Kejsarherre Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (21, 33, D:1) a +0 animal skin (26, 3, D:1) 14 arrows (27, 7, D:1) a +0 club (38, 45, D:1) a +0 club (41, 0, D:1) 11 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club 2 stones a +0 ring mail (2, 0, D:2) a +0 club (3, -1, D:2) a cursed +0 short sword (3, 0, D:2) a stone (7, 0, D:2) a stone (10, -30, D:2) 19 arrows (12, -6, D:2) a cursed +0 dagger (13, -18, D:2) a cursed -1 whip (18, 16, D:2) a +0 leather armour (25, -12, D:2) 7 tomahawks (28, -25, D:2) a cursed +0 leather armour (30, -17, D:2) a -2 ring of strength (30, -16, D:2) a +0 club (30, -13, D:2) a +0 mace (32, -19, D:2) 15 stones (33, 4, D:2) 16 stones (39, 14, D:2) 18 arrows (44, 9, D:2) 27 stones (50, -9, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (9, 10, D:3) a +0 pair of boots (10, 6, D:3) a +0 club a +0 club (10, 7, D:3) a +0 dagger a +0 robe (10, 8, D:3) a +0 flail 3 poisoned tomahawks (11, -1, D:3) a cursed -3 dagger a +0 robe (11, 6, D:3) a +0 club (12, 9, D:3) 18 arrows (13, -5, D:3) 18 poisoned needles (13, -3, D:3) a +0 dagger 3 tomahawks (17, -8, D:3) a +0 whip (17, -7, D:3) a +0 club (20, 9, D:3) a +0 large shield (22, -5, D:3) 5 exploding tomahawks (42, 3, D:3) a +0 helmet (47, 17, D:3) 8 poisoned javelins (59, 24, D:3) a cursed +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 23 sling bullets (0, 11, D:4) 9 poisoned needles (4, 12, D:4) a +0 spear (5, -7, D:4) a +0 giant spiked club (7, 22, D:4) a +0 long sword (10, -15, D:4) 21 arrows (15, -17, D:4) a +0 whip a cursed +0 scale mail (16, -18, D:4) a +2 leather armour of cold resistance (17, -17, D:4) a +0 dagger a +0 robe (19, 1, D:4) a +0 dagger a +0 robe (20, -1, D:4) a +0 trident a +0 chain mail (20, 0, D:4) a +0 dagger a +0 robe (20, 1, D:4) a +0 flail a +0 leather armour (21, 12, D:4) a +0 club (23, -19, D:4) a +0 short sword (23, -7, D:4) 4 large rocks (25, -4, D:4) 19 stones (43, 20, D:4) a +0 leather armour the +3 scale mail of the Wheelwright {-Tele Str-2 Int+9 Dex+6} It affects your strength (-2). It affects your intelligence (+9). It affects your dexterity (+6). It prevents most forms of teleportation. (43, 21, D:4) a +0 flail a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 mace (12, -16, D:5) an uncursed ring of see invisible (19, -9, D:5) a +0 hand axe (19, -2, D:5) 15 stones (20, -43, D:5) a +0 flail (22, -46, D:5) a +0 ring mail (22, -4, D:5) a +0 dagger a +0 ring mail a cursed -1 club a +0 leather armour a cursed -2 dagger a +0 robe (29, -28, D:5) a +0 hand axe a +0 scale mail (29, -21, D:5) 22 stones (31, -27, D:5) a +0 falchion (32, -25, D:5) a +0 robe Level 6 of the Dungeon [Shop] Foomykol's General Store a scroll of noise (12 gold) the +8 rapier "Panai" {pierce, SInv} (686 gold) It inflicts extra damage upon your enemies. It lets you see invisible. a +0 ring mail (48 gold) a ration (60 gold) a +0 helmet of see invisible (138 gold) (0, 0, D:6) 18 stones (1, 9, D:6) a +0 whip (3, 10, D:6) a +0 short sword a +0 club a +0 plate armour (10, 17, D:6) 2 arrows (11, 15, D:6) an arrow (11, 16, D:6) an arrow (12, 15, D:6) an arrow (15, 25, D:6) a +0 giant club (17, 13, D:6) a +0 shortbow 11 arrows (24, 21, D:6) 30 sling bullets (27, -8, D:6) a +0 dire flail (44, 6, D:6) a +0 short sword (59, 30, D:6) 22 arrows Level 7 of the Dungeon (0, 0, D:7) an uncursed ring of magical power a -2 ring of strength (0, 7, D:7) a +0 shortbow 14 