Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e56f4 (webtiles) character file. 12 Kape1 the Conjurer (level 2, -4/15 HPs) Began as a Deep Elf Conjurer on Sept 29, 2018. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:26 (265 turns). Kape1 the Conjurer (Deep Elf Conjurer) Turns: 265, Time: 00:01:26 Health: -4/15 AC: 2 Str: 5 XL: 2 Next: 20% Magic: 4/8 EV: 13 Int: 19 God: Gold: 4 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Missiles e - 20 stones (quivered) Armour a - a +0 robe (worn) Potions f - a potion of mutation {unknown} Comestibles b - 7 chunks of flesh c - a ration Skills: + Level 2.5 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 3% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ##.... 17% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 21% 4 ####... Force Lance Conj/Tloc ##...... 50% 4 ####... Fulminant Prism Conj/Hex ##........ 50% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You finish memorising. Spell assigned to 'b'. The gnoll hits you from afar with a spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a spear The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a spear! Ouch! That really hurt! You die... #####....#.#####.. #......###........ #.###### #.#####.. #.# #.# ### #.# #.# #.# #.# #.# ... #)# .>. #@# ... #.# ######g# #..g...# ##.##### #.# #.# #.# ...# #.# ...# You could see a gnoll. Vanquished Creatures An ooze (D:1) 3 goblins (D:1) A hobgoblin (D:1) A bat (D:1) 2 frilled lizards (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kape1 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 139 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 255 | D:1 | Learned a level 2 spell: Searing Ray 265 | D:1 | Slain by a gnoll Action || total -------------------------++------- Cast: Magic Dart || 13 Searing Ray || 1 Dodge: Dodged || 1