Kashira Level 1 of the Dungeon (21, 0, D:1) 30 sling bullets (-2, 1, D:1) 15 bolts (44, 3, D:1) 13 stones (11, 5, D:1) a +0 dagger (12, 8, D:1) a +0 club (37, 16, D:1) 2 stones (31, 19, D:1) a stone (5, 23, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club (21, 0, D:2) a +0 dagger (-2, 10, D:2) 13 stones (25, 10, D:2) a bread ration (42, 10, D:2) a +0 club (12, 11, D:2) 6 large rocks (8, 43, D:2) 26 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (25, 2, D:3) a +0 club (26, 7, D:3) a +0 ring mail (8, 11, D:3) 481 gold pieces a potion of invisibility (41, 20, D:3) 15 stones a +2 hat (-11, 21, D:3) 15 stones (13, 21, D:3) a +0 club (38, 21, D:3) a +0 robe (15, 26, D:3) 11 arrows of frost (-4, 29, D:3) a +0 leather armour (3, 35, D:3) a +0 war axe a +0 leather armour a cursed -1 trident (0, 36, D:3) a +0 flail (2, 36, D:3) a +1 robe a +0 falchion a +0 ring mail (36, 44, D:3) a +0 club (27, 45, D:3) 22 stones (23, 50, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Nigydd's Distillery a potion of mutation (25 gold) a potion of poison (10 gold) a potion of poison (10 gold) a potion of curing (20 gold) a potion of resistance (70 gold) (0, 0, D:4) a +0 club (-17, 11, D:4) a cursed -2 hand axe (-16, 12, D:4) a cursed -3 club (-15, 12, D:4) a +0 hand axe (-10, 12, D:4) a +0 mace a +0 falchion (2, 13, D:4) 2 potions of poison (-5, 14, D:4) 15 poisoned needles (-10, 15, D:4) a +0 robe a +0 dagger (-8, 16, D:4) a +0 robe a +0 dagger (-6, 29, D:4) a +0 club (-12, 31, D:4) a +0 club a +0 leather armour (4, 33, D:4) a +0 vampiric short sword a +0 vampiric dagger a +0 ring mail (5, 33, D:4) a +0 mace a +0 leather armour (6, 33, D:4) 2 stones (4, 34, D:4) a +0 whip (-14, 35, D:4) a stone (-12, 37, D:4) a +0 whip of electrocution (-32, 44, D:4) a +0 dagger a +0 robe (-12, 52, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (-4, 8, D:5) the +7 short sword "Viesmael" {elec, Str+3 Stlth--} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It makes you much less stealthy. (-38, 9, D:5) 2 arrows (-41, 14, D:5) 20 stones (-46, 17, D:5) a cursed +0 giant spiked club (-16, 18, D:5) a +0 hunting sling (-26, 23, D:5) a +0 club (-1, 24, D:5) a +0 cutlass (-5, 28, D:5) a book of Maledictions (0, 31, D:5) a +0 hunting sling 11 stones (2, 31, D:5) a stone (3, 31, D:5) a stone (6, 31, D:5) 2 stones (7, 31, D:5) a stone (8, 31, D:5) a stone (-32, 37, D:5) a +0 whip (-31, 40, D:5) a +0 vampiric dagger a +0 ring mail (-30, 40, D:5) a +0 dagger a +0 robe (-31, 41, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (18, 2, D:6) a +0 dagger a cursed +0 robe (19, 3, D:6) a +0 club 13 stones a +0 ring mail (15, 4, D:6) a +0 dagger a +0 robe (20, 5, D:6) a +0 club (22, 5, D:6) a +0 mace a +0 ring mail (15, 7, D:6) a +0 buckler (11, 11, D:6) a +0 dagger (29, 24, D:6) 21 stones (42, 24, D:6) a +0 leather armour (36, 36, D:6) a +0 trident (46, 37, D:6) a +0 robe a +0 scythe (38, 39, D:6) a +0 club (40, 41, D:6) a +0 plate armour a +0 short sword (44, 42, D:6) a cursed -1 giant club Level 7 of the Dungeon (0, 0, D:7) 18 stones (-1, 3, D:7) a +0 short sword (-9, 4, D:7) a +0 club (26, 19, D:7) a +0 club (-3, 22, D:7) a cursed -2 leather armour (34, 22, D:7) 14 sling bullets (-5, 23, D:7) a +0 giant club (-9, 24, D:7) a +0 flail a +0 