Kejsarherre Level 1 of the Dungeon (0, 0, D:1) 10 poisoned needles (15, 0, D:1) a +0,+0 club a hobgoblin corpse (skeletalised by now) (37, 7, D:1) a +0,+0 club (-5, 8, D:1) a +0,+0 club (unseen) (27, 8, D:1) a +0,+0 club a goblin corpse (skeletalised by now) (24, 9, D:1) a +0,+0 sling (-6, 17, D:1) a +0,+0 dagger (35, 21, D:1) a +0,+0 club (26, 28, D:1) a +0 chain mail (7, 43, D:1) a dart a +0 robe (9, 44, D:1) a bat corpse (skeletalised by now) (9, 45, D:1) a kobold corpse (skeletalised by now) (25, 51, D:1) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (-14, 7, D:2) a scroll of enchant armour (-1, 14, D:2) a dart (-2, 15, D:2) a dart (-2, 18, D:2) 2 darts (-21, 20, D:2) a +0 robe (-23, 22, D:2) a +2,+0 dagger (-3, 25, D:2) a rotting jackal corpse a +0,+0 club a rotting hobgoblin corpse (3, 28, D:2) 4 poisoned darts (2, 33, D:2) a +0,+0 club (7, 35, D:2) a giant mite corpse (rotten by now)