Kejsarherre Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 15, D:1) a +0 dagger (12, -2, D:1) a +0 short sword (19, 16, D:1) a +0 whip (22, 2, D:1) a +0 chain mail (31, 9, D:1) a +0 whip a +0 club (44, 10, D:1) a +0 dagger a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (unseen) (1, 28, D:2) a +0 short sword (5, 23, D:2) a cursed -2 club (unseen) (6, -3, D:2) a +0 dagger (21, 23, D:2) a -4 ring of dexterity (28, 26, D:2) a +0 hand axe a +0 chain mail (37, -5, D:2) 24 sling bullets (38, 23, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 3, D:3) a +0 dagger (8, -15, D:3) a +0 club a +0 ring mail (8, -4, D:3) a +0 dagger (12, -11, D:3) a +0 trident a +0 trident a +0 leather armour (14, -16, D:3) a +0 whip (15, -26, D:3) a +0 short sword a +0 leather armour (16, -25, D:3) a +0 leather armour a +0 dagger a +0 robe (16, -22, D:3) a +0 ring mail (37, -15, D:3) a +0 leather armour (39, -38, D:3) a +0 leather armour of fire resistance (42, -21, D:3) a +0 spear (48, -17, D:3) a +0 dagger (49, -38, D:3) a +0 short sword (51, -19, D:3) a +1 spear of piercing (52, 2, D:3) 16 sling bullets (54, -3, D:3) a +0 dagger a +0 mace a +0 ring mail (54, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (1, -36, D:4) a +0 mace (2, -28, D:4) a +0 quarterstaff (14, -38, D:4) 15 sling bullets (24, -40, D:4) a +0 dire flail Level 5 of the Dungeon [Shop] Jaluelugyts's Book Emporium a book of Minor Magic (240 gold) a Young Poisoner's Handbook (480 gold) a book of Geomancy (420 gold) a book of Misfortune (240 gold) a book of Flames (420 gold) the Papyrus of Malediction (690 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Cause Fear Hexes 4 the Compendium of the Rocks (799 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Statue Form Transmutation/Earth 6 a book of Maledictions (300 gold) a book of Summonings (840 gold) a book of Transfigurations (660 gold) Sif Muna's Collected Works on Ghastly Transmigration (1020 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Spider Form Transmutation/Poison 3 c - Bolt of Draining Conjuration/Necromancy 5 d - Dispel Undead Necromancy 5 a book of Flames (420 gold) a book of Air (420 gold) [Shop] Ugeneal's Book Shop a book of Maledictions (250 gold) a book of Callings (300 gold) a book of Transfigurations (550 gold) a manual of Dodging (1104 gold) a book of Battle (400 gold) a book of the Sky (650 gold) a book of Geomancy (350 gold) [Shop] Iruifiamo's Gadget Emporium a fan of gales (520 gold) a wand of iceblast (7) (143 gold) a wand of iceblast (11) (195 gold) a sack of spiders (260 gold) a lamp of fire (520 gold) a wand of random effects (26) (182 gold) a fan of gales (520 gold) a phial of floods (520 gold) a fan of gales (520 gold) [Shop] Tiraoma's Antique Armour Shoppe a +0 pair of gloves (99 gold) a +0 ring mail (88 gold) a +0 pair of boots (99 gold) a +0 robe (15 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) a +0 plate armour (506 gold) a +0 scale mail (88 gold) a +0 scale mail (88 gold) a +0 leather armour (44 gold) (0, 0, D:5) a +0 glaive (11, 20, D:5) 14 poisoned needles (18, 20, D:5) a +0 pair of gloves (21, 23, D:5) a +0 chain mail (37, -4, D:5) a +0 giant club (41, 13, D:5) 12 sling bullets (45, 16, D:5) a +0 robe (64, 1, D:5) 15 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (11, -24, D:6) a +0 dagger (17, 11, D:6) a +0 ring mail (22, 