KennyOmg Level 1 of the Dungeon (1, 11, D:1) a +0 whip 5 stones (4, 8, D:1) a cursed -3 dagger a stone (10, 13, D:1) 7 stones (11, 13, D:1) a +0 dagger (15, -5, D:1) 14 stones (18, -5, D:1) 21 arrows (20, 12, D:1) a +0 club (23, 13, D:1) a +0 club (26, -18, D:1) a +0 club (31, -11, D:1) a +0 club (31, 21, D:1) a +0 club (45, 12, D:1) 31 bolts (45, 19, D:1) a +0 hunting sling (51, 27, D:1) a +0 club (55, -8, D:1) a +0 dagger (67, -6, D:1) a +0 leather armour (68, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 17 stones (9, -3, D:2) a +0 ring mail (18, -13, D:2) 26 sling bullets (18, 9, D:2) a +0 mace (22, -12, D:2) a +0 short sword (23, -7, D:2) 14 sling bullets (27, -16, D:2) a +0 hunting sling (33, -3, D:2) a +0 dagger (35, 6, D:2) 24 sling bullets (36, 10, D:2) a +0 short sword (38, 5, D:2) a +0 club (39, 7, D:2) 16 stones Level 3 of the Dungeon (3, -37, D:3) a cursed -2 short sword 2 stones (18, -11, D:3) a scroll of teleportation (19, -32, D:3) 19 stones (19, -15, D:3) a book of the Warp (20, -32, D:3) a +0 dagger (22, -31, D:3) a +0 war axe (24, -29, D:3) a +0 hand axe (24, 6, D:3) 4 curare-tipped darts (25, -8, D:3) a +0 dagger (27, -13, D:3) a +0 club (29, -17, D:3) a +0 club (30, -30, D:3) 20 stones (32, -18, D:3) a +0 club (33, -10, D:3) 10 poisoned darts (37, -18, D:3) 21 stones (41, -27, D:3) a +0 club (47, -16, D:3) a +0 dagger Level 4 of the Dungeon (4, 17, D:4) a +0 hand axe a +0 animal skin (6, 19, D:4) a +0 ring mail a +0 flail (6, 30, D:4) a +0 ring mail (10, 18, D:4) 18 poisoned darts (12, 12, D:4) a +0 leather armour (13, 10, D:4) 8 silver javelins (15, 19, D:4) 12 bolts (22, 18, D:4) 20 arrows (27, 36, D:4) a +0 quarterstaff (28, 30, D:4) 13 sling bullets (30, 17, D:4) 21 arrows a cursed -2 shortbow (35, 20, D:4) a +0 robe (37, 11, D:4) a +0 short sword (37, 12, D:4) a +0 leather armour a cursed -2 flail (40, 13, D:4) a +0 dagger (42, 13, D:4) a +0 hand axe (49, 24, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) 26 stones (15, 17, D:5) a +0 giant club (16, 11, D:5) a +0 quarterstaff (28, 0, D:5) a manual of Poison Magic {!d} (29, 0, D:5) a cursed -1 whip (29, 1, D:5) a +0 giant spiked club a +0 shortbow 16 arrows (29, 2, D:5) a +0 shortbow 13 arrows (29, 20, D:5) a +0 dagger a +0 robe (30, 0, D:5) a +0 spear (30, 1, D:5) a +0 spear (30, 19, D:5) a +0 flail a +0 flail a +0 leather armour (31, 0, D:5) a +0 spear (34, -3, D:5) a +0 mace (43, 16, D:5) a +0 giant club (46, 6, D:5) 21 arrows (54, 4, D:5) 20 stones Level 6 of the Dungeon [Shop] Giet Wokoff's Assorted Antiques a scroll of fog (60 gold) a +0 robe (21 gold) a scroll of identify (60 gold) a wand of digging (7) (660 gold) a potion of curing (90 gold) a scroll of blinking (225 gold) (0, 0, D:6) a +0 club a +0 leather armour a cursed -3 falchion (1, 0, D:6) a +0 mace (1, 2, D:6) a +0 hand axe (5, 0, D:6) a +0 robe a +0 dagger (9, -34, D:6) a +0 war axe (9, -30, D:6) a +0 pair of boots (15, -31, D:6) a +0 trident (16, -30, D:6) a +0 ring mail a +0 short sword (17, -30, D:6) a +0 robe a +2 dagger of electrocution a +0 trident a +0 plate armour a +2 short sword of holy wrath (20, -32, D:6) a +0 club a +0 leather armour (23, -17, D:6) a +0 hand axe (24, -31, D:6) a +1 vorpal flail (25, -32, D:6) a +0 short sword (25, -28, D:6) a +0 short sword a +0 