0 club (23, -11, D:7) a +0 robe (25, -13, D:7) a cursed -1 short sword (32, -11, D:7) a +0 club a +0 whip (37, -19, D:7) a +3 falchion (38, -18, D:7) a +3 mace of draining a +0 robe a +0 dagger (39, 15, D:7) a +0 mace (41, 6, D:7) a +0 club (42, 7, D:7) a +0 trident a +0 ring mail a +0 whip (44, 19, D:7) the ring of Propriety {rPois rC- Str+7 Int+4} [ring of poison resistance] It affects your strength (+7). It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from poison. (52, 11, D:7) an uncursed amulet of inaccuracy (60, 0, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Esyluor's Distillery 2 potions of mutation (256 gold) a potion of degeneration (16 gold) a potion of lignification (48 gold) a potion of lignification (48 gold) a potion of resistance (160 gold) 2 potions of invisibility (256 gold) a potion of curing (48 gold) a potion of lignification (48 gold) a potion of invisibility (128 gold) a potion of invisibility (128 gold) a potion of flight (48 gold) a potion of flight (48 gold) a potion of magic (128 gold) (1, -6, D:8) a +0 leather armour (8, 5, D:8) a +0 giant spiked club a +0 giant club (8, 15, D:8) a potion of degeneration (20, 5, D:8) a +1 pair of gloves (20, 11, D:8) a +0 quarterstaff (21, 5, D:8) a +2 hand axe of flaming (22, 5, D:8) a +1 war axe (25, 12, D:8) a +0 troll leather armour (33, 21, D:8) a +0 mace (34, -9, D:8) a +0 giant club (35, -9, D:8) a +0 giant spiked club (37, 19, D:8) a +0 robe a cursed -3 dagger (38, -13, D:8) a +0 mace (40, 22, D:8) a +0 hand axe (40, 23, D:8) a +0 flail (41, -14, D:8) a cursed +0 ring mail (41, 19, D:8) a +0 robe a +0 flail of protection (41, 20, D:8) a +0 robe a +0 halberd (42, 3, D:8) a +0 leather armour a +0 hand axe (42, 4, D:8) a +0 chain mail a +0 scimitar (42, 18, D:8) a +0 robe a +5 halberd (42, 19, D:8) 2 arrows (43, 16, D:8) an arrow (43, 19, D:8) a +0 leather armour (44, 14, D:8) an arrow (44, 16, D:8) an arrow (45, 12, D:8) a +0 shortbow (45, 16, D:8) an arrow (46, 16, D:8) an arrow (51, 6, D:8) a +0 scale mail Level 9 of the Dungeon (1, 4, D:9) a +0 short sword a +0 ring mail (4, -8, D:9) a +0 club (4, 26, D:9) a +0 mace a +0 plate armour (5, 23, D:9) a +0 robe a +0 dagger (5, 27, D:9) a +0 giant club a +0 giant spiked club (17, 39, D:9) a +0 leather armour (24, -12, D:9) a +0 plate armour (26, 8, D:9) a +0 dagger (26, 9, D:9) a scroll of noise a +0 flail (26, 10, D:9) a +1 mace of venom (26, 11, D:9) a +0 hand axe (26, 12, D:9) a +0 chain mail a +0 club (26, 13, D:9) a cursed +0 short sword (26, 14, D:9) a +2 robe of positive energy a +2 dagger of distortion (27, 8, D:9) a +0 war axe a +0 leather armour a +0 mace (28, 40, D:9) a +0 hand axe (29, 10, D:9) a +0 giant club (30, 4, D:9) a +0 leather armour a +0 whip (30, 5, D:9) a +0 robe a +0 dagger (30, 9, D:9) a +0 dagger (31, 6, D:9) a +0 ring mail a +0 dagger a +0 leather armour a +0 mace (35, 10, D:9) a +3 scimitar of flaming (39, 11, D:9) a +0 halberd (40, 5, D:9) a potion of degeneration (42, -7, D:9) a potion of magic (43, 27, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (0, 1, D:10) a +0 robe (1, -2, D:10) a +0 short sword a +0 dagger (1, -1, D:10) a +0 dagger (3, -20, D:10) a +0 whip (6, 0, D:10) a +0 hand axe (7, 6, D:10) a +0 quarterstaff (9, 2, D:10) a +0 whip a +0 chain mail (10, 10, D:10) a +0 spear (12, -4, D:10) a +0 whip (18, -8, D:10) a potion of brilliance (19, 0, D:10) a wand of random effects (32) (42, -1, D:10) 17 bolts Level 11 of the Dungeon (0, 0, D:11) 20 bolts (4, 11, D:11) a +0 falchion (10, 0, D:11) a +0 whip a cursed -3 falchion (10, 23, D:11) a +0 leather armour (12, 0, D:11) a +0 dagger a +0 robe (25, -15, D:11) a +0 dagger a cursed +0 robe (35, 34, D:11) a +0 leather armour (53, -7, D:11) a large rock (54, -9, D:11) 3 large rocks (66, 0, D:11) a potion of magic a +0 spear (67, -20, D:11) a +0 long sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (6, 8, Lair:1) a +0 leather armour (7, 59, Lair:1) a potion of brilliance (11, 47, Lair:1) the +3 war axe of the Shrike {freeze, rPois Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from poison. (15, 57, Lair:1) 6 bolts (17, 17, Lair:1) a scroll of enchant weapon (18, 17, Lair:1) 3 scrolls of enchant armour (18, 18, Lair:1) 4 potions of mutation (19, 57, Lair:1) a +0 helmet (20, 0, Lair:1) 3 scrolls of amnesia (38, 13, Lair:1) 20 bolts (60, 53, Lair:1) a +0 robe (63, 52, Lair:1) a cursed +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of gloves (1, -19, Lair:2) a scroll of noise (12, -15, Lair:2) a +0 helmet (20, 22, Lair:2) a fan of gales Level 3 of the Lair of Beasts (14, 7, Lair:3) a +0 short sword (23, 1, Lair:3) a hell rat corpse (skeletalised by now) a hell rat corpse (skeletalised by now) (23, 38, Lair:3) a basilisk corpse (24, 12, Lair:3) a +2 hat (24, 39, Lair:3) a spiny frog corpse (29, 41, Lair:3) a +0 war axe (38, 51, Lair:3) a spiny frog corpse (42, 32, Lair:3) a +0 hand crossbow (49, 9, Lair:3) a +0 arbalest (50, 35, Lair:3) a cursed -2 blowgun (51, 5, Lair:3) a +0 quarterstaff (53, 61, Lair:3) a hippogriff skeleton (59, 17, Lair:3) a potion of brilliance