Kashira Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 0, D:1) a +0 short sword (5, 7, D:1) a +1 dagger of venom (40, 7, D:1) a +0 ring mail (0, 8, D:1) 15 stones (14, 9, D:1) a +0 dagger (8, 18, D:1) a +0 leather armour (29, 20, D:1) 11 sling bullets (16, 28, D:1) a +0 robe (39, 32, D:1) a +0 robe (17, 34, D:1) 17 sling bullets of flame (52, 40, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 4, D:2) a +0 club (24, 4, D:2) a +0 ring mail (9, 7, D:2) a +0 scale mail (9, 10, D:2) a +0 club (36, 10, D:2) 28 sling bullets (29, 16, D:2) a +0 cutlass (19, 18, D:2) a +0 dagger (21, 18, D:2) 16 poisoned needles (4, 22, D:2) a +0 robe (20, 25, D:2) 4 stones (32, 26, D:2) an uncursed amulet of resist mutation (33, 26, D:2) a +0 spear (18, 32, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 whip 2 stones (1, 3, D:3) 2 stones (55, 12, D:3) a +0 hammer (32, 14, D:3) 14 stones (52, 16, D:3) a cursed -1 hammer (53, 17, D:3) a +0 hammer (52, 18, D:3) a +0 hammer (13, 26, D:3) a +0 club a +0 chain mail a +0 dagger (28, 28, D:3) a +0 flail (41, 31, D:3) 5 stones a +0 club (41, 36, D:3) a +0 falchion (unseen) (36, 37, D:3) a +0 dagger (unseen) (39, 37, D:3) a +0 whip (unseen) (42, 37, D:3) a +0 hand axe (unseen) (40, 38, D:3) a +0 dagger (unseen) (35, 40, D:3) a +0 club (4, 48, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 4 stones (-51, 5, D:4) 4 stones (-36, 5, D:4) a +0 war axe (-6, 5, D:4) a +2 dagger of distortion a +0 scale mail (-5, 5, D:4) a stone (-36, 6, D:4) a +0 flail (-36, 7, D:4) a +0 club (-41, 13, D:4) 26 stones (-27, 14, D:4) a +0 dagger (-4, 15, D:4) 17 stones (-7, 20, D:4) a +0 glaive (-3, 21, D:4) a +0 leather armour (-44, 28, D:4) a +0 whip (-26, 30, D:4) 14 sling bullets (-13, 30, D:4) a +0 war axe (-37, 32, D:4) a meat ration (-28, 32, D:4) a +0 spear (-7, 37, D:4) a +0 flail (-38, 42, D:4) a +0 club (unseen) (-11, 42, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a stone (-31, 3, D:5) 8 gold pieces (-2, 3, D:5) 3 javelins (1, 8, D:5) a +0 club 25 stones (-46, 9, D:5) a +0 club (5, 10, D:5) a +0 dagger (-11, 15, D:5) a +0 helmet (-19, 19, D:5) a +0 dagger a +0 robe (-38, 23, D:5) 22 arrows (-18, 24, D:5) 22 stones (-39, 25, D:5) a +0 leather armour (-34, 30, D:5) a +0 hunting sling (-42, 31, D:5) 21 stones (-4, 32, D:5) a +0 club (-3, 38, D:5) a +0 chain mail (-31, 39, D:5) a +0 pair of boots (-13, 39, D:5) a +0 long sword (-42, 41, D:5) a stone (-46, 42, D:5) a stone (-29, 50, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 club (-19, 13, D:6) a +0 giant club (-58, 18, D:6) a +0 club (unseen) (-56, 18, D:6) a +0 flail (-55, 18, D:6) a +0 scale mail a +0 club a +0 dagger (-48, 18, D:6) a +0 chain mail (-10, 22, D:6) a +0 hand axe (-13, 25, D:6) a +0 flail (-2, 25, D:6) a +0 leather armour (-17, 27, D:6) a +0 leather armour (-9, 27, D:6) a +0 club (-8, 27, D:6) 15 bolts (-17, 28, D:6) a +0 dagger (unseen) (-34, 30, D:6) a +0 short sword (unseen) (-3, 30, D:6) a +0 club (-39, 39, D:6) a +0 shortbow 4 arrows (-45, 43, D:6) 6 arrows (-60, 44, D:6) a +0 leather armour (-21, 45, D:6) 2 stones (-27, 48, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) 16 arrows a +0 shortbow a +0 robe a +0 dagger a +0 robe a +0 dagger (-1, 2, D:7) a +0 dagger (1, 2, D:7) a +0 scale mail a +0 hand axe (2, 3, D:7) an arrow (3, 3, D:7) a cursed +0 ring mail (36, 3, D:7) a +0 hand axe (17, 8, D:7) a +0 giant spiked club (11, 12, D:7) a +0 flail of protection (13, 12, D:7) a +0 leather armour a +0 dagger (15, 12, D:7) a +0 chain mail a +0 glaive (10, 15, D:7) a potion of mutation (34, 26, D:7) 12 stones (40, 33, D:7) 12 stones (-5, 39, D:7) a +0 leather armour (2, 39, D:7) a scroll of teleportation (-5, 40, D:7) a cursed -1 short sword a +0 leather armour (41, 42, D:7) a tomahawk (39, 44, D:7) a tomahawk (still there?) 14 gold pieces (still there?) (54, 44, D:7) the +5 flail "Fompakh" {holy, Contam rElec rC+ Int+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). It protects you from cold. It insulates you from electricity. It causes magical contamination when unequipped. (38, 45, D:7) a tomahawk (38, 46, D:7) 16 gold pieces (44, 48, D:7) a +0 flail (16, 57, D:7) 27 stones (41, 59, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 spear of pain (unseen) (2, 0, D:8) an arrow (25, 0, D:8) 18 stones (-3, 1, D:8) a wand of invisibility (2) (unseen) (44, 1, D:8) a necrophage corpse (rotten by now) (-3, 3, D:8) a +0 flail (-3, 4, D:8) a +0 spear (-13, 13, D:8) an arrow (50, 15, D:8) 19 bolts (-13, 16, D:8) an arrow (15, 17, D:8) a +0 glaive (unseen) (-11, 18, D:8) an arrow (15, 19, D:8) a +0 dagger (unseen) (-8, 21, D:8) an arrow (-8, 22, D:8) an arrow a +0 spear a gnoll skeleton (39, 24, D:8) 11 stones (-8, 25, D:8) a +0 spear (18, 25, D:8) a book of Air (10, 27, D:8) a +0 short sword (-6, 29, D:8) a +0 club (unseen) (40, 37, D:8) a cursed -3 giant club a +0 giant club (37, 41, D:8) a +0 short sword (26, 42, D:8) 27 sling bullets (40, 42, D:8) a +0 dagger (44, 43, D:8) a +0 giant club the Ecumenical Temple