ring mail (34, -25, D:6) 14 arrows a +0 shortbow (44, -31, D:6) 2 boomerangs a +0 hand axe (45, -31, D:6) a +3 flail a +0 hand axe a +0 ring mail a cursed -1 whip a +0 robe a +0 dagger (45, -30, D:6) a +0 scale mail a +0 trident (47, -9, D:6) a +0 helmet (49, -26, D:6) a +0 dagger (51, -29, D:6) 11 sling bullets (55, -23, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (0, 1, D:7) a cursed +0 flail (32, -8, D:7) a +0 scimitar (34, -9, D:7) 12 poisoned darts (36, -18, D:7) 22 stones Level 8 of the Dungeon [Shop] Guodugh's Elemental Accessories a wand of flame (13) (82 gold) a tin of tremorstones (2/2) (440 gold) an uncursed staff of cold (275 gold) the Grimoire of Feathers (632 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Swiftness Air 2 no c - Summon Lightning Spire Summoning/Air 4 no d - Lightning Bolt Conjuration/Air 5 no e - Conjure Ball Lightning Conjuration/Air 6 no f - Freezing Cloud Conjuration/Ice/Air 6 no Trog disapproves of the use of such an item. (0, 0, D:8) a +0 dire flail a +0 plate armour (0, 1, D:8) a +0 dagger a +0 robe (1, -12, D:8) a +0 shortbow 19 arrows (1, -2, D:8) a +0 mace a +0 ring mail (19, -4, D:8) a +0 ring mail (25, -18, D:8) a +0 giant spiked club a +0 dire flail (27, -25, D:8) a +0 falchion (27, -20, D:8) a +0 robe (28, -35, D:8) a +0 long sword 13 arrows a +0 shortbow (28, -11, D:8) the cursed +0 hand axe of Tene {vorpal, *Rage +Rage rElec rC+} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. It lets you go berserk. It may make you go berserk in combat. It has a curse placed upon it. a +0 hunting sling 12 sling bullets a +0 plate armour (29, -10, D:8) a +0 hand axe 21 stones a +0 leather armour (32, -34, D:8) a +0 short sword 8 boomerangs a cursed +0 chain mail (32, -20, D:8) a +0 hand axe (32, -19, D:8) a +0 long sword (32, -7, D:8) a +4 scimitar of flaming a +0 robe (33, -37, D:8) a +0 chain mail a +0 long sword (33, -36, D:8) a +4 morningstar 10 stones a cursed +0 leather armour a +0 hand axe (33, -34, D:8) a +0 giant club a +0 giant club a +0 halberd 10 stones a +0 chain mail a wand of random effects (16) (33, -32, D:8) a +0 club (33, -31, D:8) a +0 club (33, -29, D:8) a +0 short sword (33, -27, D:8) a +0 club a stone (33, -24, D:8) 21 stones a +0 leather armour (33, -12, D:8) a +0 long sword (33, -6, D:8) a +0 dagger a +0 shortbow of flaming 30 arrows (34, -38, D:8) a +0 falchion a +0 chain mail a +0 falchion a +0 leather armour (34, -37, D:8) a +0 chain mail (34, -30, D:8) 15 arrows (34, -22, D:8) a +0 dagger (37, -37, D:8) 19 stones (38, -38, D:8) a +0 war axe (40, 5, D:8) a +0 long sword (44, -14, D:8) a cursed +0 ring mail (51, -23, D:8) a +0 hand crossbow 16 bolts a +0 short sword (53, -30, D:8) 20 stones (59, 9, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) an uncursed amulet of magic regeneration a +6 ring of intelligence (2, 5, D:9) an uncursed ring of see invisible (2, 44, D:9) a +0 club (3, 7, D:9) a +0 scythe (7, 38, D:9) a +0 robe (8, 23, D:9) a +0 club (8, 34, D:9) 3 large rocks (9, 21, D:9) a +0 club (9, 22, D:9) a +0 hand axe a +0 falchion of flaming a +0 leather armour (9, 23, D:9) a +0 dagger a +0 robe (10, 22, D:9) a +0 dagger a +0 robe (11, 21, D:9) a +0 dagger a +0 robe (12, 40, D:9) a +0 club a +0 leather armour (13, 13, D:9) a +0 dagger (15, 40, D:9) a +0 club (21, 37, D:9) a +0 arbalest (26, -2, D:9) a +0 leather armour (34, 36, D:9) 23 stones (41, 16, D:9) 14 stones (42, 25, D:9) an uncursed staff of air (43, 34, D:9) a +0 leather armour (50, 19, D:9) a +0 vorpal great sword a +0 robe (51, 18, D:9) a +3 long sword a +0 robe (51, 19, D:9) a +0 scimitar a +0 robe (54, 7, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (3, 7, D:10) a +0 shortbow (5, -26, D:10) a +0 buckler (16, -8, D:10) 26 arrows (19, -16, D:10) a +0 scale mail (21, -30, D:10) a +0 robe (21, -21, D:10) a +0 club (23, 7, D:10) a +0 quarterstaff (26, -36, D:10) 18 stones (30, -11, D:10) a +0 giant spiked club (38, -29, D:10) 22 stones (46, 8, D:10) the +6 lajatang of the Wilderness {flame, rN+ Will+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It affects your willpower, your defense against some magical effects. (47, -22, D:10) a +0 dagger a +0 robe (51, -12, D:10) the amulet "Coerur" {Inacc *Drain rElec Str+6} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+6). It insulates you from electricity. It causes draining when unequipped. Level 11 of the Dungeon (0, 0, D:11) a hound corpse (skeletalised by now) (0, 15, D:11) a +0 quarterstaff (1, 0, D:11) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 flail (still there?) 5 boomerangs (still there?) a +0 ring mail (still there?) a +0 morningstar (still there?) a +0 leather armour (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (2, 12, D:11) 21 stones (9, -16, D:11) a +0 dagger a +0 dagger 5 boomerangs (14, -16, D:11) a +1 war axe of electrocution (15, -26, D:11) a +0 giant club (16, -2, D:11) an ugly thing corpse (skeletalised by now) (16, 4, D:11) a +0 leather armour an orc corpse (skeletalised by now) (16, 10, D:11) a cursed -3 hand crossbow (17, 6, D:11) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, -28, D:11) a +0 ring mail (18, 6, D:11) a +0 hand axe a +0 club a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, 1, D:11) a +0 dagger (28, -16, D:11) a +0 short sword 2 stones (29, -16, D:11) a +0 dagger a +0 short sword 2 stones a +0 dagger a +0 robe (30, -17, D:11) a +0 dagger a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (31, 2, D:11) a +0 shortbow 24 arrows (31, 10, D:11) a +0 scimitar a cursed -1 robe (32, 10, D:11) a cursed +1 vampiric long sword {!w} a +0 robe a cursed +2 hand axe a +0 robe (33, 9, D:11) a +2 trident a +0 robe (41, 0, D:11) a +0 battleaxe a +0 chain mail a +0 dagger a +0 whip a +0 leather armour (41, 1, D:11) a +0 vorpal flail a +0 chain mail a +0 dagger a +0 scale mail a +0 flail a +0 chain mail a +0 glaive a +0 chain mail a +0 whip a +0 giant spiked club a +0 flail a +0 leather armour a +0 scimitar a +0 chain mail (42, 0, D:11) a +0 club a +0 chain mail a +0 scimitar a +0 plate armour a +0 dagger a +2 vorpal flail a +0 whip a +0 whip 5 boomerangs a +0 short sword a +0 chain mail (42, 10, D:11) a +0 flail (43, -1, D:11) a +0 hand axe a +0 club a +0 hand axe (43, 0, D:11) a cursed -1 flail (43, 1, D:11) a +0 hand axe a +0 chain mail (44, 0, D:11) a +0 vorpal mace a +0 ring mail a +0 mace Level 1 of the Abyss (0, 0, Abyss:1) a scroll of amnesia (2, 11, Abyss:1) a throwing net (2, 15, Abyss:1) a wand of random effects (23) (4, 9, Abyss:1) a +1 flail of protection (10, 8, Abyss:1) a potion of attraction