Kavrick Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 30, D:1) a +0 robe (12, 18, D:1) a +0 dagger (12, 23, D:1) a stone (12, 43, D:1) a +0 dagger (12, 45, D:1) a +0 dagger (14, 36, D:1) a +0 club (15, 40, D:1) a +0 club (24, -2, D:1) a +0 hunting sling (35, -11, D:1) a +0 club (36, -2, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 19, D:2) a +0 short sword (10, 18, D:2) 17 stones (19, 0, D:2) a +0 robe (27, 8, D:2) a +0 ring mail (30, -9, D:2) 24 stones (32, 5, D:2) a +0 spear (35, 1, D:2) a +0 club (40, -14, D:2) a +0 club (45, 3, D:2) a cursed -3 spear (52, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 30 stones (2, -4, D:3) 14 stones (3, -7, D:3) a +0 club (8, 13, D:3) a +0 dagger (15, -18, D:3) 22 stones (16, -14, D:3) a +0 whip 17 stones (17, -17, D:3) a +0 dagger (17, -16, D:3) a +0 whip (19, -20, D:3) a stone (21, -19, D:3) a +0 hand axe a +0 leather armour (21, 21, D:3) a +0 flail (22, -19, D:3) a +0 short sword (25, -19, D:3) a +0 club (26, 12, D:3) an uncursed staff of fire (30, -18, D:3) 35 stones (32, 4, D:3) a +0 robe (34, -9, D:3) a +0 club (36, -13, D:3) a +0 club a +0 trident (37, -13, D:3) a +0 dagger a +0 robe a +0 whip a +0 club a +0 morningstar (37, 10, D:3) a +0 dagger (47, 1, D:3) 18 stones (57, -6, D:3) 24 stones (66, -20, D:3) 2 stones (66, -19, D:3) a stone (66, -17, D:3) a stone (66, -15, D:3) a stone (66, -2, D:3) a +0 dagger of protection Level 4 of the Dungeon (0, 0, D:4) a +0 mace (3, -1, D:4) a +4 quarterstaff of chaos a +0 cloak (9, 36, D:4) a +0 dagger (32, 44, D:4) a +0 whip (37, 23, D:4) a +0 hand axe (48, 25, D:4) a cursed -3 club a +0 leather armour (48, 27, D:4) a +0 dagger a +0 robe (50, 36, D:4) 17 stones (52, 30, D:4) a +0 ring mail (56, 28, D:4) 23 arrows (56, 43, D:4) 16 sling bullets (64, 43, D:4) 12 stones Level 5 of the Dungeon [Shop] Fookk's Armour Emporium a +0 pair of gloves of archery (149 gold) a +0 robe (9 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) the +4 skin of Zhor {Hibernate rC+++ SInv} (864 gold) It renders you almost immune to cold. It lets you see invisible. a cursed +0 leather armour (13 gold) a +0 ring mail (52 gold) a +0 pair of boots (58 gold) a cursed +0 plate armour (260 gold) a +2 robe of cold resistance (230 gold) a +3 leather armour of magic resistance (312 gold) the cursed +0 ring mail of the Good {Dex+4} (213 gold) It affects your dexterity (+4). It has a curse placed upon it. a cursed +0 robe (1 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) (0, 0, D:5) a +0 club 2 boomerangs (2, -1, D:5) a +0 club a +0 leather armour a +0 flail a +0 ring mail (2, 0, D:5) a +0 dagger a +0 robe (4, 0, D:5) a +0 spear a +0 ring mail (4, 1, D:5) a +0 spear (8, 7, D:5) 14 stones (14, -7, D:5) 17 stones (16, -5, D:5) a +0 ring mail (25, -5, D:5) a +0 dagger (31, 6, D:5) 23 arrows (31, 24, D:5) a +0 spear (39, 16, D:5) a +0 dagger (43, -14, D:5) 25 sling bullets (43, 6, D:5) 16 stones (48, 31, D:5) a +0 leather armour (61, 35, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 morningstar (2, -3, D:6) a +0 halberd (3, -3, D:6) a +0 whip (3, -2, D:6) a +0 halberd (7, 25, D:6) a +0 giant spiked club (10, 6, D:6) a +0 falchion (13, 25, D:6) a +0 ring mail (16, 20, D:6) 28 stones (19, -5, D:6) 15 stones (19, 16, D:6) a +0 falchion (20, 15, D:6) a +0 club (26, 19, D:6) 4 large rocks (26, 29, D:6) 14 stones (35, 10, D:6) a +0 leather armour Level 7 of the Dungeon (13, -14, D:7) a +0 scale mail (14, -2, D:7) a +0 leather armour (16, -23, D:7) a +0 dagger a +0 robe (23, -2, D:7) a +0 leather armour (33, 12, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a cursed -2 ring mail (5, -10, D:8) a +0 club (12, -29, D:8) a +0 scimitar (13, -18, D:8) 15 bolts (19, 25, D:8) a +0 hand crossbow of flaming (24, -12, D:8) 18 arrows (24, -2, D:8) 15 sling bullets (25, -16, D:8) a +0 war axe (27, 10, D:8) a +2 robe of resistance (29, -35, D:8) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (30, -35, D:8) a +0 club (34, 3, D:8) a +1 hunting sling of flaming (42, -3, D:8) a +1 mace of pain (42, -1, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (42, 0, D:8) a +0 mace a +0 ring mail a +0 short sword a +0 mace (49, -13, D:8) a +0 trident a +0 leather armour (50, -12, D:8) a +0 whip (51, -13, D:8) a +0 flail a +0 leather armour (51, -12, D:8) a +0 scale mail (52, -12, D:8) a cursed +0 dagger a +0 robe (53, -22, D:8) 19 stones (59, 9, D:8) a cursed +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 pair of boots (6, -35, D:9) a +0 troll leather armour (6, -32, D:9) a +0 giant spiked club 16 stones (6, -20, D:9) 25 stones (13, -12, D:9) a +0 dagger a +0 robe (13, -11, D:9) a +0 flail a +0 hand axe a +0 flail (21, -39, D:9) a +0 whip a cursed +0 chain mail (22, -41, D:9) a +0 dagger (22, -39, D:9) a +0 club a +0 ring mail (22, -38, D:9) a +0 glaive a +0 chain mail (26, -14, D:9) a +0 helmet (26, -13, D:9) 10 stones (27, -40, D:9) a +0 leather armour (27, -15, D:9) a +0 long sword (27, -13, D:9) 24 stones (27, -12, D:9) a +0 scimitar (28, -29, D:9) 2 stones a +0 short sword (28, -28, D:9) a +0 dagger a cursed -2 robe (29, -14, D:9) a +0 club (30, -15, D:9) 26 stones (32, -12, D:9) a +1 mace of protection a +0 giant club a +0 giant spiked club a +0 shortbow 19 arrows (33, -26, D:9) a scroll of random uselessness (37, -37, D:9) a +0 club (37, -36, D:9) a +0 hand axe (unseen) (37, -35, D:9) a +0 hand axe (37, -34, D:9) a stone (37, -33, D:9) a stone (37, -17, D:9) 2 throwing nets (38, -38, D:9) a +0 whip (38, -36, D:9) a +0 hand axe (39, -37, D:9) the +0 scythe of the Eyes {pain, +Rage rPois Stlth+} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It lets you go berserk. It makes you more stealthy. a +0 hand axe (still there?) (41, -38, D:9) 30 sling bullets (43, -40, D:9) 9 arrows (56, -10, D:9) a +0 leather armour of fire resistance (59, -31, D:9) a +0 quarterstaff (60, -30, D:9) a +0 robe (62, -15, D:9) a cursed +0 hand axe a +0 robe a +0 dagger a +0 robe (63, -15, D:9) a cursed +0 flail a +0 robe a +5 flail of freezing a +0 robe (64, -15, D:9) a +0 battleaxe a cursed -1 robe Level 12 of the Dungeon (0, 0, D:12) 16 arrows a +0 shortbow (0, 10, D:12) a +0 shortbow 13 arrows (0, 11, D:12) a +0 shortbow 23 arrows (0, 12, D:12) a +1 shortbow of flaming 23 arrows (1, 10, D:12) a +0 shortbow 7 arrows (1, 11, D:12) an arrow (1, 12, D:12) a +0 shortbow 16 arrows (1, 14, D:12) 14 sling bullets (1, 21, D:12) a +0 battleaxe (2, 0, D:12) an arrow (2, 9, D:12) an arrow (2, 11, D:12) 2 arrows (2, 12, D:12) a +0 shortbow 10 arrows (3, 49, D:12) 21 stones (5, 11, D:12) 3 arrows (6, 9, D:12) an arrow (6, 11, D:12) 7 arrows (6, 49, D:12) a +0 mace (7, 9, D:12) an arrow (8, 44, D:12) 15 stones (9, 11, D:12) a +0 club (12, 7, D:12) a +0 giant club a +0 giant club (13, 33, D:12) the +8 rapier "Etzy" {flame, +Inv rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It lets you turn invisible. (13, 51, D:12) a +0 dagger a +0 robe (14, 51, D:12) a +2 dagger of speed a +0 dagger a +0 robe (19, 15, D:12) a +0 ring mail (35, 36, D:12) 25 arrows (39, 21, D:12) a +0 short sword (41, 44, D:12) a +0 robe (42, 24, D:12) a cursed +5 short sword a +0 robe (42, 25, D:12) a +1 flail a +0 robe a +5 war axe a +0 robe (42, 45, D:12) a cursed +0 mace a +2 robe of magic resistance (44, 14, D:12) a +1 dagger of draining a +0 robe (45, 13, D:12) a +0 dagger a +0 leather armour a +0 whip (45, 14, D:12) a +2 dire flail of protection a +0 plate armour a +0 trident a +0 ring mail (53, 45, D:12) a +0 robe (54, 33, D:12) a +0 robe a +0 dagger a +0 robe (54, 34, D:12) a +0 spear a +0 robe (55, 33, D:12) a cursed +5 falchion a +0 robe a cursed +0 scimitar a +0 ring mail a +0 flail a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +0 ring mail (2, -15, D:13) a cursed -2 trident (3, -11, D:13) 19 arrows (3, -5, D:13) 19 stones (5, -4, D:13) 20 sling bullets (30, -20, D:13) 15 sling bullets