Kape1 Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, 21, D:1) a cursed -2 club a +0 club (2, 2, D:1) a +0 robe (9, -3, D:1) 20 stones (10, -10, D:1) a +0 leather armour (13, 17, D:1) a +0 dagger (23, 8, D:1) a +0 club (28, -12, D:1) a +0 dagger of venom (32, 15, D:1) a cursed -1 whip (33, 21, D:1) a +0 club (35, 35, D:1) a +0 robe (41, -14, D:1) a +0 hunting sling (46, 26, D:1) a +0 club (49, 33, D:1) 7 curare-tipped needles Level 2 of the Dungeon (0, 0, D:2) 13 arrows (3, 6, D:2) a +0 club (5, -2, D:2) a stone (5, 9, D:2) a cursed -3 club (6, -1, D:2) a stone (28, -9, D:2) a +0 spear (29, -12, D:2) a +0 dagger (30, -12, D:2) a +0 dagger (31, 3, D:2) a +0 short sword (36, 4, D:2) 18 bolts (42, -4, D:2) a +0 spear (44, -21, D:2) a +0 mace (44, -19, D:2) a +0 robe (44, -12, D:2) 15 arrows (46, -21, D:2) a +0 ring mail (48, 4, D:2) 19 stones (50, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (11, 0, D:3) a +0 flail (12, 8, D:3) a +0 whip (13, -9, D:3) a +0 club a +0 robe (20, -10, D:3) a +0 club (20, -4, D:3) a +0 flail (21, -2, D:3) a +0 spear (21, -1, D:3) a +0 whip a +0 halberd (22, -9, D:3) a +0 flail (22, -8, D:3) a +0 halberd (22, -7, D:3) a +0 spear (22, -3, D:3) a +0 whip a +0 leather armour (22, -1, D:3) a +0 halberd (23, 3, D:3) a cursed -3 spear (23, 5, D:3) a +0 spear (24, -5, D:3) a +0 spear a +0 whip a +0 robe (24, -4, D:3) a +0 club a +0 halberd (24, 2, D:3) a +0 club (24, 4, D:3) a +0 flail (24, 5, D:3) a +0 halberd (24, 15, D:3) a +0 club (25, -26, D:3) a +0 robe (25, -6, D:3) a +0 whip a cursed -2 giant spiked club (25, -5, D:3) a +0 flail (26, -23, D:3) a +0 flail (26, -5, D:3) a +0 club a +0 leather armour (28, -6, D:3) a +0 flail (30, -26, D:3) a +0 war axe a +0 ring mail (30, -25, D:3) a tomahawk (30, -24, D:3) a +0 club a +0 ring mail (31, -26, D:3) a +0 club a +0 falchion (31, -25, D:3) a +0 dagger a +0 robe a tomahawk (31, 6, D:3) a +0 flail (31, 15, D:3) a +0 dagger (34, 0, D:3) a +0 club (41, -38, D:3) a cursed -3 hand axe (42, -37, D:3) a +0 dagger a +0 robe (42, -36, D:3) a +0 flail (43, -38, D:3) a +0 trident (48, -19, D:3) a +0 spear (unseen) (54, -8, D:3) a +0 short sword (54, -7, D:3) a cursed +0 leather armour (55, -32, D:3) 4 large rocks (55, -29, D:3) a stone (55, -11, D:3) a tomahawk (55, -10, D:3) a stone a tomahawk (55, -7, D:3) a +0 ring mail (56, -32, D:3) a stone (57, -30, D:3) a stone (58, -33, D:3) a stone (58, -20, D:3) a +0 dagger (60, -33, D:3) a stone (60, -29, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) 4 needles of frenzy (8, -21, D:4) 18 arrows (9, -23, D:4) a +0 chain mail (10, -11, D:4) a +0 dagger (11, -14, D:4) a +0 dagger (11, 4, D:4) a tomahawk (12, -14, D:4) a +0 dagger a +0 robe (12, -13, D:4) a +0 hand axe a +0 leather armour (15, 6, D:4) a +0 hand axe a +0 short sword a +0 leather armour the +5 mace of Infinite Pain {crush, +Rage} It inflicts extra damage upon your enemies. It lets you go berserk. the +4 ring mail of Polish {rN+ Int+2} It affects your intelligence (+2). It protects you from negative energy. (16, 4, D:4) 3 tomahawks (16, 5, D:4) a +0 club a +0 hand axe a +0 dagger a +0 scale mail (16, 6, D:4) a +0 mace a cursed +0 ring mail (16, 11, D:4) a +0 robe (17, 4, D:4) a +0 ring mail (17, 5, D:4) a +0 hand axe a +0 leather armour a +0 club (19, -10, D:4) 24 arrows (19, 11, D:4) a +0 dagger (26, -5, D:4) 5 tomahawks of returning (28, -21, D:4) a +0 animal skin (28, -20, D:4) a +0 whip of flaming a +0 robe (33, -7, D:4) a +0 long sword a +0 robe (40, -12, D:4) a +0 dagger a +0 robe a +1 short sword of protection a +0 ring mail (46, -22, D:4) a +0 ring mail (47, -7, D:4) a +0 animal skin Level 5 of the Dungeon (4, -33, D:5) a +1 whip of freezing (8, 3, D:5) a +0 giant club (10, -23, D:5) a +0 ring mail (12, -30, D:5) 21 bolts (19, -10, D:5) 26 stones (22, 12, D:5) a +0 giant spiked club (25, 10, D:5) 15 stones (27, -17, D:5) 24 stones (28, -34, D:5) 12 stones (35, -34, D:5) a +0 broad axe (37, -16, D:5) 27 bolts (42, -16, D:5) a +3 rapier of venom (43, -17, D:5) a +2 trident of flaming (43, -16, D:5) a +0 dagger a +0 robe (48, -36, D:5) the +4 war axe "Agrig" {freeze, *Corrode rElec Str+6 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your dexterity (+4). It insulates you from electricity. It may corrode you when you take damage. (49, -2, D:5) a +1 scythe of protection a +0 robe (59, -2, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a stone (2, -9, D:6) a +0 spear (2, -8, D:6) a cursed +0 spear (2, 3, D:6) a poisoned needle (2, 5, D:6) a bolt (3, -8, D:6) a +0 spear (3, 3, D:6) a poisoned needle (4, -9, D:6) a +0 whip (5, 4, D:6) a stone a +0 whip a +0 hand crossbow 15 bolts (5, 5, D:6) a stone a poisoned needle (5, 6, D:6) a +0 blowgun a cursed -3 whip a +0 blowgun 15 poisoned needles (6, 4, D:6) a +0 whip (6, 5, D:6) 4 stones (6, 6, D:6) a +0 short sword (8, 6, D:6) a +0 dagger (9, -21, D:6) a +0 flail a +0 war axe a +0 club a +0 dagger (9, 13, D:6) a cursed +0 ring mail (12, -25, D:6) a +0 mace a +0 ring mail a +0 dagger a cursed -2 short sword (12, -24, D:6) a +0 mace a +0 leather armour (12, -20, D:6) 3 javelins (13, -25, D:6) a +0 trident a +0 ring mail (16, -26, D:6) a book of Air (18, -18, D:6) a +0 mace (30, -6, D:6) a +0 whip (40, 8, D:6) a +0 ring mail (44, -14, D:6) 24 sling bullets (52, -2, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) a +0 mace (1, 1, D:7) a +4 quarterstaff of chaos a +0 cloak (14, -17, D:7) a +0 club (14, -16, D:7) a +0 dagger a +0 robe a +2 dagger of venom a +0 robe (31, 9, D:7) a +0 mace a +0 robe (32, 11, D:7) a +1 trident of venom a +0 robe (35, -1, D:7) a +0 flail a +0 ring mail (46, -16, D:7) 6 arrows (47, -16, D:7) 2 arrows a hippogriff corpse