Kape1 Level 1 of the Dungeon (0, 0, D:1) a stone (1, -1, D:1) a stone (1, 4, D:1) a cursed +0 ring mail (3, -18, D:1) a +0 whip (7, -20, D:1) a +0 ring mail (18, 1, D:1) a +0 mace (19, 17, D:1) a +0 dagger (27, 8, D:1) a +0 short sword (29, -10, D:1) 20 stones (35, -24, D:1) a +0 leather armour (35, -10, D:1) a +0 hand axe (37, -10, D:1) a cursed +0 dagger (38, -20, D:1) 19 bolts (40, 18, D:1) a +0 dagger 4 stones (41, 17, D:1) a +0 club (43, -27, D:1) a +0 club (43, -13, D:1) a +0 scale mail (43, -2, D:1) a +0 club (43, 10, D:1) 22 poisoned needles (49, -7, D:1) a cursed -1 spear (50, -25, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +0 flail (2, 22, D:2) a +0 leather armour (3, -16, D:2) 3 stones (12, 26, D:2) a +0 club (13, -12, D:2) a +0 dagger (18, -8, D:2) a +0 dagger (18, 5, D:2) 16 stones (24, 5, D:2) a +0 robe (29, -8, D:2) a +0 dagger (30, -7, D:2) a +0 dagger (32, -3, D:2) a +0 dagger (32, 37, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (0, 1, D:3) a +0 club (0, 4, D:3) a +0 short sword (6, 15, D:3) a +0 dagger (12, -6, D:3) a +0 club (17, -21, D:3) a +0 ring mail (28, 19, D:3) a +0 antimagic hand axe a +1 antimagic short sword (32, 14, D:3) 12 poisoned needles (35, 7, D:3) a +0 short sword (42, 0, D:3) 28 bolts (50, 11, D:3) a stone (51, 14, D:3) a stone (62, 17, D:3) a +0 mace a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +1 short sword of electrocution (5, -15, D:4) a +0 spear (5, -14, D:4) a +0 whip a +0 spear (15, 14, D:4) a +0 leather armour (17, -9, D:4) 16 bolts (22, 18, D:4) 18 sling bullets (28, -23, D:4) 22 stones (28, 11, D:4) 31 sling bullets (42, 1, D:4) a +0 mace (44, 0, D:4) a +2 quarterstaff of chaos Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (7, 20, D:5) 17 bolts (13, 4, D:5) 3 stones (13, 28, D:5) a +0 short sword (14, 1, D:5) a stone (14, 5, D:5) 2 stones (14, 9, D:5) 12 stones (14, 34, D:5) 20 arrows (15, 6, D:5) a stone a +0 trident (16, 6, D:5) a stone (16, 19, D:5) a +0 trident (18, 5, D:5) 21 arrows (18, 7, D:5) 4 stones (26, 35, D:5) 25 sling bullets (27, 37, D:5) a throwing net (27, 38, D:5) a +0 spear (28, 37, D:5) a +0 spear (35, 26, D:5) a +0 leather armour (35, 27, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (5, 16, D:6) a +0 flail a +0 chain mail (7, 9, D:6) a +0 hand axe (7, 10, D:6) a +0 whip a +0 scale mail a +0 flail a +0 leather armour a +0 mace a +0 ring mail a +0 short sword a +0 leather armour (10, 18, D:6) a +0 whip (10, 33, D:6) 18 poisoned needles (14, 28, D:6) 24 arrows (27, 0, D:6) a +0 spear (27, 24, D:6) 13 poisoned needles (32, 16, D:6) 21 sling bullets (38, 0, D:6) the +4 falchion of Kopn {flame, *Drain rF+ rC+ Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It protects you from fire. It protects you from cold. It causes draining when unequipped. Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 11 arrows (0, 2, D:7) an arrow (0, 3, D:7) an arrow (0, 4, D:7) a +0 whip a +0 dagger a +1 robe of positive energy a +0 dagger a +0 robe a +0 flail a +0 plate armour a +0 shortbow 11 arrows (0, 5, D:7) an arrow (0, 6, D:7) 2 arrows (0, 7, D:7) 2 arrows (4, -13, D:7) a ration (14, -12, D:7) 14 stones (16, 4, D:7) a +0 club a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, 5, D:7) a +0 trident a +0 ring mail (28, -2, D:7) a +0 short sword a +1 scale mail of poison resistance (29, -15, D:7) 13 sling bullets (32, -4, D:7) a +0 hunting sling (37, 27, D:7) a +0 quarterstaff (38, 25, D:7) a +0 dagger (unseen) (38, 26, D:7) a tomahawk (39, 0, D:7) a cursed -3 dagger a +0 robe (39, 25, D:7) a +0 whip (unseen) (40, 26, D:7) a +0 flail (unseen) the Ecumenical Temple