Kaptain Level 1 of the Dungeon (0, 0, D:1) 10 arrows (6, 21, D:1) 13 sling bullets (8, -13, D:1) a +0 short sword (20, 11, D:1) a +0 mace (29, 27, D:1) a +0 barding (33, 19, D:1) 21 bolts (50, 6, D:1) a +0 hand axe (50, 13, D:1) a +0 dagger (51, -23, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -2, D:2) 21 stones (2, 3, D:2) a +0 spear (3, 6, D:2) a +2 vampiric whip (4, -15, D:2) a +0 dagger (6, 4, D:2) a +0 scale mail (17, -10, D:2) a +0 club (18, -10, D:2) a +0 war axe (23, 0, D:2) a +0 short sword 3 stones (29, -10, D:2) a +0 spear (35, -13, D:2) 19 arrows (35, -10, D:2) a +0 dagger (41, 10, D:2) a +0 dagger (50, 12, D:2) a +0 dagger (55, 7, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, 3, D:3) 15 bolts (2, 11, D:3) a +0 mace (4, 2, D:3) 8 arrows (7, -17, D:3) a +0 flail a +0 ring mail (9, -17, D:3) a +0 dagger a +0 hand axe a +0 scale mail (17, -23, D:3) 21 sling bullets (22, -9, D:3) a +0 club (26, -11, D:3) a +0 dagger (27, -19, D:3) a +0 mace a +0 chain mail (28, 10, D:3) a +0 club (29, -19, D:3) a +0 helmet (34, -7, D:3) 14 stones (34, -2, D:3) a +0 short sword a +0 flail a +0 leather armour (34, -1, D:3) a +0 whip a +0 leather armour (35, -2, D:3) a +0 short sword a +0 club (35, -1, D:3) a +0 club (36, -19, D:3) 26 stones (37, 2, D:3) a +0 ring mail (39, -9, D:3) 31 arrows Level 4 of the Dungeon [Shop] Qac Igh's Weapon Boutique a +4 spear (300 gold) a +0 dire flail (48 gold) a +2 antimagic glaive (378 gold) a +0 dagger (24 gold) a +2 longbow of flaming (241 gold) a +0 bardiche (108 gold) a +0 mace (36 gold) a +0 hunting sling (18 gold) (7, 7, D:4) a +0 spear a +0 chain mail a +0 buckler (9, 19, D:4) a +0 ring mail (11, 30, D:4) a +0 dagger (12, 27, D:4) a +0 flail (14, -4, D:4) 9 arrows a +0 shortbow (15, -3, D:4) 3 stones a +0 dagger (15, 19, D:4) a +0 dagger (17, -5, D:4) a +0 dagger (23, -4, D:4) a +0 short sword 5 stones (24, -3, D:4) a +0 club (30, 11, D:4) a +0 spear (37, 7, D:4) 2 stones a +0 short sword (53, 5, D:4) a +0 short sword (56, 6, D:4) a +0 war axe (57, 7, D:4) 4 stones a +0 whip a +0 dagger (58, 8, D:4) a +0 club (58, 12, D:4) a +0 short sword (64, 12, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (7, -6, D:5) a +0 robe (15, -27, D:5) a +0 dagger a +0 leather armour (22, 3, D:5) 13 stones (23, -7, D:5) a +0 mace (23, 0, D:5) a +0 shortbow 33 arrows (24, 0, D:5) a +0 hand axe a +0 club a +0 short sword (24, 1, D:5) a +0 war axe a +0 leather armour (25, 4, D:5) a +0 ring mail (40, -42, D:5) a +0 leather armour (54, -36, D:5) 6 curare-tipped darts Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (6, -8, D:6) a +0 robe a +0 dagger (10, -6, D:6) a +0 hand axe (11, -7, D:6) a +0 dagger (13, -13, D:6) a +0 mace (17, -6, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (24, 4, D:6) a +0 trident (24, 5, D:6) a +0 dagger (25, 3, D:6) a +0 giant club a +0 club 2 boomerangs a +0 leather armour (26, 2, D:6) a +0 mace (27, 2, D:6) a +2 antimagic short sword a +0 plate armour (27, 3, D:6) a +0 mace (36, 33, D:6) 14 stones (43, 32, D:6) a +0 leather armour (51, 13, D:6) 20 stones (54, 2, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) 15 stones (5, 11, D:7) a +0 quarterstaff (11, -19, D:7) a +0 ring mail a +0 club (18, -24, D:7) 19 stones (18, 12, D:7) a +0 war axe a +0 chain mail a +0 short sword a +0 dagger a +0 robe a +0 flail a boomerang a +0 leather armour (22, -1, D:7) a +0 dagger (23, 0, D:7) a +0 mace (30, -34, D:7) 3 potions of attraction 2 potions of degeneration (32, 10, D:7) a +0 whip a curare-tipped dart (36, -35, D:7) 17 stones (37, -8, D:7) 24 stones (39, -9, D:7) a +0 shortbow (48, 8, D:7) a +0 dagger a +0 chain mail (49, -10, D:7) 2 potions of degeneration a +0 shortbow (50, -20, D:7) a +0 leather armour Level 8 of the Dungeon (2, -8, D:8) a +0 glaive (7, 15, D:8) a +0 whip (20, -1, D:8) a +0 robe (30, -9, D:8) a +0 hand axe (31, -9, D:8) a +0 robe a +0 dagger (33, -9, D:8) a +0 hand axe (33, -8, D:8) a +0 hand axe (34, -9, D:8) a +0 whip a +0 robe a +0 dagger a +0 hand axe (34, -8, D:8) a +0 hand axe (35, -8, D:8) a +0 dagger (36, 15, D:8) 22 stones (40, -1, D:8) a +0 falchion (41, -3, D:8) a +0 flail (44, 24, D:8) a potion of degeneration (45, 7, D:8) a +0 mace (46, 3, D:8) a +0 mace (47, 2, D:8) a +1 dagger of protection a +0 robe (47, 3, D:8) a +0 falchion a +0 leather armour (49, -22, D:8) a +0 quarterstaff (49, 13, D:8) a +0 trident a +0 ring mail (49, 14, D:8) a +0 dagger (49, 18, D:8) a +0 club a +0 dagger a +0 robe (49, 19, D:8) a +0 dagger a +0 robe (50, 14, D:8) a +0 short sword (50, 15, D:8) a +0 whip (51, 13, D:8) a +0 short sword (55, 15, D:8) 27 stones (58, 5, D:8) +0 steam dragon scales Level 9 of the Dungeon [Shop] Miydogro's Weapon Shop a +0 quarterstaff (64 gold) 16 arrows (51 gold) a +0 mace (48 gold) a +0 dagger (32 gold) 3 large rocks (33 gold) a +0 dagger (32 gold) a throwing net (48 gold) 13 bolts (41 gold) (0, 0, D:9) a +0 ring mail (0, 10, D:9) a +0 mace (2, 22, D:9) a +0 club (4, -15, D:9) 25 stones (18, -20, D:9) a +0 barding (20, 5, D:9) a +0 dagger (20, 6, D:9) a +0 short sword a +0 dagger a +0 whip (20, 7, D:9) 3 stones a +0 dagger (20, 8, D:9) a stone a +0 club (21, 7, D:9) a +0 dagger (22, 8, D:9) a +0 quarterstaff (24, 2, D:9) a +0 mace (28, -18, D:9) a +0 dagger (28, -17, D:9) a +0 club a +0 scale mail a +0 dagger (28, -16, D:9) a +0 long sword a +0 plate armour (29, -17, D:9) a +0 club a +0 leather armour (34, 11, D:9) a +0 robe a +0 club (34, 13, D:9) a +0 spear (35, 9, D:9) a +0 club (35, 11, D:9) a +0 spear (35, 13, D:9) a +0 spear (44, 0, D:9) a +0 giant club a +0 giant club (44, 1, D:9) a +0 robe a +0 dagger a +0 club (45, 0, D:9) a +0 plate armour a +0 dire flail (45, 2, D:9) a +0 scale mail a +0 short sword (46, 0, D:9) a +0 club (54, 2, D:9) a +0 quarterstaff (58, 5, D:9) 19 stones (59, 17, D:9) a +1 great