leather armour (13, 35, D:7) a +0 robe a cursed +1 spear of freezing (-4, 45, D:7) a +0 mace (-3, 46, D:7) a +0 robe (2, 47, D:7) a cursed -1 cutlass (-4, 52, D:7) a +0 blowgun 22 poisoned needles (31, 52, D:7) a cursed +0 spear a +0 robe (30, 53, D:7) a +1 mace a +0 robe Level 8 of the Dungeon (45, 1, D:8) a +0 short sword (-4, 2, D:8) a +0 dagger of venom 3 stones (6, 2, D:8) 18 stones (25, 2, D:8) a +0 trident a +0 chain mail (28, 2, D:8) a +0 flail (44, 2, D:8) 14 arrows (-3, 3, D:8) a +0 short sword (27, 3, D:8) a +0 short sword (3, 5, D:8) the +1 scale mail of Hopscotch {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). (-4, 8, D:8) a stone (17, 12, D:8) 13 arrows (29, 12, D:8) a +0 quarterstaff (7, 20, D:8) a +0 club (49, 21, D:8) a +0 flail (4, 22, D:8) a +0 pair of boots (38, 43, D:8) a +0 giant spiked club (49, 44, D:8) a +0 chain mail (31, 46, D:8) 13 stones (15, 52, D:8) a +0 scale mail (29, 56, D:8) 23 stones Level 9 of the Dungeon [Shop] Esotzikh's Armour Shoppe a +0 chain mail (63 gold) a +2 ring mail of positive energy (252 gold) a +2 shield of resistance (581 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) the +2 helmet of Shay {rC+ Int+3 Curse} (487 gold) It affects your intelligence (+3). It protects you from cold. It may recurse itself when equipped. a +0 plate armour (322 gold) a +0 robe (9 gold) (0, 0, D:9) 14 poisoned needles (28, 1, D:9) a +0 helmet (-27, 3, D:9) a cursed -2 scale mail (-23, 5, D:9) a +0 hand axe a cursed +1 great sword of freezing a +0 robe (-22, 6, D:9) a +2 dagger of speed a +0 leather armour (-27, 7, D:9) a +1 flail a +0 robe (-21, 7, D:9) a +3 falchion a +0 robe (-27, 8, D:9) a +1 war axe a +0 robe (-5, 10, D:9) a +0 trident (-28, 11, D:9) a +0 giant club (-1, 11, D:9) a +0 leather armour a +0 club (0, 12, D:9) a +0 robe a +0 plate armour a +0 dagger a cursed -3 glaive (1, 12, D:9) a +0 robe a +0 dagger (0, 13, D:9) a +0 giant spiked club (-26, 14, D:9) a +0 dire flail a +0 plate armour (-26, 15, D:9) a +0 giant spiked club (1, 15, D:9) 2 stones (8, 15, D:9) a stone (29, 16, D:9) a +0 chain mail a +0 hand axe (4, 19, D:9) a +0 flail (-13, 20, D:9) a cursed -3 spear (-3, 20, D:9) a +0 giant spiked club (29, 22, D:9) a +0 leather armour a +0 dagger (-25, 27, D:9) an arrow of flame (5, 30, D:9) a +0 dagger 3 poisoned needles a +0 blowgun (5, 31, D:9) 2 stones (6, 31, D:9) a +0 short sword (-12, 32, D:9) a +0 hand axe (5, 32, D:9) a stone 3 poisoned needles (3, 33, D:9) 3 stones a +0 short sword (2, 34, D:9) a stone (-26, 35, D:9) a +0 shortbow 10 arrows of flame (5, 37, D:9) a poisoned needle (17, 38, D:9) 21 arrows (-11, 43, D:9) 23 stones Level 10 of the Dungeon (0, 0, D:10) a +0 flail (6, 2, D:10) a +0 plate armour a +0 trident (-23, 4, D:10) a +0 giant club (-22, 5, D:10) a +0 robe (-12, 11, D:10) a +0 giant club (16, 14, D:10) a +0 giant club (1, 22, D:10) a +0 cloak (21, 27, D:10) a +0 war axe of pain (8, 34, D:10) a +0 club a +0 ring mail a +0 ring mail (7, 35, D:10) a +0 hand axe a +0 leather armour (7, 37, D:10) a +0 falchion (6, 38, D:10) a +0 morningstar a +0 chain mail (-27, 47, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a cursed +0 chain mail a +0 mace (3, 2, D:11) a +0 club (4, 3, D:11) a +0 arbalest a +0 hand axe a +0 leather