KamiKatze Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 11, D:1) a +0 scale mail (3, 22, D:1) a +0 dagger (13, 0, D:1) a +0 club (20, -12, D:1) a +0 dagger (20, -3, D:1) a +0 club (31, -10, D:1) a +0 dagger (43, 3, D:1) a +0 ring mail (54, 22, D:1) a +0 dagger Level 2 of the Dungeon (5, -8, D:2) a +0 dagger (6, -14, D:2) a +0 dagger (15, -5, D:2) a +0 whip (29, -41, D:2) a +0 dagger a +0 sling (30, -17, D:2) the amulet of Saolaamn {Spirit Harm Will+ Int+4} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+4). Harm: It increases damage dealt and taken. Will: It increases your willpower. (31, -37, D:2) a +0 robe (32, -23, D:2) 7 stones (33, -31, D:2) a quokka skeleton (33, -27, D:2) 6 stones (36, -33, D:2) a +0 spear (50, -16, D:2) an adder corpse (skeletalised by now) (50, -4, D:2) a +0 spear (58, 4, D:2) a +0 hammer Level 3 of the Dungeon (2, -4, D:3) 9 gold pieces (2, -3, D:3) 2 potions of ambrosia (4, -31, D:3) a potion of berserk rage (4, -24, D:3) 6 stones