Kashira Level 1 of the Dungeon (0, 0, D:1) 12 stones (-8, 10, D:1) a +0 dagger (-2, 10, D:1) a stone (0, 10, D:1) 3 stones (24, 16, D:1) 21 stones (18, 18, D:1) a +0 club (17, 28, D:1) a +0 dagger (20, 33, D:1) 21 stones (1, 35, D:1) a +0 robe (14, 35, D:1) a cursed -1 mace Level 2 of the Dungeon (0, 0, D:2) a cursed -3 short sword (7, 0, D:2) a +0 club (-15, 3, D:2) a +0 dagger a +0 hunting sling 5 stones (-17, 5, D:2) a stone (-19, 6, D:2) a stone (-18, 6, D:2) a stone (0, 8, D:2) a +0 dagger (20, 9, D:2) a +0 chain mail (8, 10, D:2) a +0 club (-13, 13, D:2) a +0 club (-12, 13, D:2) a +0 club (8, 14, D:2) a +0 long sword (24, 22, D:2) 15 sling bullets (13, 24, D:2) a +0 club Level 3 of the Dungeon (-22, 2, D:3) a +0 ring mail (11, 5, D:3) 15 stones (-21, 8, D:3) a +0 ring mail a +0 dagger a +0 leather armour a +0 club a +0 mace a +0 flail (-19, 8, D:3) a +0 dagger (-16, 9, D:3) a stone (-15, 9, D:3) a stone (-14, 9, D:3) a stone a scroll of teleportation (-2, 9, D:3) a +0 falchion (7, 11, D:3) 17 arrows (14, 11, D:3) a +0 club (1, 14, D:3) a +0 dagger (-30, 15, D:3) 19 arrows (9, 17, D:3) a +0 whip (6, 24, D:3) a +0 robe (2, 25, D:3) a +0 chain mail (-14, 27, D:3) a wand of disintegration (13) (-24, 30, D:3) 25 sling bullets (-12, 42, D:3) a +0 dagger (-9, 44, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 flail (-23, 10, D:4) a +0 helmet (2, 10, D:4) a +0 spear (7, 12, D:4) a +0 ring mail (-35, 18, D:4) a +0 dagger (21, 18, D:4) a cursed -2 dagger (-16, 25, D:4) a +0 animal skin (-11, 27, D:4) a stone (-5, 27, D:4) 2 stones (-11, 28, D:4) a stone (13, 32, D:4) a +0 whip (12, 35, D:4) a stone (12, 36, D:4) a stone (13, 36, D:4) a +0 leather armour (11, 37, D:4) a stone (-34, 38, D:4) 23 sling bullets (-38, 40, D:4) a +0 dagger a +0 robe (-37, 41, D:4) a cursed -1 club (-36, 41, D:4) a +0 leather armour (-25, 49, D:4) a +0 hand axe (-24, 49, D:4) a +0 dagger a +0 robe (-23, 49, D:4) a +0 dagger (-25, 50, D:4) a +0 hand axe (8, 50, D:4) a +0 long sword (-27, 55, D:4) 2 tomahawks Level 5 of the Dungeon (0, 0, D:5) 22 bolts (1, 2, D:5) a +0 war axe (29, 5, D:5) a +0 animal skin (30, 5, D:5) a +0 animal skin a +0 animal skin a +0 animal skin (49, 5, D:5) 7 arrows (34, 7, D:5) a +2 whip of freezing a cursed +0 robe (17, 13, D:5) a +1 whip of electrocution a +0 whip (18, 14, D:5) a +0 dagger a +0 robe (18, 15, D:5) a cursed +0 trident (19, 15, D:5) a +0 dagger a +0 leather armour (20, 17, D:5) a +0 hand axe a +0 giant spiked club (25, 30, D:5) a +0 spear (21, 31, D:5) a +0 club (27, 32, D:5) a +0 robe (27, 34, D:5) a +0 hand axe (63, 35, D:5) a +0 chain mail (2, 40, D:5) a +0 ring mail (52, 49, D:5) 22 bolts (61, 49, D:5) a +0 whip (53, 50, D:5) a +0 quarterstaff Level 6 of the Dungeon (-59, 1, D:6) 31 arrows (-8, 10, D:6) a +0 dagger of venom (-25, 11, D:6) a +0 dagger (-52, 29, D:6) 14 stones (-4, 29, D:6) a +0 leather armour (-56, 30, D:6) a +0 robe (-40, 31, D:6) a cursed +0 pair of gloves (-35, 39, D:6) a +0 club (-19, 39, D:6) the -1 quarterstaff "Fuebuits" {antimagic, rC+ Int+1} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+1). It protects you from cold. (-30, 41, D:6) 18 stones (-44, 46, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) 18 stones (-11, 3, D:7) a +0 dagger a +0 robe (-10, 10, D:7) a +0 cutlass (-8, 10, D:7) a +0 club (22, 10, D:7) a slice of pizza (25, 16, D:7) a +0 cutlass (3, 17, D:7) 16 bolts (-5, 22, D:7) a +0 shortbow Level 2 of the Abyss (0, 0, Abyss:2) 22 stones (unseen)