armour (5, 3, D:11) a +0 falchion a +0 dagger a +0 chain mail (6, 3, D:11) a +0 leather armour a +0 falchion (1, 4, D:11) a +0 giant spiked club (4, 4, D:11) a cursed +0 robe a +0 dagger (4, 5, D:11) a +0 club (50, 5, D:11) a +0 shortbow 15 arrows of dispersal (49, 8, D:11) a +0 giant club (49, 9, D:11) a +0 dagger (51, 10, D:11) a meat ration (18, 20, D:11) a +0 robe (46, 23, D:11) a scroll of identify (19, 25, D:11) a +0 robe (25, 25, D:11) a +0 trident (28, 25, D:11) a +0 hand axe (31, 36, D:11) 18 arrows (35, 37, D:11) a +0 shield a +0 mace (33, 38, D:11) a +0 leather armour a +0 leather armour a +1 whip of venom (29, 45, D:11) a +0 leather armour Level 1 of the Orcish Mines (2, 8, Orc:1) 2 tomahawks (2, 9, Orc:1) a +0 flail (-1, 10, Orc:1) a +0 trident (0, 10, Orc:1) a +0 hand axe a +0 giant club a +0 chain mail a +0 dagger a +0 club (1, 10, Orc:1) a tomahawk (2, 10, Orc:1) a +0 club a +0 falchion (3, 10, Orc:1) a +0 plate armour a +0 mace (-1, 11, Orc:1) a cursed -1 whip (0, 11, Orc:1) a +0 flail a +0 short sword (1, 11, Orc:1) a +0 scale mail a +0 hand axe a +0 ring mail (2, 11, Orc:1) a +0 dagger (3, 11, Orc:1) a +0 whip (2, 12, Orc:1) a +0 falchion (3, 12, Orc:1) a +0 whip (0, 13, Orc:1) a +0 scale mail a +0 hand axe (1, 16, Orc:1) a +0 flail (-16, 20, Orc:1) a tomahawk (-15, 20, Orc:1) a +3 trident a +0 whip (-16, 21, Orc:1) a +0 whip (3, 21, Orc:1) a +0 leather armour a +0 mace (-16, 22, Orc:1) a +0 chain mail a +0 halberd (-7, 22, Orc:1) a +0 falchion (unseen) (7, 22, Orc:1) a +0 short sword (7, 23, Orc:1) a cursed -3 club (-23, 26, Orc:1) a +0 leather armour a +0 flail (-18, 27, Orc:1) a +0 antimagic hand axe (-21, 29, Orc:1) a +0 mace a +0 plate armour (-19, 30, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 flail a +0 ring mail (0, 1, Orc:2) a +0 falchion a +0 leather armour a +0 trident a +0 chain mail (-1, 2, Orc:2) a cursed -1 club a +0 leather armour (0, 2, Orc:2) a +0 mace a +0 short sword a +0 whip (1, 2, Orc:2) a +0 club (3, 2, Orc:2) a +0 dagger a +0 robe (4, 2, Orc:2) a +0 club (0, 3, Orc:2) a +0 short sword a +0 leather armour (4, 3, Orc:2) a +0 dagger a +0 robe (6, 3, Orc:2) a +0 mace a +0 leather armour (7, 3, Orc:2) a +0 hand axe (1, 4, Orc:2) a +0 short sword a +0 leather armour a +0 club a +3 leather armour (2, 5, Orc:2) a +0 short sword (6, 5, Orc:2) a +3 dagger (5, 7, Orc:2) a +0 flail a +0 leather armour (11, 54, Orc:2) a cursed -1 club Level 3 of the Orcish Mines [Shop] Cish's Weapon Boutique a +0 glaive (104 gold) a +0 mace (48 gold) a +0 arbalest (72 gold) a +3 war axe of venom (339 gold) 5 stones (8 gold) a +0 hand crossbow (56 gold) 26 stones (41 gold) the +7 hand axe "Omiexot" {vamp, +Fly rElec rC-} (849 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It makes you vulnerable to cold. It insulates you from electricity. It lets you fly. 19 bolts (60 gold) a +0 greatsling (240 gold) (0, 0, Orc:3) a +0 club (1, 2, Orc:3) a +0 dagger (4, 5, Orc:3) a +0 dagger a +0 robe (12, 5, Orc:3) a +0 flail (0, 6, Orc:3) a +0 trident a +0 chain mail (-6, 7, Orc:3) a +0 falchion a +0 scale mail a +0 mace (-5, 7, Orc:3) a +0 plate armour a +0 mace (-4, 7, Orc:3) a +0 mace a +0 chain mail (-1, 7, Orc:3) a +0 hand axe (16, 7, Orc:3) a +0 dagger a +0 robe (-10, 8, Orc:3) a +0 club (-9, 