Kass Level 1 of the Dungeon (2, 13, D:1) a +0 sling (3, 5, D:1) a +1 dagger of venom (6, 4, D:1) a +0 short sword (8, 8, D:1) a +0 spear (9, 22, D:1) a +0 club (10, 30, D:1) a +0 short sword (12, 23, D:1) a +0 ring mail (21, 2, D:1) a +0 short sword 3 stones (23, -4, D:1) a +0 club (28, 25, D:1) a +0 ring mail (29, 18, D:1) a +0 robe (42, 15, D:1) a staff of earth (49, 21, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (2, 26, D:2) 7 stones (6, 22, D:2) a +0 pair of gloves (9, 18, D:2) a +0 club (9, 20, D:2) a +0 club a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 club a +0 helmet a +0 animal skin a +1 dagger of venom (9, 21, D:2) a +0 dagger (10, 18, D:2) a +0 club a +0 club (10, 30, D:2) a +0 dagger of freezing 5 stones (11, 30, D:2) a +0 dagger (15, 25, D:2) a +0 helmet (17, 4, D:2) a +0 ring mail (17, 21, D:2) a +0 club (23, 28, D:2) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (24, 13, D:2) a +0 dagger (27, 17, D:2) a +0 spear (30, 41, D:2) a rat corpse (skeletalised by now) (33, 45, D:2) a +0 short sword (36, 35, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 whip 2 stones a kobold corpse (1, 2, D:3) 3 boomerangs (2, -18, D:3) a quokka corpse (3, 5, D:3) 12 gold pieces (4, 4, D:3) 2 stones (5, 2, D:3) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (unseen) (10, -24, D:3) a hobgoblin corpse (10, -18, D:3) a bat corpse (11, -29, D:3) a +0 dagger (12, -25, D:3) the felid corpse of Natasha (13, -31, D:3) 7 stones