Kejsarherre Level 1 of the Dungeon (0, 0, D:1) 22 bolts (-6, 10, D:1) 22 darts (-10, 17, D:1) a +0,+0 club (1, 20, D:1) a +0 robe (11, 24, D:1) a potion of heal wounds (11, 28, D:1) a potion of agility Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (14, 1, D:2) 20 stones (25, 2, D:2) a +2,+1 mace (0, 4, D:2) 19 darts (35, 7, D:2) a +0,+0 club (11, 9, D:2) 30 stones (28, 9, D:2) 14 arrows of flame (24, 13, D:2) 2 stones (30, 15, D:2) a +0,+0 club (unseen) (-4, 18, D:2) a +0,+0 club a hobgoblin corpse (rotten by now) (14, 18, D:2) a rat skeleton (-2, 19, D:2) a hobgoblin corpse (rotten by now) (13, 19, D:2) a giant newt corpse (skeletalised by now) a quokka corpse (skeletalised by now) (-14, 24, D:2) a rat corpse (rotten by now) (-20, 27, D:2) a giant cockroach corpse (-13, 29, D:2) a potion of invisibility (-2, 37, D:2) 20 poisoned needles (15, 37, D:2) a +0 ring mail (25, 37, D:2) an adder corpse (skeletalised by now) (27, 37, D:2) a quokka corpse (skeletalised by now) (2, 39, D:2) a cursed -3,-2 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 9 gold pieces (1, 9, D:3) a +0,+1 mace of protection