KamiKatze Level 1 of the Dungeon [Shop] Taent's Weapon Shoppe a throwing net (39 gold) the +1 broad axe of the Revolution {drain, MP+9 Int-4 Dex+7 Stlth+} (613 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+7). MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. a +0 mace of draining (96 gold) a +0 spear (39 gold) 5 atropa-tipped darts (39 gold) 2 poisoned darts (10 gold) a +0 hand axe (39 gold) a +2 mace of protection (202 gold) a +0 short sword (39 gold) a +0 rapier (52 gold) (0, 0, D:1) a +0 mace (18, -8, D:1) a +0 robe (20, 18, D:1) a +0 dagger (22, -2, D:1) a stone (23, -18, D:1) 5 stones (33, -6, D:1) a +0 dagger (33, 16, D:1) 7 stones (43, -4, D:1) a book of Minor Magic (52, 12, D:1) a +0 whip 4 stones a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 0, D:2) a +0 pair of gloves (7, -5, D:2) an orb of light (7, 25, D:2) a +0 robe (15, 31, D:2) 4 stones (19, -6, D:2) a +0 long sword (22, 1, D:2) a +0 spear (27, 26, D:2) 2 stones (31, 18, D:2) an Inescapable Atlas (33, 14, D:2) a +0 club (44, 33, D:2) a book of Weapons Level 3 of the Dungeon (2, -2, D:3) a +0 robe (2, 11, D:3) a +0 flail (8, 12, D:3) a +0 leather armour (8, 30, D:3) a book of Necromancy (9, 23, D:3) a +0 club (10, 35, D:3) a +0 falchion (12, 29, D:3) 4 stones (20, 6, D:3) a +0 leather armour (27, -1, D:3) a +0 barding (31, 13, D:3) a +0 club (48, -4, D:3) a +0 flail (48, -3, D:3) a +0 whip a +0 spear (48, 1, D:3) a scroll of identify (49, -4, D:3) a +0 flail (49, 1, D:3) a scroll of immolation Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -7, D:4) a +0 robe (1, 14, D:4) the +9 dagger of Hefojic {speed, rElec rC+ rN++ Will-} Attacks with this weapon are significantly faster. rC: It protects you from cold. rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. Will: It decreases your willpower. (3, 13, D:4) a +0 sling (3, 16, D:4) a +0 whip (3, 17, D:4) a +0 giant club (5, 4, D:4) a +0 spear (13, -4, D:4) a +0 club (14, -4, D:4) a +0 spear (16, -5, D:4) a +0 spear (23, -4, D:4) a +0 dagger (24, 22, D:4) a +0 giant club (26, -1, D:4) 7 stones (36, 0, D:4) 3 stones a +0 short sword (36, 2, D:4) a +0 giant spiked club (37, 26, D:4) a +0 leather armour (44, 30, D:4) 6 javelins Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (13, -14, D:5) a +0 ring mail a +0 leather armour a +0 animal skin (35, 3, D:5) 6 stones (37, -28, D:5) 9 stones (42, 11, D:5) the +6 quarterstaff of the Smoking Visionary {vorpal, Fly rC+} It inflicts extra damage upon your enemies. rC: It protects you from cold. Fly: It grants you flight. (48, -17, D:5) a +0 giant spiked club (48, 1, D:5) 2 stones (56, -37, D:5) 6 stones (58, -16, D:5) 2 scrolls of noise (58, 8, D:5) a +1 long sword of protection Level 6 of the Dungeon (0, 0, D:6) 3 stones (13, -20, D:6) a +0 flail (26, -10, D:6) a +0 ring mail a +0 club (29, -12, D:6) the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Trog disapproves of the use of such an item. (unseen) (30, -9, D:6) 3 boomerangs (31, 12, D:6) a +0 dagger a +0 robe (32, -12, D:6) a scroll of identify (32, 1, D:6) a +0 leather armour (32, 12, D:6) a +0 dagger of venom a +0 robe (33, 12, D:6) a +0 dagger a +0 robe a +0 flail (34, 4, D:6) a +1 flail of protection (35, 18, D:6) a +0 leather armour a +0 short sword (37, 17, D:6) a +0 flail a +0 short sword (38, -15, D:6) a scroll of noise (38, -12, D:6) a +0 ring mail (39, -12, D:6) 18 gold pieces (40, -8, D:6) 5 stones (51, 7, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a book of Minor Magic (0, 9, D:7) a book of the Moon (1, 42, D:7) a book of Frost (2, 43, D:7) a +0 dagger a +0 robe (2, 44, D:7) a +0 hand axe a +0 leather armour (3, 45, D:7) a +0 dagger (4, 41, D:7) a +0 spear (4, 43, D:7) a +0 whip (4, 44, D:7) a +0 dagger a +0 robe a +0 short sword a boomerang (14, 11, D:7) a +0 dagger (14, 12, D:7) a +0 club a +0 short sword (20, 43, D:7) a +0 spear (25, 7, D:7) a +0 club (34, 27, D:7) a +0 sling a +0 short sword a +0 club a +0 flail a +0 leather armour a +0 whip (34, 28, D:7) a +0 halberd (34, 50, D:7) a +0 trident (41, 5, D:7) a +0 arbalest (43, 41, D:7) a +0 hand axe (44, 12, D:7) 7 stones (47, 22, D:7) a +0 shortbow (52, 12, D:7) a +3 dagger (59, 11, D:7) 7 stones (60, 31, D:7) a +0 falchion a +0 leather armour Level 8 of the Dungeon (0, 3, D:8) a book of Spatial Translocations (2, 3, D:8) a +0 robe (4, 21, D:8) a +0 robe a +3 battleaxe a +0 robe a +2 dagger a +0 robe a +0 battleaxe of freezing (5, 20, D:8) a +0 robe a +0 war axe (9, 4, D:8) a +0 chain mail a +3 great sword (12, 5, D:8) a +0 robe a +0 falchion (12, 6, D:8) a +0 rapier a +0 robe (13, 31, D:8) a +1 short sword (15, 15, D:8) a +0 robe (21, 21, D:8) a +1 pair of gloves (22, 1, D:8) 5 stones (24, 26, D:8) a +0 robe (28, 37, D:8) a +0 shortbow (32, -1, D:8) a stone (34, 35, D:8) a +0 quarterstaff (37, 4, D:8) a +0 pair of gloves (39, 27, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) 14 gold pieces (3, 1, D:9) a potion of flight (7, 7, D:9) a killer bee corpse (26, 24, D:9) a +0 halberd a +0 robe (26, 25, D:9) a +0 great sword a +0 robe (26, 27, D:9) a +2 long sword a +0 robe a +2 battleaxe of freezing a +0 robe the Ecumenical Temple