Kenran Level 1 of the Dungeon (11, 1, D:1) a +0,+0 hand axe (-6, 10, D:1) a +0,+0 club (7, 11, D:1) a +0,+0 sling (-10, 21, D:1) a +0,+2 vampiric short sword (-4, 21, D:1) a +0,+0 dagger (-31, 22, D:1) a +1,+1 short sword of venom (-29, 22, D:1) a +0 robe (-6, 22, D:1) a +0 scale mail (18, 23, D:1) a +0 robe (-30, 24, D:1) 5 javelins (-30, 26, D:1) a +0,+0 club (-30, 31, D:1) 14 arrows (11, 32, D:1) a +0,+2 dagger (-29, 35, D:1) a +0 leather armour (-28, 37, D:1) 15 arrows (-21, 39, D:1) a +0 large shield (22, 39, D:1) a +0,+0 dagger (-13, 42, D:1) 16 poisoned needles (-8, 42, D:1) 7 tomahawks of returning (-1, 49, D:1) 16 stones (10, 56, D:1) 17 darts (7, 58, D:1) a +0,+0 mace (-2, 61, D:1) a +0,+0 whip Level 2 of the Dungeon (6, 4, D:2) a +0,+0 short sword (-51, 5, D:2) a scroll of random uselessness (-22, 8, D:2) 23 stones (-41, 26, D:2) a +0,+0 whip (-41, 33, D:2) 14 poisoned arrows (-51, 35, D:2) 18 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0,+0 short sword (-16, 4, D:3) a +0,+0 short sword of flaming a +0 robe (0, 4, D:3) 23 bolts (2, 5, D:3) 27 stones (-4, 8, D:3) a +0,+0 short sword 2 darts a +0,+0 dagger (-3, 8, D:3) a +1 chain mail (-6, 9, D:3) a +0,+0 club (3, 11, D:3) a +0,+0 short sword (1, 14, D:3) a +0 leather armour (-9, 15, D:3) 25 bolts (-34, 16, D:3) a +0,+0 short sword (-31, 18, D:3) a +2,+1 short sword of protection (-47, 22, D:3) a +0,+0 mace (-23, 27, D:3) a +0,+0 club (still there?) a +2,+1 short sword of protection (still there?) (-9, 27, D:3) a +0,+0 whip a cursed +0 robe (-36, 28, D:3) a +1,+0 hammer (-13, 32, D:3) 2 darts a +1 scale mail (-30, 33, D:3) 19 arrows (-13, 34, D:3) a dart (-39, 35, D:3) a +3,+3 quarterstaff of chaos (-1, 37, D:3) a +0,+0 club (-21, 39, D:3) 13 sling bullets (-41, 41, D:3) a +1 leather armour Level 4 of the Dungeon [Shop] Wujubank's Antique Weapon Boutique the +12,+3 whip of the Moth {slash, Int+2} (195 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). a +0,+0 trident (91 gold) a +0,+0 dagger (52 gold) a +1,+2 falchion (78 gold) a +0,+0 mace (78 gold) a +3,+1 mace of protection (78 gold) a +2,+2 cutlass of venom (104 gold) a +4,+2 claymore of slicing (260 gold) a +1,+5 dagger of protection (52 gold) a +2,+1 bow of frost (78 gold) a +0,+0 dagger (52 gold) a +1,+2 trident of pain (91 gold) a +2,+3 flail of holy wrath (91 gold) (0, 0, D:4) a +4,+1 scythe of protection a cursed +0 robe (-35, 2, D:4) a +0,+0 mace (-28, 5, D:4) a dart (-24, 5, D:4) a dart (9, 6, D:4) a +0,+0 short sword (-31, 7, D:4) a +2,+1 short sword (-30, 7, D:4) a +0,+0 dagger a +0 robe (0, 10, D:4) a +0 robe (-2, 12, D:4) a +0,+0 flail (-1, 12, D:4) a +0,+0 whip (0, 12, D:4) a +0,+0 halberd (13, 12, D:4) a +0,+0 spear (-25, 14, D:4) 16 darts (10, 16, D:4) a +0,+0 club (-18, 20, D:4) a poisoned needle (-20, 22, D:4) a poisoned needle (-19, 22, D:4) a +0 ring mail (-18, 22, D:4) a +0,+1 dagger a +0 robe a +0,+0 dagger a +0 robe (-17, 22, D:4) a cursed +0 blowgun a +0,+0 mace a +0 robe (-4, 38, D:4) a +0,+0 short sword Level 5 of the Dungeon (0, 0, D:5) a cursed -1,-2 falchion (33, 10, D:5) a cursed +0 ring mail a potion of confusion (31, 12, D:5) a +0,+0 dagger (5, 16, D:5) 15 bolts (5, 18, D:5) a stone (42, 18, D:5) 28 stones (-12, 19, D:5) a +2 leather armour (5, 19, D:5) a stone (47, 19, D:5) a cursed -3,-1 giant spiked club (5, 20, D:5) a stone (43, 20, D:5) a +0,+0 quarterstaff (44, 22, D:5) a +0 leather armour (5, 24, D:5) a scroll of amnesia a cursed -3,-1 sling 12 stones (18, 25, D:5) 24 bolts (34, 33, D:5) a +0,+0 falchion (45, 34, D:5) a +0,+0 club (45, 41, D:5) a +0,+0 club Level 6 of the Dungeon (0, 0, D:6) a quokka corpse (skeletalised by now) (-14, 3, D:6) 5 bolts (-8, 9, D:6) a +0,+0 giant spiked club (9, 9, D:6) a dart (10, 12, D:6) a dart (11, 14, D:6) a +0,+0 club (8, 15, D:6) a hound corpse (9, 17, D:6) a dart (-9, 33, D:6) a +1,+2 spear of chaos (-18, 36, D:6) a +0,+0 club a goblin corpse (rotten by now) (-5, 40, D:6) a +0,+0 whip a gnoll corpse (rotten by now) (-4, 40, D:6) a +0,+0 flail (2, 50, D:6) a cursed +0 leather armour (3, 51, D:6) a bat corpse (rotten by now) Level 7 of the Dungeon (0, 0, D:7) a scroll of remove curse (-6, 5, D:7) a +0 robe (-8, 7, D:7) a +0,+0 club (-14, 11, D:7) a potion of might (6, 12, D:7) 13 gold pieces