8, Orc:3) a +0 trident a +0 ring mail a +0 falchion (-8, 8, Orc:3) a +0 giant club a +0 scale mail a +0 dagger (-6, 8, Orc:3) a cursed -2 falchion a +0 scale mail (-3, 8, Orc:3) a +0 war axe (-11, 9, Orc:3) a +0 club (-10, 9, Orc:3) a +0 falchion a +0 club a +0 dagger (-9, 9, Orc:3) 3 tomahawks (-8, 9, Orc:3) a +0 robe a +1 dagger of venom a +0 leather armour a +0 scale mail a +0 club (-7, 9, Orc:3) a +0 dagger (-6, 9, Orc:3) a +0 whip a +0 leather armour a +0 leather armour a +0 flail a +0 robe a +3 dagger of speed (-2, 9, Orc:3) a +0 trident a +0 plate armour (-10, 10, Orc:3) a +0 short sword a +0 leather armour (-9, 10, Orc:3) a +1 short sword of speed a cursed -1 dagger (-11, 11, Orc:3) a +0 flail a +0 trident (-9, 11, Orc:3) a +0 falchion (0, 11, Orc:3) a +2 falchion of protection (-12, 12, Orc:3) a +2 dagger of speed a +0 robe (3, 12, Orc:3) a +0 dagger (-12, 13, Orc:3) a +0 dagger a +0 robe a +0 leather armour of cold resistance (6, 13, Orc:3) a +0 whip (-11, 14, Orc:3) a +0 whip (-24, 24, Orc:3) 2 tomahawks (-23, 24, Orc:3) a warg corpse (skeletalised by now) (-23, 26, Orc:3) a +0 mace a +0 leather armour a +0 dagger (-22, 26, Orc:3) a +1 flail of holy wrath a +0 short sword an orc corpse (skeletalised by now) Level 4 of the Orcish Mines (0, 0, Orc:4) a large rock (-1, 1, Orc:4) 2 large rocks (2, 3, Orc:4) a +0 dagger (unseen) (3, 6, Orc:4) a +0 dagger a +0 robe (2, 7, Orc:4) a +0 flail (1, 9, Orc:4) a +0 club (2, 9, Orc:4) a +0 club a +0 dagger a +0 scale mail an orc corpse (1, 10, Orc:4) a +0 mace an orc corpse (0, 11, Orc:4) a +0 falchion a +0 ring mail an orc corpse (1, 11, Orc:4) a +0 club an orc corpse (-24, 13, Orc:4) a tomahawk (-22, 14, Orc:4) a tomahawk (13, 14, Orc:4) a +0 whip 3 tomahawks an orc corpse (rotten by now) (-21, 15, Orc:4) 2 tomahawks (-20, 15, Orc:4) a tomahawk (14, 15, Orc:4) a +0 hand axe an orc corpse (rotten by now) (11, 16, Orc:4) a cursed -1 hand axe a +0 club (13, 16, Orc:4) a +0 hand axe a cursed +0 ring mail (10, 17, Orc:4) a +0 dagger a +0 robe an orc corpse (rotten by now) (12, 17, Orc:4) a +0 mace (13, 17, Orc:4) a +0 trident a +0 ring mail an orc corpse (rotten by now) (10, 18, Orc:4) a +0 short sword a +0 dagger a +0 robe (11, 18, Orc:4) a +0 dagger a +0 robe a +0 falchion a +0 chain mail (13, 18, Orc:4) a +0 war axe a cursed -1 dagger a +0 robe (15, 18, Orc:4) a stone (10, 19, Orc:4) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (12, 19, Orc:4) a +0 trident a +0 leather armour (13, 19, Orc:4) 4 stones (14, 19, Orc:4) 2 stones a tomahawk (6, 20, Orc:4) a +0 mace (8, 20, Orc:4) a cursed +0 flail (11, 20, Orc:4) a +0 hunting sling 76 stones an orc corpse (rotten by now) (12, 20, Orc:4) 4 tomahawks a +0 hunting sling 28 stones an orc corpse (rotten by now) an orc corpse (rotten by now) (12, 21, Orc:4) a +0 whip (8, 22, Orc:4) a +0 short sword a +0 chain mail (9, 22, Orc:4) a +0 dagger a +0 robe (6, 23, Orc:4) a +0 whip of electrocution 19 stones an orc corpse (9, 24, Orc:4) a +0 mace an orc corpse (3, 25, Orc:4) 11 stones (6, 25, Orc:4) a boulder beetle corpse (rotten by now) (1, 29, Orc:4) 25 stones (3, 29, Orc:4) 22 stones (4, 29, Orc:4) a large rock (2, 30, Orc:4) 18 stones (3, 30, Orc:4) 18 stones (3, 31, Orc:4) a large rock Level 1 of the Lair of Beasts