arrows (1, 10, D:7) a +0 leather armour (2, 5, D:7) an arrow (5, 1, D:7) 2 arrows (6, 1, D:7) 2 arrows (21, -22, D:7) a +3 whip (27, -4, D:7) a +0 shortbow 20 arrows (30, -21, D:7) a +0 dagger a +0 robe (30, -3, D:7) an arrow (31, -16, D:7) a +0 scale mail (31, -15, D:7) a +0 giant club (32, -20, D:7) a +0 dagger a +0 robe a +0 leather armour (33, -4, D:7) an arrow (42, -21, D:7) a +0 giant club (53, -5, D:7) 2 scrolls of noise 4 potions of degeneration (60, 0, D:7) 11 stones Level 8 of the Dungeon (5, 5, D:8) 22 stones (8, -9, D:8) a +0 whip (13, 29, D:8) a +0 quarterstaff (18, -6, D:8) the +3 spear of the Firefly {pain, Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). (24, 10, D:8) a +0 dagger a +0 robe (24, 13, D:8) a cursed -3 dire flail a +0 giant spiked club a +0 hand crossbow (25, 10, D:8) a +0 falchion a +0 leather armour (25, 12, D:8) a +0 flail a +0 leather armour a +0 hand axe a +0 hand axe a +0 leather armour (28, 7, D:8) a +0 robe (28, 8, D:8) a +0 war axe of freezing (28, 25, D:8) an uncursed ring of loudness (29, 30, D:8) a +0 war axe (30, -2, D:8) a +3 war axe a +0 robe (31, -2, D:8) a cursed +0 battleaxe a cursed +0 robe a cursed +6 flail a +0 robe (39, 29, D:8) 18 bolts (47, -4, D:8) 22 arrows (54, -11, D:8) 19 bolts (54, 9, D:8) a +1 spear a +0 animal skin (55, 9, D:8) 3 javelins of returning (58, -7, D:8) a +1 scimitar of flaming a cursed +0 robe (59, 6, D:8) a +0 glaive Level 9 of the Dungeon (0, 0, D:9) a +0 hunting sling (6, -10, D:9) a +0 war axe (7, 0, D:9) a +2 chain mail of poison resistance (8, -6, D:9) a tomahawk (10, 24, D:9) a +0 spear (12, -10, D:9) a tomahawk (13, -12, D:9) a +0 hand axe a +0 chain mail (13, -11, D:9) a tomahawk (15, -14, D:9) a +0 whip a +0 scale mail (15, -13, D:9) a cursed -2 whip 2 tomahawks (15, 10, D:9) a +0 short sword (16, -17, D:9) 21 sling bullets (19, 16, D:9) 22 sling bullets (24, -4, D:9) a +0 falchion (25, -4, D:9) a +0 robe a +1 dagger of protection (26, -4, D:9) a +0 robe a +0 dagger (29, 25, D:9) a +0 dagger (33, 24, D:9) a +0 giant spiked club a +0 giant spiked club (34, 23, D:9) a +0 war axe (39, 5, D:9) a cursed -1 battleaxe the +9 hand axe "Qyusch" {pain, +Rage rF+ MR+ MP+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you go berserk. the +5 ring mail "Kyriec" {rF++ Str-4 Int+5} It affects your strength (-4). It affects your intelligence (+5). It greatly protects you from fire. (43, 2, D:9) a +0 shield (49, 14, D:9) a +0 ring mail (49, 27, D:9) a +0 short sword (54, 21, D:9) 3 curare-tipped needles Level 10 of the Dungeon (0, 0, D:10) a +0 scimitar a +0 robe (1, 0, D:10) a cursed +4 scimitar of freezing a +0 robe (2, -9, D:10) an uncursed staff of conjuration (2, 3, D:10) a +0 spear a +0 robe (2, 4, D:10) a cursed +0 long sword a +2 robe of cold resistance (3, 4, D:10) a +0 falchion a +0 robe (10, 1, D:10) a +0 spear (15, 18, D:10) a +2 whip of holy wrath (15, 46, D:10) a fan of gales (20, 14, D:10) a scroll of amnesia (35, -7, D:10) a +0 plate armour (38, 1, D:10) a +0 trident (38, 47, D:10) a +0 whip a +0 flail a +0 whip (39, 47, D:10) a +2 battleaxe of electrocution a +0 halberd a +0 robe a +0 whip (40, 25, D:10) a +0 dagger a +0 ring mail (47, 12, D:10) a +0 chain mail a +0 flail (48, 12, D:10) a +0 chain mail a +0 hand axe (48, 32, D:10) an uncursed ring of see invisible (49, 12, D:10) a +0 robe a +1 dagger of speed (51, -9, D:10) a +0 morningstar (51, 14, D:10) 6 