KamiKatze Level 1 of the Dungeon (0, 0, D:1) 4 stones (2, -17, D:1) 3 stones (4, -35, D:1) a +0 hand axe (4, 0, D:1) a +0 ring mail (7, -23, D:1) a +0 club (9, 3, D:1) a +0 scale mail (9, 8, D:1) 3 stones (12, -29, D:1) a +0 ring mail (25, -31, D:1) a +0 short sword a +0 short sword 3 stones (25, -5, D:1) 6 stones (39, -31, D:1) a +0 whip (47, -33, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) 2 stones (6, -2, D:2) a +0 short sword (18, -14, D:2) a +0 leather armour (46, -4, D:2) a stone a +0 club Level 3 of the Dungeon (5, 14, D:3) a +0 chain mail (7, 8, D:3) a +0 club a +0 sling (9, 1, D:3) a +0 pair of gloves (13, 39, D:3) a +0 whip 3 stones (14, 7, D:3) a +0 dagger (20, 38, D:3) a +0 robe (35, 2, D:3) 5 stones (42, 18, D:3) a +0 mace (43, 32, D:3) a +0 halberd (44, 31, D:3) a +0 whip (45, -8, D:3) 5 stones (52, 5, D:3) 4 stones (52, 6, D:3) a +0 mace (53, 5, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (2, 1, D:4) a +0 great sword a +0 robe (6, 28, D:4) a +0 dagger a +2 chain mail of fire resistance (15, 32, D:4) 7 stones (25, -1, D:4) a +0 dagger 3 stones (26, 26, D:4) a +0 flail a +0 ring mail (33, 8, D:4) 4 stones (37, -2, D:4) a +0 dagger (38, 0, D:4) a +0 ring mail (39, 8, D:4) a +0 dagger (40, 8, D:4) a +0 halberd (41, 1, D:4) the +3 leather armour "Koshrabb" {MP+9 Int+3} Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). (42, 8, D:4) a +0 glaive a +0 robe (51, 14, D:4) a +0 robe a +0 scythe (52, 4, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (19, -10, D:5) a +0 ring mail (21, -20, D:5) a +0 club a +0 leather armour (31, -18, D:5) 6 stones (36, -1, D:5) a +2 pair of gloves (41, 10, D:5) a +0 chain mail a +5 antimagic flail (44, -6, D:5) a +0 robe (59, -17, D:5) a +0 whip (63, -20, D:5) 5 stones (64, 3, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour 5 stones a +0 whip 2 boomerangs a +0 flail a +0 scale mail a +0 club (1, 1, D:6) a +0 robe a +0 dagger (22, 3, D:6) a +0 whip a +0 club a +0 scale mail a +0 mace (24, 3, D:6) a +0 short sword (28, -19, D:6) a +0 club (29, -19, D:6) a +0 scale mail a +0 dagger (35, -7, D:6) a +0 hand axe (36, 8, D:6) a +0 giant spiked club (37, 1, D:6) 5 stones Level 7 of the Dungeon [Shop] Ytif's Neck Hole a +1 cloak (126 gold) a +0 cloak (49 gold) a scarf of resistance (352 gold) a scarf of harm (99 gold) the amulet "Kyxahal" {Acrobat Harm Int-2 Slay+5 Stlth-} (576 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. an amulet of the acrobat (330 gold) an amulet of the acrobat (330 gold) (0, 0, D:7) a +0 whip (1, 1, D:7) a +0 dagger (2, 1, D:7) 2 stones a +0 whip (2, 2, D:7) a +0 short sword (3, 3, D:7) 2 stones a +0 dagger (3, 24, D:7) a +0 dagger a +0 robe (4, 4, D:7) a +3 short sword (7, 19, D:7) a +0 scimitar a +0 robe (8, 5, D:7) a +5 dagger a +0 robe (8, 20, D:7) a +0 battleaxe a +0 robe a +5 short sword a +0 robe (11, 42, D:7) a staff of air (21, -1, D:7) a +0 leather armour a +0 hand axe (22, -7, D:7) a +0 short sword (22, 0, D:7) a +0 robe a +0 dagger (23, -2, D:7) a +0 robe a +0 dagger (23, 0, D:7) a +0 chain mail a +0 mace (24, -7, D:7) a +1 robe (26, 21, D:7) 7 stones (29, 42, D:7) a +0 plate armour (30, 15, D:7) a +0 short sword (31, 14, D:7) a +0 flail (31, 15, D:7) a +0 short sword a +0 leather armour a +0 hand axe (32, 0, D:7) a potion of degeneration (38, 11, D:7) a potion of degeneration (47, 39, D:7) a +0 trident (49, 31, D:7) a +0 hand axe (50, 31, D:7) a +0 short sword 2 boomerangs a +0 plate armour (51, 30, D:7) a +1 dagger of venom a +0 robe (53, 18, D:7) a +0 club a +0 ring mail (54, 17, D:7) a +0 flail a +0 ring mail a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (2, -6, D:8) a +2 halberd a +0 chain mail (2, -1, D:8) a +0 robe (3, -6, D:8) a +0 shortbow (9, 9, D:8) 3 stones (13, 12, D:8) a +0 short sword (14, 12, D:8) a +0 club a +0 club (15, 13, D:8) a +0 plate armour a +1 flail of protection (17, 7, D:8) a +0 ring mail a +0 flail (18, 7, D:8) a +0 chain mail a +0 club (18, 13, D:8) a +0 robe a +0 dagger (18, 16, D:8) a +0 shortbow (18, 18, D:8) a +0 robe a +3 scimitar of freezing (19, -7, D:8) 6 stones (19, 8, D:8) a +0 leather armour a +0 hand axe of freezing (19, 13, D:8) a +0 whip (21, -14, D:8) a +0 rapier (21, 10, D:8) a +0 robe a +0 short sword (22, -18, D:8) a +0 war axe (30, 9, D:8) a +0 robe a +0 falchion (30, 27, D:8) a +0 long sword (36, 7, D:8) a +0 pair of gloves (40, 5, D:8) a +0 whip (51, 0, D:8) a +0 cloak a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (7, -22, D:9) 3 stones (10, 10, D:9) the +1 ring mail "Pyriqih" {rElec Str+3} Str: It affects your strength (+3). rElec: It insulates you from electricity. (25, 23, D:9) a +0 chain mail (26, 6, D:9) a +0 quarterstaff (44, -4, D:9) 4 stones (45, 22, D:9) 5 stones (47, 15, D:9) a +0 robe (48, 14, D:9) a +0 short sword of venom (unseen) (48, 16, D:9) a scroll of blinking (51, 11, D:9) 4 stones Level 10 of the Dungeon (0, 0, D:10) 7 stones (11, 6, D:10) a +0 giant club a +0 giant spiked club a +0 shortbow (19, -3, D:10) 14 gold pieces a +0 dagger a +0 robe (19, -2, D:10) 15 gold pieces (19, 7, D:10) 2 stones (34, 2, D:10) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (1, 0, Lair:1) a +0 hand axe (10, 4, Lair:1) a +3 morningstar (19, -1, Lair:1) a +0 ring mail (20, 12, Lair:1) 6 stones (34, 20, Lair:1) a +0 trident (50, -27, Lair:1) a +0 club (51, -21, Lair:1) a scroll of vulnerability Level 2 of the Lair of Beasts (5, 3, Lair:2) a +0 plate armour (6, 3, Lair:2) Maxwell's Memoranda (23, 33, Lair:2) 8 gold pieces