Dungeon Crawl Stone Soup version 0.19-a0-1047-g4b671ad (webtiles) character file. 0 Kaname the Shooter (level 1, 14/14 HPs) Began as a High Elf Wanderer on July 31, 2016. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Kaname the Shooter (High Elf Wanderer) Turns: 1, Time: 00:00:07 Health: 14/14 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 8 Int: 13 God: Gold: 0 SH: 8 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Gourm . d - +0 robe rNeg . . . Faith . a - +0 shield rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 shield (worn) d - a +0 robe (worn) Scrolls c - a scroll of teleportation Comestibles f - a bread ration Skills: + Level 2.0 Fighting + Level 3.6 Short Blades Level 4.0 Bows + Level 1.7 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Kaname the High Elf Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## . .# ..# ##..# ##... #..# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kaname the High Elf Wanderer began the quest for the Orb. 0 | D:1 | Kaname set off with: a +0 shield, a +0 short sword, a scroll of teleportation, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: lemuel_arrival_tunnels, serial_forest, infiniplex_forest_corner_2, infiniplex_forest_clump_tiny, infiniplex_forest_clump_long, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_1, infiniplex_forest_lined_3