poisoned javelins (56, 27, D:10) 16 poisoned needles (57, -10, D:10) a +0 mace a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 robe (2, 38, D:11) 3 arrows (2, 40, D:11) a +0 dagger a +0 robe (3, 38, D:11) a cursed -1 shortbow 25 arrows (3, 39, D:11) an arrow (3, 40, D:11) a +0 shortbow 25 arrows (4, 40, D:11) a +0 hand axe a +0 leather armour (5, 43, D:11) a +0 chain mail (9, 33, D:11) a +0 scale mail (12, 29, D:11) 18 stones (14, 45, D:11) a +0 giant club a +0 giant club (15, -1, D:11) 18 stones (15, 18, D:11) a +0 robe a +0 spear (15, 28, D:11) a +0 trident (16, 17, D:11) a +0 giant club a +0 giant spiked club (16, 18, D:11) a +0 robe a +0 battleaxe a cursed +0 morningstar a +0 robe (16, 35, D:11) 21 stones (18, 47, D:11) a +0 ring mail (30, 12, D:11) a +0 leather armour (31, -3, D:11) a fan of gales (31, 25, D:11) a scroll of immolation (36, -1, D:11) a stone (38, 0, D:11) a stone (40, 0, D:11) a stone a +0 short sword (40, 1, D:11) a +0 dagger (41, -1, D:11) 18 poisoned needles a +0 blowgun 8 stones (41, 0, D:11) a +0 short sword (41, 1, D:11) a +0 club (42, 5, D:11) a +0 great mace a +0 ring mail (42, 30, D:11) a +0 dagger (44, 27, D:11) a stone (44, 29, D:11) a +0 whip (45, 26, D:11) 2 stones (45, 27, D:11) 23 stones a +0 dagger (45, 37, D:11) a bolt a +2 scimitar of flaming (46, 23, D:11) a stone (46, 24, D:11) 2 stones (46, 25, D:11) a stone (46, 26, D:11) a stone (46, 37, D:11) a +0 arbalest 15 bolts (47, 37, D:11) a bolt (50, 37, D:11) a +0 buckler (51, 37, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) an uncursed ring of ice (0, 34, D:12) 14 stones (3, -2, D:12) a +0 whip (7, 30, D:12) 28 arrows (17, 43, D:12) a +0 plate armour (23, 46, D:12) 8 arrows a +0 shortbow (26, 46, D:12) an arrow (29, 46, D:12) an arrow (30, 7, D:12) 22 bolts (34, 34, D:12) a +1 troll leather armour {Snorg} (36, 30, D:12) an uncursed amulet of magic regeneration (37, 22, D:12) a +0 pair of boots (39, 30, D:12) a +0 leather armour (40, 19, D:12) a +1 robe of resistance (45, 49, D:12) a +0 chain mail a +0 war axe (46, 48, D:12) a +0 leather armour a +0 robe a +0 dagger of holy wrath a +0 scale mail a +0 dagger (54, 52, D:12) the ring of the Wild Haggis {Wiz Dex+4} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+4). an uncursed ring of ice Level 13 of the Dungeon (0, 0, D:13) a +0 dagger (4, 0, D:13) a scroll of immolation (11, -9, D:13) a +0 robe (13, 8, D:13) a +0 shortbow 20 arrows (14, 9, D:13) an arrow (14, 10, D:13) a cursed -2 morningstar a +0 ring mail (15, 12, D:13) 16 arrows a +0 longbow (16, 30, D:13) a +0 longbow 7 arrows (17, -6, D:13) 17 arrows (17, 17, D:13) a +2 dagger of venom (18, 29, D:13) 2 arrows (21, 5, D:13) 2 needles of paralysis (21, 13, D:13) an arrow (21, 24, D:13) a +0 club (21, 28, D:13) a +0 halberd (21, 29, D:13) an arrow (21, 31, D:13) 15 poisoned needles (22, 9, D:13) 2 arrows (22, 10, D:13) an arrow (22, 15, D:13) a +0 robe a +0 ring mail a +0 dagger a +0 dire flail (22, 27, D:13) an arrow (23, 8, D:13) a tomahawk (23, 9, D:13) a stone (23, 13, D:13) a +0 robe a +0 dagger (23, 15, D:13) 28 stones a +0 flail a +0 club (23, 28, D:13) an arrow (23, 29, D:13) 2 arrows (25, 26, D:13) a +1 battleaxe of freezing (28, 24, D:13) a +0 battleaxe 11 stones a +0 leather armour (30, 22, D:13) a stone (31, 20, D:13) a +0 broad axe a +0 shortbow 17 arrows 2 stones (32, 24, D:13) a +1 great sword a +0 leather armour a +0 short sword a +0 shortbow a +0 chain mail (33, 10, D:13) a +2 war axe a +0 arbalest 13 stones a +0 leather armour (33, 24, D:13) a +1 dagger of venom a +0 robe a cursed -2 flail a +0 leather armour a +0 dagger a +0 ring mail (34, 24, D:13) a +2 dagger of draining a +0 leather armour (35, 10, D:13) a stone (35, 24, D:13) a stone (37, 10, D:13) a stone (39, 14, D:13) an uncursed staff of power (40, -6, D:13) a +0 dagger (41, -6, D:13) a +0 robe a +0 dagger a +0 robe a +0 dagger (43, 13, D:13) a +0 buckler (48, 20, D:13) a +0 buckler (50, 22, D:13) 17 sling bullets Level 14 of the Dungeon (0, 0, D:14) 23 arrows a +0 shortbow (0, 24, D:14) a +0 quarterstaff (2, 38, D:14) 31 stones (3, 0, D:14) 20 arrows a +0 shortbow (4, -1, D:14) 5 arrows a +0 shortbow (4, 0, D:14) a +0 shortbow 47 arrows a +0 shortbow (4, 1, D:14) 2 arrows (4, 4, D:14) an arrow (4, 6, D:14) 7 arrows (5, 35, D:14) 25 stones (7, 15, D:14) a +0 giant club a +0 giant club (7, 31, D:14) 2 arrows (7, 32, D:14) an arrow (7, 34, D:14) 24 arrows a +0 shortbow (13, 24, D:14) a +0 war axe (15, -12, D:14) 14 stones (17, 5, D:14) a stone (19, 3, D:14) a stone a cursed +0 dagger a +0 dagger (20, 1, D:14) 2 stones (21, 22, D:14) the +0 chain mail of the Hart {rElec rPois Int+3} It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. a +0 plate armour (31, 7, D:14) a +0 scale mail a +0 whip a +0 chain mail a +0 glaive of holy wrath (32, 18, D:14) a +0 flail (32, 27, D:14) 2 large rocks (33, 26, D:14) a +0 dagger (33, 27, D:14) a large rock (33, 28, D:14) a large rock (36, 27, D:14) 2 large rocks (41, 23, D:14) a +0 leather armour (43, 27, D:14) a +0 mace (44, 12, D:14) a +1 long sword of slicing a cursed +0 scale mail (54, 1, D:14) a +0 dire flail a +0 chain mail (55, 1, D:14) a +0 giant club a +0 giant club (59, 0, D:14) an uncursed staff of power (59, 1, D:14) a +0 hunting sling (62, -4, D:14) 10 bolts (62, 9, D:14) 18 stones Level 15 of the Dungeon (0, 0, D:15) a cursed -2 club (4, -22, D:15) a +0 troll leather armour (6, 4, D:15) 24 stones (9, 28, D:15) a +0 longbow 37 arrows (9, 30, D:15) an arrow (14, 30, D:15) 16 stones (24, 20, D:15) a +4 trident a cursed -1 robe (25, 8, D:15) a +0 long sword a cursed +0 scale mail (41, 21, D:15) 3 arrows (44, 22, D:15) 6 arrows (44, 23, D:15) a +0 giant spiked club a +0 shortbow 25 arrows a +0 giant club a +0 shortbow (44, 25, D:15) 18 arrows a +0 shortbow (44, 29, D:15) an arrow (44, 32, D:15) an arrow (46, 20, D:15) 5 arrows a +0 shortbow (47, 7, D:15) a +0 robe (48, -14, D:15) a +0 scimitar of flaming (51, 0, D:15) a +0 dagger (52, -12, D:15) a +0 giant club a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of noise (5, -17, Lair:1) a +0 chain mail (9, -10, Lair:1) a +0 short sword (unseen) (10, -46, Lair:1) a +0 dagger (13, -4, Lair:1) 16 stones (19, -38, Lair:1) the +5 scale mail of Vehumet's Approval {*Contam rElec rPois rN++} It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It causes magical contamination when unequipped. (33, -43, Lair:1) a +0 ring mail (35, -7, Lair:1) a +0 quarterstaff (50, -32, Lair:1) a +0 halberd (51, -36, Lair:1) 21 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (0, 26, Lair:2) an uncursed staff of poison (0, 27, Lair:2) a scroll of remove curse (0, 28, Lair:2) the cursed +1 scimitar of the Sun {freeze, *Rage rElec Dex+3 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It insulates you from electricity. It may make you go