Kaname Level 1 of the Dungeon (0, 0, D:1) 3 stones (1, -25, D:1) a +0 club (5, 7, D:1) 8 arrows (13, -16, D:1) a +0 club (26, 17, D:1) 7 arrows (30, -7, D:1) 18 arrows (31, -33, D:1) 2 stones (31, 1, D:1) a +0 hunting sling (41, 9, D:1) a +0 chain mail (44, 8, D:1) 17 stones (56, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (1, 1, D:2) 2 stones (2, 1, D:2) a +0 short sword (2, 26, D:2) a +0 club (5, 22, D:2) a +0 club (10, 30, D:2) a stone (29, 27, D:2) a cursed -3 club (30, 1, D:2) a +0 club (31, 4, D:2) a cursed +0 whip (36, 28, D:2) a +0 flail (44, 24, D:2) a +0 club a +0 robe (47, 19, D:2) a +0 mace (48, 19, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 19 arrows (5, -36, D:3) a +0 club (8, -20, D:3) a +0 flail (12, -15, D:3) a +0 short sword (18, -10, D:3) 17 stones (28, -48, D:3) a +0 dagger (41, -22, D:3) a +0 robe (41, 1, D:3) 17 bolts (43, -8, D:3) a +0 dagger (44, -50, D:3) a +0 short sword (44, -32, D:3) 5 poisoned needles (50, -19, D:3) a +0 robe (52, -34, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 19 arrows (1, 0, D:4) a +0 flail (3, -2, D:4) a +0 mace (5, -4, D:4) a +0 hand axe a +0 flail a +0 dagger a +0 robe (9, 3, D:4) a +0 falchion (13, 32, D:4) a +0 scale mail a +0 trident (16, -14, D:4) a +0 dagger (16, 1, D:4) a +0 club (17, -13, D:4) 17 stones (23, -7, D:4) a +0 giant club (23, -6, D:4) a +3 leather armour of poison resistance a +0 hand axe (24, -7, D:4) a +0 short sword (26, 24, D:4) 13 bolts (27, -5, D:4) a +0 robe a +0 dagger (27, -2, D:4) a +0 scale mail a +0 short sword (30, -17, D:4) an uncursed amulet of guardian spirit (31, 12, D:4) 2 stones a +0 club (33, 17, D:4) a +0 club (33, 22, D:4) 23 stones a +0 hunting sling a +0 club (35, -9, D:4) 17 stones (38, -14, D:4) 16 stones (40, -10, D:4) a +0 short sword (47, 7, D:4) 17 arrows Level 5 of the Dungeon [Shop] Tuosuys's Antique Weapon Emporium the cursed +1 fustibalus "Umytt" {flame, +Inv rPois rC-} (1206 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to cold. It protects you from poison. It lets you turn invisible. It has a curse placed upon it. a +3 mace of crushing (645 gold) a +0 great sword (195 gold) a +0 short sword (90 gold) a +0 flail (105 gold) a +0 club (30 gold) a +4 scimitar of holy wrath (876 gold) a +1 flail of protection (336 gold) a +5 giant club (861 gold) a +0 rapier (120 gold) a +0 mace (90 gold) a cursed +0 shortbow (60 gold) a +0 whip (75 gold) (0, 0, D:5) 15 stones (6, 19, D:5) a +0 rapier (15, -18, D:5) a cursed -2 quarterstaff (41, -2, D:5) 17 stones (57, 22, D:5) a +0 glaive Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 0, D:6) a +0 hand axe (2, 0, D:6) a +0 dagger a +0 robe (3, 0, D:6) a +0 rapier a +0 leather armour (4, 0, D:6) a cursed -3 dagger a +0 robe (27, 3, D:6) a +0 dagger a +0 leather armour (33, -27, D:6) a +0 scale mail (41, 7, D:6) a +2 ring of intelligence a +0 robe (46, -8, D:6) an uncursed staff of power (51, 2, D:6) 14 sling bullets Level 7 of the Dungeon (0, 0, D:7) 18 poisoned needles (3, -37, D:7) a cursed +0 robe (3, -22, D:7) 10 poisoned needles (15, -9, D:7) a +0 rapier (18, -27, D:7) a +0 short sword (19, -28, D:7) a +0 whip (19, -27, D:7) a +0 dagger (23, -26, D:7) a +0 whip (23, -23, D:7) a Young Poisoner's Handbook (28, -8, D:7) a +0 halberd of venom (29, -15, D:7) a book of Cantrips (29, 2, D:7) a +2 centaur barding of flying (41, -11, D:7) a +0 hunting sling (48, -8, D:7) 18 poisoned needles (50, -38, D:7) 12 bolts (55, -31, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +1 falchion of flaming (2, -2, D:8) 4 fruits (4, -1, D:8) 4 fruits (5, -5, D:8) 2 royal jellies (5, 0, D:8) 4 fruits (6, -5, D:8) 2 royal jellies (11, 7, D:8) a +0 shortbow 7 arrows (14, 6, D:8) 24 arrows (31, 42, D:8) a +3 leather armour (32, 31, D:8) the +1 leather armour of Tenacity {*Drain rElec Stlth+} It insulates you from electricity. It causes draining when unequipped. It makes you more stealthy. (34, 22, D:8) a +0 quarterstaff a +0 hunting sling 20 sling bullets a +1 ring mail of cold resistance a +0 scimitar of flaming a +0 robe (36, 22, D:8) a sling bullet (46, 18, D:8) a +1 mace of protection (52, -2, D:8) a +0 whip of flaming a +0 flail (53, -2, D:8) a +0 spear