KamiKatze Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (15, 37, D:1) a +0 sling (29, 41, D:1) a +0 dagger (47, 17, D:1) a +0 short sword (53, 9, D:1) a +0 club Level 2 of the Dungeon [Shop] Tomn's Antique Armour Boutique a +0 barding (598 gold) a +0 cloak (117 gold) a +0 ring mail (104 gold) a +0 chain mail (117 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +0 plate armour (598 gold) a +1 robe of positive energy (252 gold) (0, 0, D:2) a +0 club (20, -39, D:2) a +0 dagger (34, -35, D:2) a +0 robe (35, -21, D:2) a +0 club (35, -16, D:2) a +0 sling (38, -30, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, 14, D:3) a +0 ring mail (10, 2, D:3) a +0 club (11, 3, D:3) a +0 flail (12, 3, D:3) a +0 leather armour a +0 mace (12, 4, D:3) a +0 hand axe (17, 8, D:3) a stone (17, 33, D:3) a +0 short sword a +0 leather armour (33, 42, D:3) 4 stones (34, 8, D:3) 7 stones (36, 42, D:3) a +0 dagger (42, 38, D:3) a +0 short sword 3 stones (49, 16, D:3) a +0 club Level 4 of the Dungeon [Shop] Vited's Antique Weapon Boutique a +0 halberd (84 gold) a +0 vorpal hand axe (136 gold) a +5 dagger of venom (617 gold) the +5 trident "Coloseq" {protect, *Rage Int+2 Dex+2} (892 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). *Rage: It berserks you when you make melee attacks (+20% chance). a +4 long sword of freezing (594 gold) a +0 dagger (42 gold) (0, 0, D:4) a +0 leather armour (9, 41, D:4) a +0 sling (13, 22, D:4) a +0 scale mail (14, 39, D:4) a +0 club a +0 dagger (15, 26, D:4) a +0 sling (20, -3, D:4) a +0 ring mail (22, 31, D:4) a +0 flail (23, 31, D:4) a +0 club (27, 46, D:4) a +0 whip a +1 vorpal spear a +0 scale mail (30, 6, D:4) a +0 helmet (36, 26, D:4) a +0 club (39, 6, D:4) a +0 longbow (39, 34, D:4) a +0 leather armour a +1 vampiric dagger (40, 35, D:4) a +0 short sword (42, 22, D:4) a +0 ring mail (46, 52, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a black bear skeleton (0, 2, D:5) a +0 robe (2, -39, D:5) a +0 hand axe a +0 ring mail (5, -10, D:5) the +4 ring mail of Defence {-Tele rN+++ Int-2 Stlth+} Int: It affects your intelligence (-2). rN: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. Stlth: It makes you more stealthy. (16, -23, D:5) a +0 robe (16, 5, D:5) a +0 club (25, -35, D:5) 7 stones (34, 2, D:5) a +0 ring mail (36, -32, D:5) 3 stones (37, -23, D:5) a +0 trident (49, -20, D:5) a +0 trident (55, -35, D:5) a scroll of noise (56, -29, D:5) a +0 robe a +1 glaive of pain (58, -8, D:5) a +0 glaive Level 6 of the Dungeon (0, 0, D:6) a potion of heal wounds (3, -1, D:6) a +0 short sword 5 stones a +0 club a kobold corpse (4, -1, D:6) a +0 dagger (4, 3, D:6) 11 gold pieces (5, -1, D:6) a +0 short sword a stone (5, 0, D:6) a +0 dagger 2 stones (5, 1, D:6) a +0 whip (still there?) 2 poisoned darts (still there?) a kobold corpse (still there?) (6, -1, D:6) a +0 club 2 stones (7, -4, D:6) 2 stones (10, 4, D:6) a potion of degeneration the Ecumenical Temple