0, D:6) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (25, -23, D:6) a +0 whip (30, 14, D:6) a +0 giant spiked club (31, -16, D:6) a cursed -1 ring mail (31, 20, D:6) 85 arrows (36, 0, D:6) a +0 ring mail a scroll of random uselessness a potion of degeneration (45, -6, D:6) the +4 mace of Otaowk {elec, *Rage rC++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from cold. It may make you go berserk in combat. (45, -5, D:6) 26 sling bullets (46, 19, D:6) a +0 scale mail (47, 17, D:6) a +0 hunting sling (50, 9, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a cursed +0 falchion a +0 robe (1, 3, D:7) a +4 hand axe a +0 robe a +0 scimitar a +0 robe (7, 7, D:7) a cursed +0 pair of gloves (9, 18, D:7) a sling bullet (10, 41, D:7) a +0 short sword (11, 25, D:7) a +0 chain mail (14, 48, D:7) 24 poisoned needles (19, 18, D:7) a +0 ring mail a +0 hunting sling 16 sling bullets a +0 quarterstaff (20, 14, D:7) a potion of agility (26, 23, D:7) 20 sling bullets (28, 31, D:7) a +0 hunting sling (37, 33, D:7) a +0 short sword a +0 ring mail (39, 33, D:7) a +0 scale mail (40, 32, D:7) a +0 hand axe (40, 33, D:7) a +0 short sword a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) the +5 halberd of Wahaott {flame, *Noise rC+ Str+2 Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your dexterity (+6). It protects you from cold. It may make noises in combat. (5, -7, D:8) a +0 spear a +0 longbow a +0 scale mail a +0 dagger a +0 robe (6, -13, D:8) 7 tomahawks (6, -7, D:8) a cursed +0 whip (7, -7, D:8) a +0 spear (25, -7, D:8) a +0 scimitar of flaming a cursed +0 robe (26, -13, D:8) a +0 whip a +0 ring mail (26, -12, D:8) a +0 dagger a cursed +0 leather armour a +0 dagger a +0 robe (27, -8, D:8) a +0 dagger a +0 robe (34, 16, D:8) a +0 scale mail (39, 0, D:8) a +1 pair of gloves of strength (53, -16, D:8) a +0 shield (53, -3, D:8) a +0 trident (53, 2, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (2, -20, D:9) a +0 short sword (5, -21, D:9) a +0 club a +0 shortbow 14 arrows (9, -29, D:9) a +0 mace (10, -19, D:9) a +0 dire flail a +0 leather armour (11, -19, D:9) a +1 demon whip of venom a +0 chain mail (11, -18, D:9) a +0 whip (12, -19, D:9) a +0 club (23, 1, D:9) a +0 flail a +1 leather armour of magic resistance (26, 9, D:9) a +0 dagger a +0 robe (44, -24, D:9) a +0 shortbow 23 arrows (45, -2, D:9) a +0 arbalest Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (3, -27, D:10) a +0 club a +0 dagger (3, -26, D:10) a +0 short sword (3, -25, D:10) a +0 short sword a +0 dagger a +0 robe (4, -25, D:10) a +0 club a +0 blowgun 2 poisoned needles (6, -25, D:10) a +0 flail a +0 trident (7, -25, D:10) a cursed -1 morningstar a +0 leather armour (7, 7, D:10) 5 poisoned needles (11, -25, D:10) a poisoned needle (12, -21, D:10) a scroll of noise (25, -13, D:10) a +0 giant club (26, -14, D:10) a +0 short sword (32, -1, D:10) 3 arrows (37, -17, D:10) a +0 dagger (37, 2, D:10) 10 bolts (38, -18, D:10) a +0 club a +0 club (39, -18, D:10) a +0 dagger a +0 hunting sling (40, -18, D:10) a scroll of noise a +0 dagger a +2 robe of positive energy (43, 31, D:10) a +1 dagger of chaos a +0 robe (71, 23, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a potion of degeneration (0, 1, D:11) 2 potions of degeneration (0, 2, D:11) a potion of degeneration (7, 2, D:11) a +0 club (8, -30, D:11) 3 large rocks (9, -32, D:11) a large rock (10, -3, D:11) a +0 flail a +0 leather armour (10, -2, D:11) a +0 club a potion of degeneration (11, -31, D:11) a large rock (11, -4, D:11) a +0 club a potion of degeneration (11, -3, D:11) a +0 flail a +0 chain mail (11, -2, D:11) a +0 short sword (17, -4, D:11) a +0 flail (21, -13, D:11) a +0 quarterstaff (21, -1, D:11) a potion of degeneration (22, -1, D:11) a +0 war axe a +1 leather armour of poison resistance a potion of degeneration (24, -48, D:11) a +0 ring mail a +0 club (24, -2, D:11) a +1 mace of protection a +0 ring mail a +0 leather armour a potion of degeneration (25, -48, D:11) a +0 robe a +0 dagger (25, -47, D:11) a cursed -1 leather armour a +0 mace a +0 falchion a +0 ring mail (26, -2, D:11) a +0 glaive a +0 plate armour (26, -1, D:11) a +2 morningstar of freezing (27, -2, D:11) a +0 dagger a +0 robe a +0 club 2 potions of degeneration (27, -1, D:11) a +0 flail a +0 falchion a +0 leather armour a +0 flail a +0 chain mail (32, -19, D:11) 21 arrows (38, -37, D:11) the +2 leather armour "Fele" {Int+2} It affects your intelligence (+2). an uncursed ring of magical power an uncursed amulet of the gourmand an uncursed amulet of magic regeneration an uncursed ring of magical power 241 stones a +0 hunting sling (40, -32, D:11) a +3 flail a +0 robe (42, -47, D:11) a +0 giant club a +0 giant club (42, -29, D:11) a +0 robe a cursed +4 spear (42, -18, D:11) a +0 leather armour (unseen) (43, -28, D:11) a +0 robe a cursed +3 flail of freezing (43, -25, D:11) a +0 robe a +0 dagger (43, -23, D:11) a +0 plate armour a +3 vampiric war axe (44, -17, D:11) a +0 chain mail a +0 hand axe (45, -23, D:11) 15 stones (55, -34, D:11) a +0 shortbow 10 arrows (57, -34, D:11) an arrow Level 12 of the Dungeon (0, 0, D:12) a tomahawk (2, 2, D:12) a +0 scale mail a +0 short sword (3, 1, D:12) a +0 club (4, 2, D:12) a +0 short sword (5, 2, D:12) a +0 hand axe (6, 2, D:12) a tomahawk (7, 3, D:12) a tomahawk (8, 3, D:12) a tomahawk (15, 1, D:12) a +0 leather armour a +2 vampiric dagger (19, -1, D:12) 7 tomahawks (19, 2, D:12) a +0 giant club (23, -16, D:12) 12 sling bullets (27, 15, D:12) a +0 robe (38, -1, D:12) a +0 plate armour a +0 war axe (39, 0, D:12) a +0 mace a +0 leather armour (39, 1, D:12) a +0 dagger a +0 robe (42, 0, D:12) a +0 club (43, 0, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a +0 war axe (1, 0, D:13) a +0 dagger a +0 robe a +0 dagger a +0 scale mail a +0 hand axe (5, 24, D:13) a cursed +0 giant spiked club (6, 17, D:13) a +0 chain mail (10, 4, D:13) a +0 war axe (10, 5, D:13) the +6 quarterstaff "Kamear" {distort, rF+ rN+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from fire. It protects you from negative energy. (10, 17, D:13) a +0 giant club a +0 giant club (10, 30, D:13) a cursed +3 spear a +0 robe (11, 27, D:13) a cursed +0 great sword a +0 scale mail (13, -17, D:13) a +0 hunting sling (13, 2, D:13) a +0 mace (13, 30, D:13) a +0 short sword a +0 robe (13, 32, D:13) a +0 halberd a +0 robe (19, -11, D:13) a wand of random effects (56) a +4 ring of protection a +0 chain mail (19, -4, D:13) 2 tomahawks (20, 17, D:13) a +0 whip (21, 2, D:13) a +0 war axe (28, 29, D:13) a +0 robe (30, -2, D:13) 24 stones a +0 chain mail a potion of degeneration (31, 14, D:13) a +0 robe (32, -2, D:13) a stone (32, 18, D:13) a cursed +3 scimitar a +0 robe (33, -1, D:13) a stone (35, -1, D:13) a +0 battleaxe (36, -1, D:13) 3 stones (54, -14, D:13) a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) a +0 broad axe of chopping (0, 1, D:14) a cursed +0 whip (1, -1, D:14) a book of the Tempests (2, -1, D:14) a +0 fustibalus (2, 1, D:14) a +0 short sword (3, -13, D:14) a +0 ring mail (4, -15, D:14) a +0 plate armour a +0 great sword a +0 chain mail a +0 hand axe (5, -32, D:14) a +0 plate armour a +3 dire flail of protection (5, 4, D:14) a +0 dagger a +0 robe (15, -49, D:14) a +0 dagger (16, -20, D:14) a +0 hunting sling (20, -16, D:14) a +0 robe (23, -32, D:14) a cursed amulet of rage (29, -5, D:14) 2 scrolls of brand weapon (31, -7, D:14) 20 arrows (40, -30, D:14) a box of beasts (42, -32, D:14) an arrow (42, -2, D:14) a +0 giant club a +0 giant club (43, -3, D:14) 16 arrows a +0 shortbow (44, -30, D:14) an arrow (46, -10, D:14) 12 bolts (46, -6, D:14) a bolt (47, -27, D:14) 11 arrows a +0 shortbow (48, -4, D:14) a scroll of holy word (48, -2, D:14) a wand of paralysis (7) (52, -6, D:14) 21 arrows a +0 shortbow a +0 ring mail 23 bolts a +0 great sword a cursed -1 arbalest (53, -25, D:14) a +0 chain mail a +3 war axe Level 15 of the Dungeon (0, 0, D:15) 20 gold pieces (11, 14, D:15) a +0 dagger (13, 14, D:15) a +0 giant club an ogre corpse (14, 11, D:15) a +0 giant club a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 scythe of venom (1, 11, Lair:1) a +0 robe (29, 5, Lair:1) a +0 robe (43, 42, Lair:1) a +0 pair of boots (49, 22, Lair:1) a +0 glaive (53, 17, Lair:1) 20 stones (53, 50, Lair:1) a +0 plate armour (54, 33, Lair:1) 13 stones (55, 17, Lair:1) 15 stones (59, 25, Lair:1) a +0 robe a +0 rapier (62, 1, Lair:1) 17 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (6, -16, Lair:2) a +0 ring mail (6, 15, Lair:2) a +0 hand axe (18, 0, Lair:2) 20 arrows (18, 28, Lair:2) a +0 ring mail (20, 18, Lair:2) a lamp of fire (24, 28, Lair:2) 17 stones (26, -15, Lair:2) a +0 leather armour (26, 3, Lair:2) 24 arrows (44, 31, Lair:2) a +1 pair of boots Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 whip (0, 1, Lair:3) a +0 chain mail (10, 37, Lair:3) a +0 dagger (19, 30, Lair:3) a +0 ring mail (36, 49, Lair:3) a +1 dagger of distortion Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (2, -12, Lair:4) a +0 scale mail (9, -28, Lair:4) a +0 mace a +0 robe a +0 hand axe (10, -28, Lair:4) a cursed -2 flail a +0 robe (20, -25, Lair:4) 11 stones (21, -23, Lair:4) 17 bolts (22, -5, Lair:4) a +0 scale mail (24, -30, Lair:4) 3 tomahawks of returning (31, -22, Lair:4) an uncursed ring of see invisible (40, -20, Lair:4) 16 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 2 arrows (2, 6, Lair:5) a +2 longbow of flaming 19 arrows a cursed +0 centaur barding (18, 21, Lair:5) 18 stones (27, 25, Lair:5) a cursed +0 cloak (42, -9, Lair:5) 20 sling bullets (43, 2, Lair:5) a +2 hat an uncursed ring of see invisible (48, 3, Lair:5) a +0 chain mail (56, 31, Lair:5) 25 bolts (59, 30, Lair:5) a +0 robe (59, 42, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) 10 stones (11, -10, Lair:6) a +0 naga barding (17, -9, Lair:6) 27 bolts (27, 31, Lair:6) 3 sling bullets (31, -24, Lair:6) a +0 chain mail (33, 3, Lair:6) a +0 giant club (35, 4, Lair:6) a box of beasts (36, 1, Lair:6) a +1 falchion of protection (36, 2, Lair:6) 12 stones (36, 3, Lair:6) an uncursed staff of cold (36, 4, Lair:6) an uncursed ring of flight (42, 21, Lair:6) an uncursed amulet of guardian spirit (47, 3, Lair:6) 22 stones (53, 24, Lair:6) 16 stones