berserk in combat. It makes you more stealthy. It has a curse placed upon it. (0, 29, Lair:2) 25 stones (1, 26, Lair:2) 20 gold pieces (1, 29, Lair:2) a scroll of amnesia (2, 26, Lair:2) a book of Changes (2, 27, Lair:2) a +0 chain mail (2, 28, Lair:2) 11 gold pieces (2, 29, Lair:2) a ration (5, 14, Lair:2) a +3 hand axe of freezing (9, -12, Lair:2) a +0 dagger (10, -4, Lair:2) a +0 leather armour (11, 16, Lair:2) 25 stones (12, -5, Lair:2) a box of beasts (21, -11, Lair:2) a +2 buckler of protection (22, 23, Lair:2) a jumping spider corpse (33, 25, Lair:2) a +0 long sword (36, 22, Lair:2) a scroll of random uselessness (42, 15, Lair:2) 12 poisoned needles (46, -11, Lair:2) 2 stones Level 3 of the Lair of Beasts (3, -7, Lair:3) a +0 chain mail (7, 0, Lair:3) a +0 leather armour (13, -10, Lair:3) a +0 leather armour (16, -37, Lair:3) 20 stones (18, -34, Lair:3) an uncursed staff of poison (20, 10, Lair:3) a +0 robe (22, 7, Lair:3) a +0 lajatang (29, -5, Lair:3) 18 sling bullets (30, -37, Lair:3) 20 stones (31, 3, Lair:3) a +0 hunting sling (32, 1, Lair:3) a +0 great sword (33, 1, Lair:3) a wand of iceblast (8) (35, -12, Lair:3) a +0 robe (42, -21, Lair:3) 17 poisoned needles (44, -7, Lair:3) a +0 club (52, -35, Lair:3) a scroll of vulnerability (52, -5, Lair:3) 19 poisoned needles (54, -19, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 pair of boots (1, -2, Lair:4) a +1 vampiric battleaxe (4, -7, Lair:4) a +0 leather armour (5, -29, Lair:4) 7 curare-tipped needles (9, -25, Lair:4) 26 bolts (16, 4, Lair:4) a +0 shortbow (24, 27, Lair:4) 11 stones (25, -12, Lair:4) a scroll of amnesia (41, 6, Lair:4) 23 stones (51, -29, Lair:4) 12 stones (59, 20, Lair:4) a cursed amulet of inaccuracy Level 5 of the Lair of Beasts (0, 0, Lair:5) 19 stones (2, -2, Lair:5) a +3 ring of evasion (16, -29, Lair:5) 10 stones (17, -31, Lair:5) a scroll of vulnerability (18, -7, Lair:5) a +0 robe (21, 16, Lair:5) a scroll of vulnerability (22, -10, Lair:5) 17 sling bullets (24, -23, Lair:5) the cursed +0 leather armour "Kuuw" {MR+ Int+5 SInv} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (26, -2, Lair:5) a +0 club (26, 4, Lair:5) a +0 hand axe (36, -3, Lair:5) 14 bolts (38, -16, Lair:5) a +0 whip (42, 6, Lair:5) a +0 chain mail (50, -9, Lair:5) 23 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 hunting sling (9, 3, Lair:6) 20 stones (10, -13, Lair:6) 4 large rocks (19, -37, Lair:6) an uncursed amulet of faith (23, -51, Lair:6) a cursed +0 robe (23, -45, Lair:6) an uncursed staff of fire (23, -44, Lair:6) 28 arrows (25, 0, Lair:6) 21 sling bullets (31, -31, Lair:6) 10 poisoned needles (35, 3, Lair:6) a +0 centaur barding (42, -36, Lair:6) a scroll of noise (58, -18, Lair:6) a +0 scale mail (60, 9, Lair:6) a +0 chain mail (61, 8, Lair:6) the cursed +0 helmet of the Clam {rF+ Int-4 Dex+6} It affects your intelligence (-4). It affects your dexterity (+6). It protects you from fire. It has a curse placed upon it. (64, -9, Lair:6) 27 arrows Level 1 of the Swamp (0, 0, Swamp:1) a +0 hunting sling Level 2 of the Swamp (0, 0, Swamp:2) 18 gold pieces Level 1 of the Spider Nest (0, 0, Spider:1) a scroll of immolation (1, 6, Spider:1) an inedible chunk of flesh (4, -7, Spider:1) an inedible chunk of flesh (6, 4, Spider:1) 8 javelins (8, -7, Spider:1) an orb spider corpse (8, 7, Spider:1) 14 gold pieces (13, -8, Spider:1) 12 gold pieces (13, 0, Spider:1) a demonic crawler corpse