Kazma Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 9, D:1) a +0 club (9, -5, D:1) a +0 leather armour (10, 24, D:1) a +0 scale mail a +0 ring mail (14, -25, D:1) a +0 hand axe (14, 11, D:1) a +0 dagger (16, 25, D:1) a +0 scale mail (22, -11, D:1) a +0 robe (29, 6, D:1) a +0 leather armour a +0 short sword a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 24, D:2) a +0 dagger (4, -20, D:2) a +0 leather armour (12, 12, D:2) a +0 short sword (13, 17, D:2) a +0 club (20, 31, D:2) a +0 whip a +0 club (31, -4, D:2) a +0 hand axe (47, -9, D:2) a +0 ring mail Level 3 of the Dungeon (2, 3, D:3) a +0 short sword (9, 3, D:3) a +0 short sword (9, 7, D:3) a +0 club (21, 13, D:3) a +0 club (25, 6, D:3) a +0 hand axe (26, 5, D:3) a +0 club (27, -4, D:3) a +0 short sword (29, 7, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Vatarphai's Armour Emporium a +0 chain mail (49 gold) a +1 pair of gloves of stealth (181 gold) a +0 plate armour (253 gold) the +1 ring mail of Kaat {MP+9 Str+8} (568 gold) Str: It affects your strength (+8). MP: It affects your magic capacity (+9). a +0 pair of gloves (49 gold) a +0 pair of boots (49 gold) a +0 plate armour (253 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 scale mail (44 gold) (0, 0, D:4) a +0 leather armour (3, -21, D:4) a +0 short sword (27, -5, D:4) a +0 spear (33, 8, D:4) a +0 dagger a +0 flail a +0 chain mail (38, -14, D:4) a +0 quarterstaff (39, 17, D:4) a +0 flail (40, 2, D:4) a +0 dagger (44, -27, D:4) a +0 war axe (50, -3, D:4) a +0 leather armour Level 5 of the Dungeon (15, -4, D:5) a +0 war axe (15, 13, D:5) a +0 dagger a +0 robe (19, 21, D:5) a +0 great mace a +0 scale mail a +0 short sword (21, 2, D:5) a +0 robe (28, 3, D:5) a +0 halberd (36, 5, D:5) a +0 spear (39, -6, D:5) a +0 whip (39, 0, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 broad axe (4, -3, D:6) a +0 whip (8, 1, D:6) a +0 flail (9, 29, D:6) a +0 cloak (10, 29, D:6) a wand of charming (5) (17, 9, D:6) a +0 rapier (18, 24, D:6) a +0 flail a +0 robe (20, 24, D:6) a +0 robe (21, 24, D:6) a +0 rapier (25, 25, D:6) a +0 robe (26, 25, D:6) a +0 flail a +0 robe a +0 great sword a +0 robe (34, 16, D:6) a +0 falchion (45, 35, D:6) a +0 great sword (60, 5, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a staff of death (1, -3, D:7) a +0 chain mail (3, 32, D:7) a +0 shortbow (7, -6, D:7) a +0 leather armour (21, 28, D:7) a +0 giant club (33, 27, D:7) a +0 robe (36, -5, D:7) a +0 giant spiked club (40, 17, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) a +0 mace (2, -12, D:8) a +0 short sword (2, -4, D:8) a +0 dagger a +0 robe (4, -2, D:8) a +0 dagger (11, 1, D:8) a +0 plate armour (13, -1, D:8) a +0 shortbow (14, -24, D:8) +0 steam dragon scales (31, 12, D:8) a +0 robe (42, -29, D:8) a +0 mace a +0 leather armour a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (43, -28, D:8) a +0 hand axe a +0 leather armour (44, 1, D:8) a +0 hand axe a +0 dagger a +0 hand axe a +0 club a +0 leather armour (45, 2, D:8) a +0 hand axe (54, -20, D:8) a +0 hand axe a +0 chain mail (55, -20, D:8) a +0 short sword a +0 leather armour a +0 whip a +0 scale mail (56, -25, D:8) a +0 club a +0 leather armour (57, -27, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Tukhig's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of fear (52 gold) a scroll of poison (52 gold) a scroll of noise (13 gold) a scroll of poison (52 gold) a scroll of blinking (97 gold) a scroll of amnesia (52 gold) a scroll of blinking (97 gold) a scroll of acquirement (676 gold) a scroll of silence (123 gold) a scroll of identify (26 gold) [Shop] Fammu's Magic Scroll Shoppe a scroll of magic mapping (97 gold) a scroll of teleportation (39 gold) a scroll of fog (52 gold) a scroll of magic mapping (97 gold) a scroll of teleportation (39 gold) 3 scrolls of teleportation (117 gold) a scroll of torment (123 gold) [Shop] Abuadek's Magic Scroll Emporium a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of poison (40 gold) a scroll of enchant weapon (75 gold) a scroll of teleportation (30 gold) a scroll of fog (40 gold) a scroll of identify (20 gold) a scroll of silence (95 gold) a scroll of summoning (95 gold) [Shop] Muesofum's Distillery a potion of mutation (112 gold) a potion of curing (42 gold) 2 potions of lignification (84 gold) a potion of cancellation (112 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) (0, 0, D:9) a +0 flail a +0 robe (1, -1, D:9) a +0 short sword a +0 robe (3, -3, D:9) a +0 scimitar a +0 robe (3, 7, D:9) a +0 broad axe (32, 29, D:9) a +0 flail (34, 25, D:9) a +0 dagger a +0 robe (38, 24, D:9) a +0 shortbow (39, 26, D:9) a +0 robe (39, 37, D:9) a +0 mace (45, -2, D:9) a +0 ring mail Level 10 of the Dungeon (8, 12, D:10) a +0 sling (32, 7, D:10) a +0 shortbow (42, -41, D:10) a +0 short sword (48, -28, D:10) a +0 club (48, -2, D:10) a +0 troll leather armour +0 steam dragon scales a +0 ring mail a +0 chain mail a +0 buckler the +11 long sword "Dozit" {spect, rCorr Str-3 Dex+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-3). Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. a +2 long sword of electrocution a +4 dagger a +0 trident of flaming a +0 sling a +0 flail a +0 flail (49, -3, D:10) a +0 troll leather armour (53, -20, D:10) a +0 war axe the Ecumenical Temple Level 1 of the Lair of Beasts (1, -40, Lair:1) a +0 ring mail (27, -38, Lair:1) 2 potions of degeneration (42, -29, Lair:1) a +0 ring mail (65, -1, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a box of beasts (20, 27, Lair:2) a +2 vorpal trident (37, 37, Lair:2) a potion of degeneration (45, 12, Lair:2) a +0 halberd a +0 robe (46, 12, Lair:2) a +0 scimitar a +0 hand axe a +0 flail a +0 robe (47, 12, Lair:2) a +0 scimitar (47, 13, Lair:2) a +0 falchion of electrocution 101 stones a +1 mace of protection (52, 11, Lair:2) a +0 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) a phantom mirror (5, -6, Lair:3) a staff of cold a staff of earth a scarf of shadows a phantom mirror (8, -3, Lair:3) a +0 flail (26, 30, Lair:3) a +0 ring mail (35, -15, Lair:3) the +0 chain mail "Hero's Friend" {rElec} rElec: It insulates you from electricity. Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 great sword (4, -17, Lair:4) a death yak corpse (6, -17, Lair:4) a +0 flail a death yak corpse (18, -2, Lair:4) the +3 rapier of the Flying Gods {speed, rN++ rCorr Dex+6} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+6). rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (30, 19, Lair:4) a water moccasin corpse (skeletalised by now) (39, 9, Lair:4) a +0 scale mail a +0 helmet (45, -16, Lair:4) a cane toad corpse