Kashira Level 1 of the Dungeon (0, 0, D:1) 14 bolts (-3, 1, D:1) a +0 club (0, 1, D:1) a +0 club (1, 2, D:1) a +0 short sword (12, 3, D:1) 2 stones (13, 3, D:1) 2 stones (-11, 5, D:1) a cursed -2 club (-4, 6, D:1) 21 arrows (-34, 7, D:1) a +0 spear (-4, 8, D:1) a +0 club (-6, 10, D:1) 22 stones (-12, 12, D:1) a +0 short sword (-13, 20, D:1) a +0 whip (4, 31, D:1) a +0 club (-6, 33, D:1) a +0 dagger (8, 39, D:1) a +0 club (-3, 45, D:1) a +0 short sword (-2, 45, D:1) 2 stones (-1, 45, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (18, 2, D:2) a +0 club (22, 8, D:2) a +0 robe (39, 13, D:2) a cursed +0 dagger a goblin skeleton (5, 17, D:2) a +0 club (41, 19, D:2) 22 stones (35, 20, D:2) a +0 scale mail (33, 23, D:2) a +0 dagger (35, 24, D:2) a +0 spear (40, 28, D:2) 3 scrolls of noise (1, 34, D:2) a bat corpse (skeletalised by now) (1, 35, D:2) a quokka corpse (skeletalised by now) (2, 35, D:2) a quokka corpse (skeletalised by now) (3, 36, D:2) a quokka corpse (skeletalised by now) (24, 43, D:2) 12 stones Level 3 of the Dungeon (0, 0, D:3) 12 gold pieces (-3, 4, D:3) a ball python corpse (-14, 5, D:3) an uncursed ring of sustain abilities (0, 5, D:3) 8 stones (3, 13, D:3) a potion of agility (5, 13, D:3) a +0 leather armour