Kejsarherre Level 1 of the Dungeon (-15, 2, D:1) a +0,+0 club (2, 6, D:1) 26 stones (-38, 19, D:1) 23 sling bullets (-29, 23, D:1) a +1 leather armour (-34, 25, D:1) a +0,+0 club (-25, 25, D:1) a +0,+0 club (-22, 29, D:1) a +0,+0 club (-35, 34, D:1) a +0 robe (-22, 41, D:1) 12 steel sling bullets Level 2 of the Dungeon (-9, 3, D:2) a bat skeleton (-52, 7, D:2) a dart (-24, 7, D:2) 16 arrows (-50, 8, D:2) a dart (-45, 10, D:2) 3 darts a kobold corpse (-53, 11, D:2) a +2,+2 dagger a goblin corpse (skeletalised by now) (-49, 13, D:2) a rotting bat corpse (-39, 13, D:2) a +0 leather armour (5, 21, D:2) 24 arrows (-36, 26, D:2) a +0,+0 whip (-25, 29, D:2) 7 stones (-10, 30, D:2) 19 arrows (-13, 31, D:2) 11 bolts of penetration (-51, 37, D:2) a +0,+0 dagger (-2, 45, D:2) a +2,+2 dagger of protection (1, 45, D:2) 23 stones (2, 45, D:2) 20 arrows (5, 46, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0,+0 club (7, 0, D:3) a scroll of enchant weapon I (11, 2, D:3) 7 gold pieces (4, 3, D:3) a rat corpse (5, 3, D:3) an uncursed ring of positive energy (-9, 5, D:3) a +0 leather armour (6, 5, D:3) a +0,+0 sling