KamiKatze Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 club (2, -1, D:1) a +0 robe (3, -12, D:1) a +0 ring mail (5, 0, D:1) a +0 club (9, 15, D:1) a +0 dagger (11, 22, D:1) a +0 whip (28, 18, D:1) a +0 short sword a stone (29, -32, D:1) a stone a +0 club (31, -16, D:1) a +0 whip a stone (31, 18, D:1) a +0 dagger (41, 1, D:1) a +0 club Level 2 of the Dungeon (4, 11, D:2) a +0 dagger (8, 12, D:2) a +0 dagger (11, 12, D:2) a +0 club (12, 13, D:2) a +6 club (13, 13, D:2) a +0 dagger (14, 13, D:2) a +0 dagger (16, 11, D:2) a +0 dagger (17, 14, D:2) a +0 club (18, 13, D:2) a +0 quarterstaff (19, 6, D:2) 4 stones (19, 27, D:2) 5 stones (21, 7, D:2) a +2 animal skin a +0 dagger a +0 dagger (24, 38, D:2) a +0 dagger (37, 19, D:2) a +0 dagger (40, 35, D:2) a +0 scythe (41, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (10, -6, D:3) a +0 ring mail (10, -2, D:3) a +0 club (11, -13, D:3) a +0 short sword (23, -16, D:3) a +0 dagger (24, -8, D:3) a +0 mace (31, -19, D:3) a +0 dagger (42, -12, D:3) a +0 robe (47, -39, D:3) 3 stones a +0 whip (47, 4, D:3) a +0 sling (57, -1, D:3) 3 stones (58, -14, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (2, -37, D:4) a +0 whip 4 stones (2, -20, D:4) a +0 ring mail (3, -18, D:4) a +0 leather armour a +0 flail a +0 robe a +0 dagger (3, -11, D:4) a +0 dagger (5, -32, D:4) a +0 dagger (10, -11, D:4) 8 stones (10, -9, D:4) a +0 robe a +0 dagger (11, -15, D:4) 2 stones a +0 club (12, -21, D:4) a +0 robe 2 stones a +0 club (13, -3, D:4) a +0 leather armour a +0 short sword (14, -4, D:4) a +0 flail (15, -4, D:4) a +0 leather armour a +0 club (17, -2, D:4) a +0 robe a +0 dagger (18, -3, D:4) a +0 ring mail a +0 trident (18, -2, D:4) a +0 robe (27, -4, D:4) a +0 robe (29, -34, D:4) 6 stones (29, -22, D:4) a +0 leather armour a +0 rapier (31, 16, D:4) a +0 hand axe (34, -10, D:4) a +0 mace (36, 4, D:4) a +0 whip (37, 4, D:4) a +0 giant spiked club (37, 8, D:4) a +0 scale mail a +5 flail of holy wrath (37, 10, D:4) a +0 club (37, 13, D:4) a +0 leather armour a +0 dagger (38, 6, D:4) 5 stones a +0 dagger (41, -16, D:4) 5 stones a +0 dagger (44, -3, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Fengamm's Weapon Shoppe a +0 hand axe (30 gold) a +1 rapier of venom (118 gold) the +2 hand axe of the Apocalypse {pain, rCorr} (301 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rCorr: It protects you from acid and corrosion. 6 stones (6 gold) a +0 short sword (30 gold) a +0 falchion (30 gold) 4 stones (4 gold) a +2 arbalest of freezing (201 gold) 2 stones (2 gold) a +0 short sword (30 gold) 2 atropa-tipped darts (12 gold) a +0 long sword (35 gold) [Shop] Urosiyx's Book Shoppe a book of the Moon (560 gold) a book of Debilitation (280 gold) a book of Rime (392 gold) a book of the Warp (448 gold) Cups's Precepts of Guile (280 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Metabolic Englaciation Hexes/Ice 5 a book of Displacement (336 gold) a book of Burglary (280 gold) a book of Party Tricks (224 gold) the Book of Shadows (616 gold) Spells Type Level a - Necrotise Necromancy 1 b - Animate Dead Necromancy 4 c - Agony Necromancy 5 d - Necromutation Transmutation/Necromancy 8 a book of the Earth (504 gold) a book of Transfigurations (560 gold) (0, 0, D:5) a +0 spear (8, -19, D:5) 7 stones (14, -1, D:5) a +0 quarterstaff (18, 4, D:5) 3 stones (20, 9, D:5) 5 stones (28, 15, D:5) a boomerang of dispersal a +3 short sword (28, 16, D:5) a +0 short sword (29, 16, D:5) a +0 chain mail a +0 dagger a +0 short sword (30, 16, D:5) a +0 robe a +0 dagger (33, 33, D:5) a +0 chain mail (38, 22, D:5) a +1 flail of protection (43, 24, D:5) a +0 whip (45, 24, D:5) a +0 club (48, -6, D:5) a +0 club (62, 28, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (13, -21, D:6) a +0 flail a +0 leather armour a +0 club (13, -20, D:6) a +0 flail a +0 spear (14, -22, D:6) a +0 halberd (15, -22, D:6) a +0 spear (20, -24, D:6) a +0 club (22, -26, D:6) a +0 halberd (22, -3, D:6) a +0 leather armour (23, -36, D:6) a +1 whip of freezing a +0 robe (23, -27, D:6) a +0 whip a +0 leather armour a +0 club (25, -36, D:6) a +0 spear a +0 leather armour (26, -33, D:6) a +0 whip (33, -37, D:6) a +0 flail a +0 robe (34, 8, D:6) 5 stones (36, -31, D:6) an orb of energy (39, -40, D:6) a +0 ring mail (41, -2, D:6) a +0 spear (42, -3, D:6) 3 stones (42, -2, D:6) 3 boomerangs (44, 8, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail a +0 short sword (2, -3, D:7) 4 stones a +0 short sword (2, 0, D:7) a +0 dagger (3, -1, D:7) a +0 leather armour a +0 dagger (3, 5, D:7) a +0 hand axe (4, -5, D:7) a +0 hand axe (4, -4, D:7) a +0 chain mail a +0 hand axe (4, -2, D:7) a +0 short sword 5 stones a +0 short sword (10, 9, D:7) 3 stones (23, -25, D:7) a +0 whip (23, -6, D:7) a +0 giant club (23, -4, D:7) 6 stones a +0 leather armour a +0 quarterstaff a +0 sling (26, -15, D:7) a +0 war axe (26, -9, D:7) a +0 shortbow (32, -11, D:7) a +0 whip (32, -5, D:7) a +1 short sword of freezing (35, -29, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (6, 19, D:8) a +0 shortbow (11, 21, D:8) a +0 ring mail (27, -7, D:8) 3 stones (32, -4, D:8) a +0 whip (33, -4, D:8) a +0 robe of the Archmagi a +1 dagger of chaos (33, -1, D:8) a +0 cloak a +5 short sword of venom (36, -5, D:8) a +0 club 3 boomerangs a +0 leather armour (37, -5, D:8) a +0 robe a +0 dagger (42, -3, D:8) a +2 robe of positive energy a +3 scimitar of flaming (53, -5, D:8) a +0 scale mail a +0 short sword of speed (53, -4, D:8) a +0 ring mail a +2 trident of flaming (56, 3, D:8) a +0 ring mail a +0 mace Level 9 of the Dungeon [Shop] Sauloarph's Hallowed Reliquary a potion of heal wounds (70 gold) 6 silver boomerangs (126 gold) 2 silver boomerangs (42 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of heal wounds (70 gold) a +1 shortbow of holy wrath (173 gold) 2 potions of heal wounds (140 gold) (0, 0, D:9) a +0 mace a +0 robe (7, -29, D:9) a +0 scale mail (8, 17, D:9) a +0 club (9, 17, D:9) a +0 falchion (10, 14, D:9) a +0 trident (10, 16, D:9) a +0 falchion (12, 18, D:9) a +1 chain mail of fire resistance a +0 hand axe (13, 15, D:9) a +0 whip (13, 16, D:9) a +0 hand axe a +0 mace (14, 16, D:9) a +0 whip a +0 plate armour a +0 morningstar (14, 18, D:9) a +0 flail (17, 10, D:9) +0 steam dragon scales a +1 halberd of flaming (18, -4, D:9) a +0 scale mail (21, 5, D:9) 2 stones (25, 5, D:9) a +0 scale mail a +0 flail (26, -26, D:9) a +0 scimitar (27, 3, D:9) a +0 robe a +4 dagger (28, 3, D:9) a +0 robe a +0 war axe (29, 6, D:9) a +0 robe a +5 morningstar of freezing (31, 4, D:9) a +0 robe a +0 falchion (35, 15, D:9) 3 potions of degeneration (36, 0, D:9) a +0 halberd (37, -1, D:9) a +0 spear (38, -2, D:9) 6 stones a +0 spear (39, -5, D:9) a +0 leather armour a +0 whip Level 10 of the Dungeon [Shop] Beinof's Serpentskin Sales a +3 chain mail of poison resistance (376 gold) a scroll of poison (64 gold) a +2 short sword of venom (249 gold) a +0 spear of venom (89 gold) 5 poisoned darts (32 gold) a scroll of poison (64 gold) the Octavo of Contamination (416 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 5 (0, 0, D:10) a +0 leather armour (3, -19, D:10) a +0 robe (3, -9, D:10) a +0 dire flail a +0 giant club (4, -3, D:10) a +0 leather armour (5, -28, D:10) a +0 scale mail (11, -13, D:10) a +0 leather armour (16, -28, D:10) 3 stones (27, -21, D:10) a +0 falchion (27, -18, D:10) a +0 quarterstaff (29, -19, D:10) a +0 leather armour (44, 0, D:10) a +4 rapier the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cane toad corpse (6, 0, Lair:1) 9 stones (7, 0, Lair:1) a potion of resistance (8, 0, Lair:1) a potion of invisibility (9, 0, Lair:1) 20 gold pieces (11, 1, Lair:1) a +0 mace (14, 19, Lair:1) 5 stones (34, 6, Lair:1) a +0 hat (35, 6, Lair:1) the +2 whip of Umuczu {vorpal, Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). (unseen) (43, -19, Lair:1) the +2 leather armour "Uschae" {rElec rF- rC++ rN+} rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. (44, -6, Lair:1) a +2 dagger of distortion (44, 23, Lair:1) a +0 chain mail (49, -1, Lair:1) a +0 hand axe (52, -25, Lair:1) a black mamba corpse Level 2 of the Lair of Beasts (0, 0, Lair:2) a cane toad corpse (1, -4, Lair:2) 3 stones