Kashira Level 1 of the Dungeon (-36, 10, D:1) a +0 dagger (-47, 12, D:1) a +0 club (-36, 25, D:1) a +0 club (unseen) (2, 32, D:1) a +0 short sword (-13, 39, D:1) a +0 club (-6, 39, D:1) a +0 dagger Level 2 of the Dungeon (-6, 5, D:2) a +1 pair of boots a cursed amulet of inaccuracy (5, 10, D:2) a +0 ring mail (-12, 13, D:2) an arrow (27, 14, D:2) a +0 dagger (8, 23, D:2) a +0 club (-10, 25, D:2) a +0 dagger of draining (-8, 28, D:2) an arrow (30, 29, D:2) a +0 leather armour (0, 31, D:2) a cursed -3 mace (4, 32, D:2) a +0 club (-16, 35, D:2) a stone (-16, 37, D:2) a stone (-17, 39, D:2) a giant newt corpse (0, 40, D:2) a +0 club a goblin corpse (skeletalised by now) (5, 40, D:2) a +0 leather armour (-10, 42, D:2) an adder corpse (-17, 43, D:2) a +0 dagger (1, 44, D:2) a rotting adder corpse (22, 44, D:2) a rotting adder corpse (18, 45, D:2) a rotting giant gecko corpse (-8, 46, D:2) a +0 whip (-5, 46, D:2) a +0 club