Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 643428751879190978 190 KamiKatze the Conjurer (level 5, -11/31 HPs) Began as an Octopode Conjurer on Apr 24, 2022. Mangled by an orc warrior ... wielding a +2 dire flail of protection (13 damage) ... on level 3 of the Dungeon. The game lasted 00:12:02 (2892 turns). KamiKatze the Conjurer (Octopode Conjurer) Turns: 2892, Time: 00:12:03 Health: -11/31 AC: 1 Str: 6 XL: 5 Next: 69% Magic: 2/9 EV: 13 Int: 22 God: Gold: 134 SH: 0 Dex: 11 Spells: 2/9 levels left rFire . . . SeeInvis . a - +2 short sword (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons a - a +2 short sword of draining (weapon) w - the +11 dagger "Itteifof" {freeze, rElec Str+2 Stlth-} (You found it on level 3 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). rElec: It insulates you from electricity. Stlth: It makes you less stealthy. Missiles e - 23 stones Jewellery l - a ring of fire Wands o - a wand of paralysis (12) Scrolls b - a scroll of teleportation {unknown} c - a scroll of blinking {unknown} d - 3 scrolls of identify {unknown} h - a scroll of fog {unknown} m - a scroll of silence {unknown} n - a scroll of fear {unknown} Potions f - 2 potions of berserk rage {unknown} g - a potion of curing i - 2 potions of mutation {unknown} j - a potion of lignification {unknown} k - a potion of haste {unknown} Skills: + Level 2.5 Dodging + Level 3.6 Stealth * Level 2.8 Spellcasting * Level 4.7 Conjurations * Level 2.0 Hexes * Level 2.1 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Hex 9% 3d7 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 10% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +2 dire flail of protection and wearing a +0 plate armour (100% to hit) The magic dart hits the orc warrior but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +2 dire flail of protection and wearing a +0 plate armour (78% to hit) The searing ray hits the orc warrior but does no damage. (Press . to maintain the ray.) The searing ray misses the orc warrior. The searing ray misses the orc warrior. The searing ray hits the orc warrior but does no damage. You finish channelling your searing ray. The orc warrior hits you with a +2 dire flail of protection! You barely miss the orc warrior. The orc priest shouts! You grab the orc warrior. You constrict the orc warrior, but do no damage. The orc warrior hits you with a +2 dire flail of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You release your grip on the orc warrior. The orc warrior closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +2 dire flail of protection and wearing a +0 plate armour (78% to hit) The searing ray hits the orc warrior. The orc warrior is lightly wounded. (Press . to maintain the ray.) The orc warrior hits you with a +2 dire flail of protection! You die... ################ ...............## ##############..############## ...............o@............# ...........####.^...........[# ...........# #..............# ...........# ##.............# ######.###.# #.............# #.# #.# #.............# #.###.#####.............# ##.......................# #####......#####.............# You could see an orc warrior. Vanquished Creatures A scorpion (D:3) An orc priest (D:3) An orc wizard (D:3) An adder (D:3) 2 worms (D:4) 2 dart slugs 4 orcs (D:3) 4 bats 5 endoplasms 3 giant cockroaches 7 goblins 5 hobgoblins 8 kobolds 2 quokkas (D:1) 5 ball pythons A frilled lizard (D:2) 2 rats (D:1) 54 creatures vanquished. Vanquished Creatures (others) A withered plant (D:1) 1 creature vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KamiKatze the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 146 | D:1 | Reached XP level 2. HP: 14/17 MP: 0/5 149 | D:1 | Learned a level 2 spell: Searing Ray 654 | D:1 | Found a faded altar of an unknown god. 757 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 856 | D:2 | Reached skill level 1 in Translocations 936 | D:2 | You fall into a shaft and drop 2 floors! 1094 | D:3 | Reached skill level 1 in Hexes 1641 | D:2 | Found Lompasal's Book Shop. 1853 | D:3 | Reached XP level 4. HP: 27/27 MP: 1/7 1896 | D:2 | Learned a level 4 spell: Fulminant Prism 2060 | D:3 | Noticed a scorpion 2080 | D:3 | Killed a scorpion 2081 | D:3 | Reached XP level 5. HP: 11/31 MP: 1/9 2292 | D:3 | Identified the +11 dagger "Itteifof" {freeze, rElec Str+2 | Stlth-} 2777 | D:4 | Noticed an orc warrior 2892 | D:3 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, ebering_ecumenical_altar_petrified D:2: layout_rooms, serial_shops, nicolae_shop_temple_entry_statues_fountains D:3: layout_basic D:4: layout_cave_pools, minmay_temple_entry_poolview Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.6 Translocations | 1 2 | 2.1 Hexes | 1 2 | 2.0 Dodging | | 2.5 Spellcasting | | 2.8 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Constrict | 2 | 4 || 6 Dagger | 6 | || 6 Short sword | 5 | 9 || 14 Tentacles | 1 | 2 || 3 Cast: Magic Dart | 60 | 25 || 85 Searing Ray | 2 | 10 || 12 Use: Potion | | 2 || 2 Stab: Sleeping | 2 | || 2 Armor: Skin | 2 | || 2 Dodge: Dodged | 12 | 9 || 21