Kape1 Level 1 of the Dungeon (0, 0, D:1) a cursed -2 dagger (2, -4, D:1) a +0 hand axe (2, 3, D:1) a +0 robe (19, -8, D:1) a +0 dagger (20, -15, D:1) 9 sling bullets (20, -12, D:1) a stone (20, 1, D:1) 2 stones (21, -15, D:1) a stone (22, -5, D:1) a +0 club (22, 3, D:1) a stone (23, -17, D:1) a +0 short sword a stone a +0 leather armour (23, 2, D:1) a cursed -2 club (25, -16, D:1) a +0 whip (28, -25, D:1) a +0 hand axe (29, -15, D:1) a stone (30, -15, D:1) a stone (30, 7, D:1) 14 poisoned needles (34, -15, D:1) a +0 dagger (36, -15, D:1) a +0 short sword (36, -10, D:1) a stone (38, -5, D:1) 15 stones (39, 14, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 18 stones (18, 2, D:2) a +0 dagger a cursed -2 scythe a +0 robe of magic resistance (39, 38, D:2) a +0 mace (41, 30, D:2) 27 bolts (43, 36, D:2) a +0 club Level 3 of the Dungeon (18, -4, D:3) a +0 club (23, -54, D:3) a +0 short sword (29, -42, D:3) 19 stones (35, -53, D:3) 14 arrows (40, -17, D:3) a cursed -2 club (50, -39, D:3) a +0 club (51, -5, D:3) a +0 whip (55, -43, D:3) a +2 mace of draining (60, -11, D:3) 19 sling bullets Level 4 of the Dungeon [Shop] Yzedut's Magic Scroll Emporium a scroll of remove curse (42 gold) a scroll of amnesia (49 gold) 2 scrolls of teleportation (84 gold) a scroll of teleportation (42 gold) a scroll of magic mapping (49 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of fog (28 gold) a scroll of noise (14 gold) [Shop] Looptoj's Food Boutique a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Boif's Armour Shop a +0 leather armour (22 gold) a +1 ring mail of positive energy (143 gold) a +0 plate armour (253 gold) a +2 robe of resistance (414 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) [Shop] Hudema's Antique Weapon Shoppe a +0 trident (63 gold) a +1 lajatang of protection (450 gold) a +2 dagger of venom (259 gold) a +0 quarterstaff (72 gold) a +0 hunting sling (27 gold) a +0 club (18 gold) a cursed -3 falchion (1 gold) a +0 trident (63 gold) a +0 club (18 gold) [Shop] Ciweum's Antique Weapon Boutique a +0 long sword (112 gold) the +3 hand crossbow "Ojyfeek" {elec, MR+} (1161 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your resistance to hostile enchantments. a +0 spear (96 gold) a +0 trident (112 gold) a +0 trident (112 gold) a cursed +0 rapier (96 gold) a +2 dagger of pain (544 gold) a +0 hunting sling (48 gold) a +4 war axe of electrocution (982 gold) a +0 club (32 gold) the +6 dagger of Outrage {freeze, rElec Dex+3} (1724 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It insulates you from electricity. (0, 0, D:4) a cursed -3 dagger (0, 40, D:4) a +0 robe (3, 56, D:4) 26 bolts (6, 34, D:4) a +0 flail (10, 17, D:4) 15 gold pieces (10, 18, D:4) 9 gold pieces (11, 17, D:4) 14 gold pieces (11, 18, D:4) 6 gold pieces (11, 19, D:4) 6 gold pieces (12, 17, D:4) 12 gold pieces (12, 18, D:4) 17 gold pieces (22, 49, D:4) a cursed +0 hand axe (23, 12, D:4) 20 stones (28, 9, D:4) a +0 dagger a +0 robe (29, 10, D:4) a +0 hand axe a +0 club a +0 mace a +0 ring mail (29, 11, D:4) a +0 ring mail a +0 mace (29, 12, D:4) a +0 flail (30, 10, D:4) a +0 war axe (32, 47, D:4) 17 stones (34, 17, D:4) a +0 club (58, 21, D:4) a +0 club a +0 leather armour a +0 dagger (58, 23, D:4) a +0 club (59, 22, D:4) a +0 dagger a +0 robe a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 20 stones (29, -3, D:5) a +0 club (30, -3, D:5) a +0 flail a +0 ring mail (31, -8, D:5) a +0 flail a +0 robe (32, 19, D:5) a scroll of acquirement (34, 26, D:5) a +0 robe (40, 18, D:5) a +0 spear (57, 49, D:5) 12 stones (63, 4, D:5) 16 stones (64, 29, D:5) 21 arrows Level 6 of the Dungeon [Shop] Alibowu's Jewellery Shoppe a +2 ring of intelligence (112 gold) a cursed -2 ring of strength (30 gold) an uncursed ring of ice (375 gold) the amulet of Niceoha {Spirit Int+5} (712 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+5). an uncursed ring of protection from magic (375 gold) a cursed ring of attention (67 gold) an uncursed ring of positive energy (300 gold) an uncursed amulet of the gourmand (450 gold) an uncursed ring of protection from cold (375 gold) an uncursed ring of poison resistance (300 gold) an uncursed ring of positive energy (300 gold) an uncursed ring of protection from fire (375 gold) (0, 