sword of draining a +0 robe (59, 18, D:9) a +0 flail a +0 robe (59, 20, D:9) a +0 short sword a +0 robe (63, -10, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail a +0 whip (1, 0, D:10) a +0 ring mail (2, 1, D:10) a +0 robe a +0 club (4, 2, D:10) a +0 flail a +0 leather armour a +0 hand axe (4, 19, D:10) a +0 club a +0 club a +0 club 2 boomerangs a +0 mace a +0 leather armour a +0 dagger (4, 20, D:10) a +0 hand axe (7, 4, D:10) a +0 robe a +0 dagger (9, 21, D:10) a +0 dagger a +0 plate armour 3 boomerangs a +0 war axe a +0 whip (11, 10, D:10) a +0 dagger (17, 3, D:10) a +0 dagger (21, 13, D:10) a +0 robe (32, 26, D:10) a +0 club (32, 27, D:10) a +0 robe a +0 dagger (33, 26, D:10) a +0 morningstar (35, 26, D:10) a +0 robe a +0 dagger (37, 26, D:10) a +0 short sword (44, 37, D:10) a +0 giant club a +0 giant spiked club Level 11 of the Dungeon (4, -11, D:11) 5 large rocks (5, -11, D:11) a +0 dagger a +0 robe a +0 great sword (8, 27, D:11) a +2 flail of distortion (10, 0, D:11) a +0 club (12, 0, D:11) a +0 ring mail (still there?) a +0 dagger (still there?) a +0 ring mail (still there?) a +0 club (still there?) a +0 robe (still there?) a +0 dagger (still there?) (18, -14, D:11) a +0 shortbow (18, 38, D:11) 11 bolts (19, -14, D:11) a +0 shortbow (20, -14, D:11) a +0 shortbow (23, -2, D:11) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (23, -1, D:11) a +0 robe a +0 dagger (24, -2, D:11) a +0 leather armour a +0 club (27, -12, D:11) a +0 giant club a +0 giant club (30, 38, D:11) the +1 robe "Riuts" {+Inv rC+ Str-5 Dex+2} Str: It affects your strength (-5). Dex: It affects your dexterity (+2). rC: It protects you from cold. +Inv: It lets you turn invisible. (31, -13, D:11) a +0 chain mail (31, 24, D:11) a +1 short sword of venom (33, -8, D:11) a +0 hand crossbow (42, 12, D:11) a +0 dagger (43, 6, D:11) a +0 hand axe (43, 7, D:11) a +0 flail (43, 9, D:11) a +0 club (44, 6, D:11) a +0 club a +0 mace a +0 leather armour a +0 short sword a +0 club a +0 chain mail a +0 long sword 3 boomerangs a +0 hand axe a +0 plate armour a +0 dire flail a +0 whip a +0 giant club a +0 whip a +0 club a +0 leather armour a +0 club a +0 hand axe (44, 9, D:11) a +0 chain mail a +0 scale mail a +0 mace (44, 10, D:11) a +0 plate armour a +0 dire flail a +0 scimitar a +0 mace a +0 chain mail a +0 short sword a +0 giant spiked club (45, 6, D:11) a +0 club (46, 6, D:11) a +1 plate armour Level 12 of the Dungeon (0, 0, D:12) a +0 hunting sling (17, 4, D:12) a potion of degeneration (23, -4, D:12) a +0 shortbow (32, -10, D:12) a +0 giant spiked club (still there?) a +0 giant club (still there?) (33, -12, D:12) a +0 giant club a +0 dire flail (37, -14, D:12) a staff of death (38, -15, D:12) a potion of heal wounds the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Mucipto's Book Boutique a book of Necromancy (224 gold) a book of Storms (448 gold) the Unrestrained Analects (616 