Kejsarherre Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (1, 0, D:1) a +0 short sword (5, -2, D:1) a +0 mace (7, -10, D:1) a +0 robe (10, -14, D:1) a +0 hunting sling (19, -26, D:1) a +0 dagger (20, -28, D:1) 2 scrolls of identify (21, -25, D:1) a ration (24, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ration (1, -22, D:2) a cursed +0 whip (8, -12, D:2) a +0 club (8, -8, D:2) a stone (9, -13, D:2) a +0 club (11, -12, D:2) a +0 dagger (12, -30, D:2) a +0 chain mail (13, -22, D:2) a ration (14, -24, D:2) a potion of mutation (19, -41, D:2) 2 potions of heal wounds (19, -38, D:2) 20 stones (21, -27, D:2) a ration (28, -9, D:2) a +0 club (unseen) (44, -14, D:2) a cursed +0 centaur barding (49, -14, D:2) a +0 ring mail (52, -16, D:2) a cursed -1 dagger a +0 hunting sling 29 stones (53, -17, D:2) 19 stones (53, -14, D:2) 13 bolts (54, -17, D:2) a scroll of immolation Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -10, D:3) a ration (2, 4, D:3) 35 arrows (6, 4, D:3) a potion of flight (15, -21, D:3) a cursed -2 hand axe (27, -5, D:3) 17 stones (46, -8, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a scroll of noise (7, 0, D:4) a +0 ring mail a +0 hand axe (9, 0, D:4) a cursed +0 scale mail a potion of brilliance a +0 leather armour a +0 flail a +0 club (13, -20, D:4) a ration (16, -14, D:4) a ration (17, -5, D:4) 13 stones (19, -11, D:4) 28 bolts (19, -1, D:4) a ration (22, 15, D:4) 20 stones (36, -11, D:4) 20 stones (36, 29, D:4) a +0 club (37, 1, D:4) 2 stones (37, 2, D:4) 3 stones (38, 2, D:4) a +0 leather armour a +0 club (38, 7, D:4) 4 stones (42, 17, D:4) a +0 leather armour (51, 26, D:4) a +0 dagger (unseen) Level 5 of the Dungeon (0, 0, D:5) 2 tomahawks (2, 24, D:5) a +1 dire flail of protection a +0 chain mail (11, 3, D:5) 2 potions of curing (14, 34, D:5) 17 stones (14, 41, D:5) the +1 trident "Oraruipn" {flame, +Blink rElec Int-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It insulates you from electricity. It lets you blink. (15, 31, D:5) a +0 robe (23, 0, D:5) a +0 spear (31, -2, D:5) 6 stones a +0 halberd (32, 14, D:5) a +0 dagger a +0 robe (33, 13, D:5) 13 poisoned needles (34, 19, D:5) a +0 scale mail (36, 10, D:5) a +0 leather armour a +0 flail (37, 3, D:5) 4 stones (37, 23, D:5) a +0 dagger 2 tomahawks (38, 3, D:5) 2 stones (38, 30, D:5) a tomahawk (41, 0, D:5) a cursed -2 short sword a +0 ring mail (47, 5, D:5) a +0 scale mail a +0 flail (47, 12, D:5) a +0 dagger a +0 robe of fire resistance (48, 11, D:5) a +0 dagger a +0 robe a ration (50, 2, D:5) a +0 shield Level 6 of the Dungeon (0, 0, D:6) a potion of curing (2, 9, D:6) a ration (5, 6, D:6) a +0 cloak (6, 9, D:6) 20 stones (10, -30, D:6) a ration (10, -11, D:6) 19 stones (11, -21, D:6) 25 bolts (13, -24, D:6) 12 stones (15, -23, D:6) a +0 rapier (19, 10, D:6) 5 javelins of returning (23, -27, D:6) 17 arrows (24, -9, D:6) a +0 leather armour (28, 6, D:6) 5 curare-tipped needles (29, -30, D:6) a scroll of noise (30, 3, D:6) 25 arrows (32, 10, D:6) a potion of degeneration (43, 3, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 spear a +0 ring mail (0, 1, D:7) a +0 whip a +0 whip (1, -3, D:7) a +0 club (29, -17, D:7) 2 tomahawks (43, 1, D:7) a ration (46, 13, D:7) a +0 spear (50, 1, D:7) a +0 short sword a +0 leather armour (54, -6, D:7) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (54, -4, D:7) a +0 dagger an orc corpse (skeletalised by now) (59, -2, D:7) 16 sling bullets Level 8 of the Dungeon (0, 0, D:8) 10 gold pieces Level 9 of the Dungeon (0, 0, D:9) a potion of curing