0, D:6) a +0 club (15, -14, D:6) a +0 short sword (21, -12, D:6) a cursed -1 club (21, -10, D:6) a +0 halberd (22, -13, D:6) a +0 trident (22, -10, D:6) a +0 halberd (25, -5, D:6) a +0 robe (26, -37, D:6) 16 arrows (26, -22, D:6) a +0 scimitar a +0 robe (26, -21, D:6) an arrow (27, -22, D:6) a +0 robe a +0 war axe a +0 robe a +4 dagger a +0 robe (27, -21, D:6) an arrow (28, -22, D:6) a +0 shortbow 16 arrows (28, -21, D:6) an arrow (29, -20, D:6) a +0 long sword a +0 trident a +0 falchion (30, -15, D:6) a +0 dagger (37, -8, D:6) 16 bolts (38, -35, D:6) a stone (38, -11, D:6) a cursed -3 war axe a +0 ring mail (38, -9, D:6) 4 stones (39, -36, D:6) 2 stones (39, -12, D:6) a +0 spear a +0 ring mail (39, -11, D:6) 5 stones a +0 giant club (39, -10, D:6) a +0 dagger (40, -10, D:6) a +0 falchion 6 stones (41, -10, D:6) a stone (41, -9, D:6) 3 stones (42, -11, D:6) 2 stones a +0 trident a +0 robe (42, -10, D:6) a stone (42, -9, D:6) 19 stones (44, -34, D:6) 6 stones (46, -12, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) a cursed -1 dagger a +0 robe (12, 10, D:7) a +0 leather armour (16, -22, D:7) the +1 hat "Rexamuun" {Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). (18, -17, D:7) a +0 club (19, -18, D:7) a +0 trident (19, -17, D:7) a +0 giant club a +0 giant spiked club (20, -18, D:7) a +0 trident a +0 leather armour (20, -17, D:7) a +0 short sword (22, -21, D:7) a +0 dagger a +0 robe (22, 9, D:7) 13 stones (35, 7, D:7) an uncursed ring of wizardry a -2 ring of protection (44, -4, D:7) a +0 hunting sling (53, 3, D:7) a +0 long sword (62, -9, D:7) a +0 buckler (62, 8, D:7) 26 stones Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (3, 9, D:8) a +0 rapier (11, -28, D:8) a +0 animal skin (13, -27, D:8) a +0 whip of flaming a +1 robe of fire resistance (14, -30, D:8) a +0 leather armour (23, 1, D:8) 17 sling bullets (23, 7, D:8) a cursed +0 leather armour (28, -34, D:8) 19 arrows (31, 5, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) 11 poisoned needles (1, -33, D:9) a +0 flail (2, -20, D:9) a book of Misfortune (4, 15, D:9) 18 stones (7, 16, D:9) a +0 robe (10, -8, D:9) a +0 club a +0 hand axe (10, -7, D:9) a cursed -3 dagger a +0 robe a +0 flail (11, -7, D:9) a cursed -3 giant club (16, 5, D:9) an arrow (16, 6, D:9) a +0 shortbow 19 arrows (19, 7, D:9) a +0 dagger (22, -16, D:9) a +0 falchion (35, -28, D:9) a +0 whip (38, -22, D:9) a +1 dagger of venom (39, -22, D:9) a +0 dagger a +0 dagger (41, -10, D:9) a +1 dagger of venom Level 10 of the Dungeon (0, 2, D:10) a +0 dagger (unseen) (0, 4, D:10) a cursed -2 club (unseen) (1, 3, D:10) a +3 flail a +0 scale mail (1, 4, D:10) a +0 falchion of holy wrath (1, 5, D:10) a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 chain mail a +2 scale mail of cold resistance a +1 hat a +0 ring mail a +0 animal skin a +0 naga barding a +0 flail a +0 hand axe (26, 40, Lair:1) a book of Conjurations (31, 17, Lair:1) a book of Callings (33, -7, Lair:1) 16 bolts (39, 19, Lair:1) a +0 chain mail (40, -1, Lair:1) a +0 hand axe (46, 41, Lair:1) a ration (46, 42, Lair:1) a ration (46, 44, Lair:1) a ration (49, -7, Lair:1) a book of Callings (49, 14, Lair:1) a +0 chain mail (53, 43, Lair:1) a +0 mace (59, 20, Lair:1) 11 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (9, 38, Lair:2) a +0 rapier (12, 45, Lair:2) a +0 leather armour (14, 28, Lair:2) 24 arrows (23, -1, Lair:2) 4 javelins of returning (44, 0, Lair:2) a +0 scimitar (52, 0, Lair:2) 16 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (5, 24, Lair:3) a cursed +0 robe (6, 5, Lair:3) a +0 short sword (7, -28, Lair:3) 11 poisoned needles (12, -27, Lair:3) a +0 long sword (13, -25, Lair:3) a +0 robe (14, -22, Lair:3) a +0 quarterstaff (16, 20, Lair:3) 2 throwing nets (21, 8, Lair:3) a +0 war axe (23, 30, Lair:3) 8 gold pieces (24, 26, Lair:3) a cursed +0 leather armour (32, 4, Lair:3) 4 large rocks (46, -20, Lair:3) a +0 ring mail Level 1 of the Spider Nest (0, 0, Spider:1) a +0 falchion (1, -35, Spider:1) a ration (3, -32, Spider:1) a +1 cloak of poison resistance (13, -11, Spider:1) 6 poisoned tomahawks (37, -49, Spider:1) a +0 flail (37, -48, Spider:1) a +2 vampiric whip (42, -32, Spider:1) 20 gold pieces (43, -33, Spider:1) 18 gold pieces (46, -35, Spider:1) a wolf spider corpse