Kenran Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (14, 2, D:1) 15 stones (28, -15, D:1) a +0 hand axe (31, 18, D:1) 24 stones (31, 19, D:1) a +0 spear (48, 6, D:1) 19 stones (53, -2, D:1) a +0 club (63, 4, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 18 stones a +0 hunting sling (0, 2, D:2) a cursed -1 dagger a +0 dagger a +0 animal skin a cursed +0 dagger a +0 hunting sling (0, 3, D:2) a +0 dagger (2, -1, D:2) a stone (3, -16, D:2) 13 stones a +0 hunting sling a +0 dagger (3, -4, D:2) a +0 club (3, -1, D:2) 18 stones a +0 dagger (3, 4, D:2) a cursed -2 club a +0 hunting sling 28 stones (4, -16, D:2) a stone (4, -7, D:2) a cursed -2 club (5, -8, D:2) a stone (5, -3, D:2) a stone (6, -3, D:2) a stone (9, -6, D:2) a +0 hunting sling 17 stones (9, -4, D:2) a stone (12, -5, D:2) a +0 hunting sling 14 stones (27, -44, D:2) a +0 club (28, -19, D:2) an uncursed ring of teleportation (36, -47, D:2) a +0 hand axe (39, -43, D:2) 17 stones (40, -15, D:2) a +0 hunting sling a +0 club 14 stones (42, -15, D:2) a stone (43, -15, D:2) a stone (44, -16, D:2) a stone (50, -47, D:2) a +0 robe (54, -12, D:2) a stone (57, -16, D:2) a stone (58, -15, D:2) a stone (60, -18, D:2) a stone a +0 club (69, -20, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 29, D:3) 17 arrows (8, 10, D:3) a +0 hand crossbow (9, 0, D:3) a +2 leather armour of positive energy a +0 dagger of venom (12, 3, D:3) a +0 hand axe (12, 19, D:3) a +0 club (16, -2, D:3) a +0 club (18, 20, D:3) a cursed -2 quarterstaff (28, 40, D:3) 21 arrows (34, 28, D:3) a +0 scale mail (36, 5, D:3) a +0 whip (39, -5, D:3) a +0 short sword (40, 38, D:3) a +0 robe (41, 34, D:3) a +0 leather armour (45, 18, D:3) 24 stones (45, 32, D:3) 26 stones (50, 11, D:3) a cursed -2 robe (57, 30, D:3) a cursed -1 short sword (58, 34, D:3) a +0 mace a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (12, 29, D:4) 15 stones (15, 0, D:4) a +0 flail a +0 hand axe a +0 mace (22, 15, D:4) a +0 dagger (22, 16, D:4) a +0 scale mail a +0 flail (22, 17, D:4) a +0 giant club (36, 38, D:4) 21 stones (46, 29, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Sulukk's Antique Armour Boutique a +2 naga barding (805 gold) a +0 leather armour (46 gold) a +1 robe of magic resistance (292 gold) a +0 robe (16 gold) a +0 ring mail (92 gold) the cursed +1 scale mail "Poucs" {rElec rF+ rCorr MP+9} (749 gold) It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). It protects you from acid and corrosion. It has a curse placed upon it. the +1 ratskin cloak {rPois rN+ Int-1 Dex-1} (476 gold) It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. a +0 robe (16 gold) a cursed +0 scale mail (69 gold) a +1 chain mail of positive energy (310 gold) a +0 leather armour (46 gold) (0, 0, D:5) a scroll of random uselessness (16, -15, D:5) a cursed +0 leather armour a cursed -2 short sword a +0 robe a +1 dagger of flaming a +0 flail a cursed -1 dagger a +0 short sword (16, 14, D:5) a +0 robe (22, 8, D:5) a +0 leather armour (23, -16, D:5) a +0 rapier (31, -5, D:5) a +8 giant spiked club (33, -18, D:5) an uncursed staff of power (33, -15, D:5) a +0 chain mail (37, 3, D:5) the -2 hat "Beoneos" {Dex+4} It affects your dexterity (+4). (38, 0, D:5) 17 stones (40, -11, D:5) 17 stones (41, -16, D:5) a +0 scythe (43, 10, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Borar's Weapon Shop a cursed -3 spear (1 gold) a +0 hunting sling (15 gold) a +0 morningstar (40 gold) 22 stones (22 gold) 17 sling bullets (85 gold) a +0 scimitar (40 gold) a +0 club (10 gold) 6 steel tomahawks (90 gold) a +0 spear (30 gold) (0, 0, D:6) a +0 leather armour (6, 11, D:6) 18 stones (35, 7, D:6) a +0 chain mail a +0 trident (36, 4, D:6) a +0 chain mail (39, 44, D:6) 24 stones (49, 9, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Acoyro's Assorted Antiques a potion of brilliance (68 gold) a scroll of teleportation (51 gold) a +0 ring mail (68 gold) a wand of polymorph (12/24) (238 gold) a lamp of fire (680 gold) a +0 quarterstaff (68 gold) a +2 leather armour of cold resistance (323 gold) a scroll of random uselessness (17 gold) a +0 robe (11 gold) a book of Party Tricks (850 gold) a wand of flame (27/48) (246 gold) a scroll of remove curse (51 gold) [Shop] Buawk's Armour Shop a +0 buckler (63 gold) a +0 plate armour (322 gold) a +0 buckler (63 gold) the +0 cloak "Ashrivie" {rF+ rN+ MR+ Dex-3} (308 gold) It affects your dexterity (-3). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 ring mail (56 gold) a +0 cloak (63 gold) the +7 ring mail "Nyaghav" {rCorr MP-9 Dex+4} (840 gold) It affects your dexterity (+4). It affects your magic capacity (-9). It protects you from acid and corrosion. a +0 ring mail (56 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) the +1 ring mail "Oreirgh" {rCorr MP+9} (302 gold) It affects your magic capacity (+9). It protects you from acid and corrosion. a +0 ring mail (56 gold) [Shop] Abbe Suo's Gadget Shop a wand of paralysis (6/24) (112 gold) a wand of lightning (7/15) (154 gold) a wand of flame (14/48) (112 gold) a lamp of fire (560 gold) a wand of digging (10/24) (392 gold) a wand of lightning (4/15) (112 gold) a plain deck of summoning (196 gold) a crystal ball of energy (280 gold) a plain deck of summoning (196 gold) a wand of slowing (21/48) (240 gold) [Shop] Bimuhut's Antique Weapon Boutique the +4 hand crossbow of Blood-Lust {elec, rElec Int+3} (1372 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+3). It insulates you from electricity. a +0 falchion (84 gold) a +0 club (28 gold) a +0 mace (84 gold) a +1 rapier of speed (532 gold) a +0 halberd of freezing (257 gold) a +2 dagger of venom (403 gold) a +1 great mace of draining (523 gold) a +0 hand axe (84 gold) a +0 long sword (98 gold) a +0 short sword (84 gold) (4, 8, D:7) a +0 scale mail (7, -3, D:7) 5 tomahawks a +0 short sword (7, -1, D:7) a +0 hand crossbow (8, -3, D:7) a +0 ring mail a +0 club (9, -5, D:7) a +0 robe a +0 dagger (9, 22, D:7) a +0 chain mail (25, 5, D:7) a +0 rapier (34, 16, D:7) 16 arrows (40, 3, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (2, -10, D:8) a +0 flail a +0 glaive a +0 chain mail (4, -3, D:8) 18 sling bullets (6, -10, D:8) a +0 hand axe a +0 leather armour (11, 14, D:8) a +0 flail (16, -9, D:8) a +0 short sword a +0 robe (16, 11, D:8) 12 stones (21, -14, D:8) a +0 giant spiked club (21, 27, D:8) a +0 chain mail (21, 28, D:8) a +0 rapier (24, -7, D:8) a cursed +0 mace a +0 robe (24, 18, D:8) a +0 robe a +0 dagger (25, -7, D:8) a +2 flail of freezing a +0 robe a +0 hand axe a +0 robe a cursed +0 long sword a +0 robe (26, 18, D:8) a +0 leather armour a +0 falchion (27, 11, D:8) a +0 quarterstaff (28, 27, D:8) 24 bolts (29, -1, D:8) 15 stones (29, 29, D:8) a +0 hand axe (30, 21, D:8) a +2 arbalest of flaming (37, 1, D:8) a +0 chain mail (41, -3, D:8) a +0 leather armour (42, 16, D:8) the +1 falchion of Subterfuge {holy, rElec MR+ Int+4 Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. Level 9 of the Dungeon (0, 0, D:9) a +0 flail (0, 21, D:9) 4 javelins (2, 32, D:9) a +0 arbalest (7, 0, D:9) a +3 antimagic halberd (11, 39, D:9) a +0 leather armour (12, 40, D:9) a +1 hand axe a +0 robe (19, 40, D:9) a cursed +3 halberd of freezing a +0 robe (20, 37, D:9) a +0 great mace (25, 41, D:9) a +1 mace a +0 robe (26, 20, D:9) a +0 robe a cursed +0 scimitar (30, 0, D:9) a +0 giant club (31, 16, D:9) a +0 giant club (32, 20, D:9) a cursed +0 ring mail (33, -3, D:9) a +2 halberd of chopping (33, -2, D:9) a +0 spear (33, -1, D:9) a +0 spear (34, 30, D:9) a cursed +1 halberd a +0 robe (35, 30, D:9) a cursed +0 hand axe a +0 robe (36, -17, D:9) a wand of lightning (4/15) a wand of lightning (9/15) a wand of random effects (27/48) an uncursed ring of wizardry a book of Geomancy (37, 3, D:9) a +0 scale mail (42, -3, D:9) a +0 leather armour (55, 38, D:9) 19 arrows (56, -10, D:9) a +0 leather armour (59, 11, D:9) a +0 chain mail (59, 30, D:9) 22 stones Level 10 of the Dungeon [Shop] Nopruihe's Armour Emporium a +3 scale mail of fire resistance (312 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 shield (54 gold) a +0 chain mail (54 gold) a +0 ring mail of positive energy (96 gold) a +0 buckler (54 gold) the cursed +0 ring mail of the Yeti {rElec rCorr MP-9 Str+4} (348 gold) It affects your strength (+4). It insulates you from electricity. It affects your magic capacity (-9). It protects you from acid and corrosion. It has a curse placed upon it. (2, -1, D:10) a +0 ring mail (20, 30, D:10) a +0 mace (28, 44, D:10) a scroll of torment (31, 19, D:10) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 stones (2, -40, Lair:1) 19 sling bullets (4, 13, Lair:1) a +0 scale mail (10, -34, Lair:1) a river rat corpse (skeletalised by now) (11, -34, Lair:1) a river rat corpse (skeletalised by now) a river rat corpse (12, -38, Lair:1) a river rat corpse (14, -37, Lair:1) a river rat corpse (14, -36, Lair:1) a river rat corpse (21, -41, Lair:1) 15 stones (21, 2, Lair:1) 15 gold pieces (21, 4, Lair:1) 17 gold pieces