Kaptain Level 1 of the Dungeon (9, -10, D:1) a +0 ring mail (13, 4, D:1) a +0 spear (14, -7, D:1) a +0 short sword (25, 20, D:1) a +0 spear (29, 12, D:1) a +0 dagger (33, -19, D:1) a +0 robe (39, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 25 arrows (0, 2, D:2) a +0 leather armour (10, 45, D:2) a +0 club (11, 45, D:2) a +0 whip (12, 1, D:2) a +0 club (12, 12, D:2) 21 arrows (12, 36, D:2) a +0 ring mail (12, 45, D:2) a +0 whip a +0 robe (13, 9, D:2) a +0 club (13, 42, D:2) a +0 flail (13, 45, D:2) a +0 whip (17, 25, D:2) a +0 leather armour (19, 26, D:2) a +0 spear (21, 32, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 3 boomerangs (0, 1, D:3) a +0 hand axe (1, 1, D:3) a +0 dagger a +0 leather armour (2, 1, D:3) a +0 long sword a +0 short sword a +0 spear (2, 9, D:3) a +0 ring mail (4, -7, D:3) a +0 dagger (16, -7, D:3) 5 boomerangs (20, 22, D:3) a +0 leather armour (21, 24, D:3) a +0 leather armour (27, -27, D:3) a +0 falchion (41, 18, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Moqon's Self-Improvement Boutique a manual of Spellcasting (1120 gold) a manual of Crossbows (1120 gold) a manual of Bows (1120 gold) a manual of Ice Magic (1120 gold) (0, 0, D:4) a +0 club (1, 11, D:4) a +0 giant spiked club (7, 12, D:4) a +0 short sword a +0 whip (13, 0, D:4) the +5 ring mail of the Gloaming {Str+5 Int+4 Stlth-} Str: It affects your strength (+5). Int: It affects your intelligence (+4). Stlth: It makes you less stealthy. (15, 27, D:4) a +0 whip a +0 leather armour a +0 whip (16, -8, D:4) a +0 dagger a +0 hunting sling (24, 35, D:4) a +0 whip (24, 36, D:4) a +0 club a +0 short sword a +0 club (25, 7, D:4) 16 bolts (29, -5, D:4) a +0 hunting sling a +2 dagger of draining (35, 18, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, -16, D:5) a +0 giant spiked club a +0 dire flail (1, -1, D:5) a +0 spear (11, 19, D:5) 15 arrows (15, 18, D:5) the +2 robe of Keliur {Fly Dex+2 Slay-3 Stlth+} Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). Fly: It grants you flight. Stlth: It makes you more stealthy. a +0 halberd a +0 halberd (16, 15, D:5) a +0 robe a +0 whip (17, 17, D:5) a +0 spear (18, 20, D:5) 7 arrows (20, 9, D:5) a +0 chain mail 2 boomerangs a +0 war axe (23, -28, D:5) 15 bolts (26, 25, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 spear (6, 7, D:6) 11 bolts (7, -6, D:6) a +0 shortbow 25 arrows (20, 10, D:6) a +0 hand axe (30, 14, D:6) a +0 shortbow 24 arrows (39, 10, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 mace (1, 0, D:7) a +0 club (4, -3, D:7) a +0 mace a +0 chain mail (13, 5, D:7) a +0 giant club (19, -31, D:7) a +0 dagger a +0 robe (21, -28, D:7) a +0 flail a +0 leather armour (23, 18, D:7) a +0 shortbow 25 arrows (25, -30, D:7) a +0 club a +0 leather armour (29, -29, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, -1, D:8) a +0 leather armour a +0 dagger a +0 short sword a +0 whip (1, 0, D:8) a +0 dagger of draining a +0 dagger (2, -1, D:8) a +0 club (2, 0, D:8) a +0 ring mail (11, -21, D:8) a +0 ring mail (14, -1, D:8) a +0 robe (19, -15, D:8) a ring of flight (32, 12, D:8) a +0 robe a +2 dagger of chaos (39, -13, D:8) a +2 ring mail of cold resistance a +0 quarterstaff a +0 hunting sling (49, 15, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 chain mail (1, 0, D:9) a +0 mace a +0 shortbow 18 arrows a +0 mace a +0 chain mail (3, 0, D:9) a +0 dagger a +0 leather armour (5, 8, D:9) a +0 mace (6, 30, D:9) a +0 giant spiked club a +0 giant club (15, 9, D:9) a +0 club (16, 15, D:9) a +0 club (16, 20, D:9) a +0 halberd a +0 leather armour (17, 2, D:9) a +0 war axe (17, 19, D:9) a +0 club (18, 7, D:9) a +0 glaive a +0 chain mail a +0 spear a +0 leather armour (19, 7, D:9) a +0 trident 2 boomerangs a +0 ring mail (21, 21, D:9) a +0 hand axe a +0 robe (31, 8, D:9) a +2 pair of gloves (31, 34, D:9) a +2 vorpal flail a +0 scale mail (35, 30, D:9) a +0 vorpal morningstar +0 swamp dragon scales (49, -2, D:9) a +0 shortbow 22 arrows (50, 1, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon [Shop] Ujus's Weapon Boutique 22 stones (30 gold) a +5 hand crossbow (427 gold) a +0 whip (35 gold) a +0 shortbow (42 gold) the +5 trident "Heqed" {spect, Dex+3} (658 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+3). 17 stones (23 gold) a +0 rapier (56 gold) a +2 long sword of holy wrath (256 gold) (0, 0, D:10) a +0 leather armour (2, -6, D:10) a +0 long sword (8, 0, D:10) a +0 dagger (19, -29, D:10) a +0 hunting sling (21, -48, D:10) a +0 pair of gloves (22, -54, D:10) a +0 mace (23, -56, D:10) a +1 dagger of freezing a +0 robe a +0 shortbow 29 arrows (23, -55, D:10) a +0 halberd a +0 plate armour (23, -11, D:10) a +0 club (29, -39, D:10) a +0 whip (35, -39, D:10) a +0 club a +0 battleaxe a +0 chain mail (35, -21, D:10) a +0 giant club a +0 giant club (36, -39, D:10) a +0 hand axe (37, -39, D:10) a +2 short sword of venom (39, -40, D:10) a +0 dagger 2 boomerangs a +0 dagger (39, -39, D:10) a +0 falchion of electrocution a +0 leather armour (51, -31, D:10) a +0 plate armour (58, -60, D:10) a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +4 battleaxe of freezing (1, -1, D:11) a piece from Xom's chessboard (15/15) (2, -1, D:11) a +0 animal skin a +1 antimagic glaive (5, -10, D:11) 7 gold pieces (12, 7, D:11) 9 gold pieces (36, 15, D:11) 8 gold pieces (38, -4, D:11) a potion of heal wounds (39, 8, D:11) a scroll of fear (40, 15, D:11) a +0 arbalest (still there?) a +0 leather armour (still there?) (43, -2, D:11) a +0 robe (still there?) a +5 halberd of freezing (still there?) (43, -1, D:11) a necrophage skeleton (45, -1, D:11) a +0 robe (still there?) a +0 battleaxe (still there?) Level 12 of the Dungeon (0, 0, D:12) a yak corpse the Ecumenical Temple