gold) Great Wizards, Vol. VII (420 gold) a book of Dangerous Friends (560 gold) a book of Conjurations (280 gold) a Trismegistus Codex (392 gold) a book of Dreams (336 gold) [Shop] Kyelo's Antique Weapon Shop a +0 great mace (136 gold) a +0 whip (52 gold) a +3 arbalest (451 gold) a +0 war axe (73 gold) a +0 quarterstaff (84 gold) a +0 quarterstaff (84 gold) a +0 rapier (84 gold) a +0 arbalest (94 gold) a +1 hand axe of distortion (304 gold) a +0 short sword (63 gold) a +0 falchion (63 gold) [Shop] Jerecve's Book Emporium a Fen Folio (672 gold) a book of Iron (576 gold) a book of the Senses (512 gold) a book of Iron (576 gold) a book of Chaos (800 gold) a book of Frost (352 gold) a book of the Earth (576 gold) Ozocubu's Autobiography (384 gold) a book of Maledictions (544 gold) [Shop] Diegeom's Assorted Antiques a wand of paralysis (4) (150 gold) a wand of charming (6) (200 gold) a +0 scale mail (100 gold) a +2 falchion of flaming (435 gold) a potion of lignification (75 gold) a wand of paralysis (4) (150 gold) [Shop] Ozat's General Store a +0 leather armour (30 gold) the +5 short sword "Wuorr" {vamp, rC- rCorr Str+2 Int+8} (909 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+2). Int: It affects your intelligence (+8). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a +0 shortbow (45 gold) a +4 mace of draining (411 gold) (0, 0, Orc:1) the +6 great mace of Mayhem {flame, rF+ Str+2} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). rF: It protects you from fire. (1, 37, Orc:1) a +0 hand axe (still there?) a +0 arbalest (still there?) 17 bolts (still there?) (1, 38, Orc:1) a +0 plate armour a boomerang a +0 scimitar (2, 36, Orc:1) a +0 flail (still there?) a boomerang (still there?) (2, 38, Orc:1) a +0 great mace (still there?) a +0 arbalest (still there?) 15 bolts (still there?) (3, 36, Orc:1) a +0 halberd (still there?) a +0 plate armour (still there?) (3, 38, Orc:1) a +0 mace (still there?) a +0 plate armour (still there?) (4, 35, Orc:1) the ring of Heresy {rPois rF- Str-4 Dex+7} [ring of poison resistance] Str: It affects your strength (-4). Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. rPois: It protects you from poison. (8, 35, Orc:1) a +0 chain mail a +0 hand axe (9, 32, Orc:1) a +0 dagger a +0 ring mail (9, 33, Orc:1) a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (9, 34, Orc:1) a +1 glaive of freezing a +0 plate armour (10, 34, Orc:1) a +3 great sword a +0 chain mail a +0 hand axe a +0 flail a +0 ring mail a +0 club a +0 hand axe 2 boomerangs (10, 35, Orc:1) a +0 dagger a +0 scimitar a +0 chain mail a +0 dagger a +0 leather armour a +0 flail (11, 27, Orc:1) a +0 giant spiked club a +0 giant spiked club (28, 44, Orc:1) a +0 dagger a +0 robe (28, 45, Orc:1) a +0 club (28, 46, Orc:1) a +0 hand axe (29, 44, Orc:1) a +0 club a +0 ring mail Level 2 of the Orcish Mines [Shop] Ruetu's Jewellery Emporium the macabre finger necklace {rN+} (640 gold) [amulet of nothing] It enables you to equip an extra ring. rN: It protects you from negative energy. a ring of fire (400 gold) a ring of positive energy (320 gold) a ring of flight (280 gold) a ring of protection from cold (400 gold) a ring of ice (400 gold) a ring of fire (400 gold) a +4 ring of evasion (576 gold) a ring of resist corrosion (320 gold) [Shop] Ynucov's Antique Armour Boutique a +0 plate armour (667 gold) a +1 cloak (333 gold) a +0 helmet (130 gold) a +0 barding of cold resistance (870 gold) a +0 chain mail (130 gold) a +0 ring mail (116 gold) a +0 chain mail (130 gold) [Shop] Neomucw's Distillery a potion of lignification (33 gold) a potion of degeneration (11 gold) a potion of degeneration (11 gold) a potion of heal wounds (55 gold) a potion of magic (88 gold) a potion of flight (33 gold) a potion of heal wounds (55 gold) 2 potions of haste (220 gold) [Shop] Semmi's Distillery a potion of attraction (39 gold) a potion of lignification (39 gold) (0, 0, Orc:2) a +0 glaive a +0 arbalest 7 bolts (5, 11, Orc:2) the +5 plate armour "Teff" {Rampage *Slow rElec Stlth+} rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you more stealthy. the +5 cloak of Tartarus {rPois Will- Str+3 Dex+7} Str: It affects your strength (+3). Dex: It affects your dexterity (+7). rPois: It protects you from poison. Will: It decreases your willpower. (7, -5, Orc:2) a +0 giant club (15, 6, Orc:2) a +0 war axe a +0 arbalest 14 bolts (16, 9, Orc:2) 2 large rocks (17, 7, Orc:2) a +3 shortbow of freezing (18, 9, Orc:2) a +0 trident a +0 arbalest 26 bolts (21, 6, Orc:2) a +0 hand axe a +0 arbalest 22 bolts (21, 12, Orc:2) a +0 morningstar a +0 arbalest 23 bolts (21, 15, Orc:2) a +0 hand axe 12 bolts a +0 arbalest (21, 16, Orc:2) a +0 broad axe a +0 arbalest a +0 mace 48 bolts a +0 arbalest (22, 12, Orc:2) a +0 battleaxe a +0 arbalest 22 bolts (22, 15, Orc:2) a +0 glaive a +0 plate armour a +0 chain mail a +0 dagger a +0 chain mail 3 boomerangs a +0 dire flail a +0 mace 38 bolts a +0 arbalest a +0 glaive a +0 arbalest a +0 chain mail a +0 hand axe (22, 16, Orc:2) a +0 glaive a +0 plate armour a +0 shortbow a +0 shortbow a +0 battleaxe 37 bolts a +0 arbalest a +0 great mace a +3 arbalest a +0 broad axe a +0 arbalest (22, 17, Orc:2) a +0 plate armour a +0 mace (23, 15, Orc:2) a +0 chain mail a +0 flail a +0 chain mail a +0 scimitar a +0 glaive 23 bolts a +0 arbalest a +0 shortbow a +0 shortbow (23, 16, Orc:2) a +0 dagger (23, 17, Orc:2) a +0 plate armour a +0 mace a +0 dagger a +0 mace a +0 plate armour a +0 dire flail a +0 glaive 17 bolts a +0 arbalest (24, 15, Orc:2) a +2 ring mail of poison resistance a +0 dagger a +0 dagger 2 boomerangs a +0 whip of electrocution a +0 whip a +0 shortbow (24, 16, Orc:2) a +0 troll leather armour a +0 mace a +0 short sword a +0 chain mail a +0 short sword a +0 broad axe 21 bolts a +0 arbalest (24, 17, Orc:2) a +0 robe a +0 dagger a +0 ring mail 3 boomerangs a +0 flail a +0 dagger (25, 11, Orc:2) a +0 shortbow (28, 11, Orc:2) a +4 mace a +0 arbalest 28 bolts (28, 12, Orc:2) a +0 shortbow Level 1 of the Lair of Beasts (3, 7, Lair:1) a +0 shortbow (8, -12, Lair:1) a +0 robe (31, -34, Lair:1) a +0 mace (31, -3, Lair:1) a +0 plate armour (35, 4, Lair:1) 5 large rocks (43, -6, Lair:1) a +0 robe Level 2 of the Lair of Beasts (4, -27, Lair:2) a +0 ring mail (11, -32, Lair:2) a +0 robe (33, -47, Lair:2) 10 bolts (64, -27, Lair:2) 2 boomerangs Level 3 of the Lair of Beasts (1, 11, Lair:3) a +0 short sword (1, 31, Lair:3) a +0 spear (7, -2, Lair:3) a +0 rapier (21, 0, Lair:3) a +0 chain mail (24, 34, Lair:3) a +0 buckler (25, 40, Lair:3) a +0 short sword (39, 7, Lair:3) the +1 leather armour of Daffodils {rF+} rF: It protects you from fire. (53, -4, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (17, 35, Lair:4) a +0 glaive (20, 27, Lair:4) 5 boomerangs (41, 5, Lair:4) a +0 glaive (51, 17, Lair:4) a +0 short sword Level 5 of the Lair of Beasts (0, 0, Lair:5) 25 stones (9, 2, Lair:5) 18 sling bullets (15, -24, Lair:5) a +0 dagger (25, -51, Lair:5) a +0 plate armour (29, -36, Lair:5) 297 stones (37, 1, Lair:5) a +0 quarterstaff (42, -36, Lair:5) a +0 ring mail (44, 4, Lair:5) a +0 robe (45, -23, Lair:5) the +6 ring mail "Jegal" {+Inv Dex+3 Stlth+} Dex: It affects your dexterity (+3). +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. a +1 falchion of holy wrath a +1 flail of protection a +0 kite shield (47, -28, Lair:5) a scroll of noise (52, -24, Lair:5) a +0 hunting sling (64, -19, Lair:5) 12 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) 12 stones (19, 7, Lair:6) 18 stones (21, 32, Lair:6) a ring of poison resistance (21, 35, Lair:6) 13 stones (22, 36, Lair:6) 23 stones (23, 36, Lair:6) 17 stones (23, 37, Lair:6) 14 stones (32, 32, Lair:6) 19 sling bullets (35, 9, Lair:6) 20 stones (35, 10, Lair:6) a +2 robe of cold resistance (36, 10, Lair:6) a +2 quick blade of flaming a +0 rapier of venom a +2 triple crossbow of freezing the +4 skin of Zhor {*Englaciate rC+++ SInv} It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. 382 arrows (36, 11, Lair:6) 3 scrolls of amnesia (42, 44, Lair:6) a potion of lignification (43, 39, Lair:6) a +0 helmet (43, 43, Lair:6) 5 scrolls of identify (48, 42, Lair:6) 21 stones (49, 37, Lair:6) a +0 short sword of holy wrath (50, 16, Lair:6) a +0 ring mail (60, 22, Lair:6) a +0 trident (66, 20, Lair:6) a +0 shortbow Level 1 of the Snake Pit (0, 0, Snake:1) a +0 quarterstaff (still there?) a +0 robe (still there?) (4, -2, Snake:1) a +0 glaive (still there?) an amulet of faith (still there?) 20 gold pieces (still there?) (18, 24, Snake:1) a +0 robe (27, 33, Snake:1) a +1 dagger of flaming (35, 7, Snake:1) a +0 plate armour (35, 16, Snake:1) a +0 flail a +0 robe (38, 25, Snake:1) a potion of degeneration (39, 11, Snake:1) a +0 short sword