Kenran Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -21, D:1) a +0 club (10, -9, D:1) a +0 robe (11, -11, D:1) a +0 whip (12, 19, D:1) a +0 club (16, -31, D:1) 17 arrows (16, -27, D:1) a +0 dagger (20, -28, D:1) 18 arrows (35, -8, D:1) a +0 whip (35, 10, D:1) a +0 club (37, 13, D:1) 33 sling bullets (37, 15, D:1) a +0 club (46, 7, D:1) a +0 robe (58, -13, D:1) 7 javelins of penetration Level 2 of the Dungeon (0, 0, D:2) a +1 spear of piercing (4, -5, D:2) a scroll of random uselessness (10, 1, D:2) a +0 scale mail a +0 dagger a +0 hunting sling a +0 dagger (26, 14, D:2) a +0 club (33, -28, D:2) a +0 club (35, -30, D:2) a +0 hand axe (42, -13, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (3, -20, D:3) a +0 dagger (26, -36, D:3) a +0 short sword (27, -13, D:3) a +0 short sword (28, -25, D:3) a +0 dagger (28, 2, D:3) a +0 dagger (31, -28, D:3) 25 bolts (39, -10, D:3) a +0 whip a +0 ring mail (39, -7, D:3) a +0 falchion a +1 leather armour of magic resistance (39, -6, D:3) a +0 ring mail a +0 hand axe (40, -7, D:3) a +0 spear (42, -16, D:3) a +0 club (47, 10, D:3) a cursed -1 club (47, 12, D:3) a cursed -2 dagger (49, 15, D:3) a +0 club a +0 robe a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (0, 3, D:4) a +0 mace a +0 leather armour (10, 4, D:4) a scroll of random uselessness (22, 7, D:4) a +0 club (28, 13, D:4) a +0 mace (48, -1, D:4) a +0 leather armour (49, -1, D:4) 25 sling bullets (56, 20, D:4) a +0 trident Level 5 of the Dungeon (1, 5, D:5) a +0 ring mail (3, -21, D:5) a +0 quarterstaff (4, 21, D:5) a +0 robe (9, 22, D:5) 11 arrows (15, 19, D:5) a +0 whip a +0 ring mail (18, -22, D:5) a +0 club (18, -17, D:5) a +0 dagger (19, -22, D:5) a +0 whip a +0 leather armour a cursed -2 mace (38, 20, D:5) 25 bolts (40, -4, D:5) a +0 robe a +0 dagger (41, -4, D:5) a +0 flail (41, 5, D:5) a +0 robe 2 arrows (41, 7, D:5) an arrow (41, 8, D:5) an arrow (41, 9, D:5) 2 arrows (41, 10, D:5) an arrow (41, 12, D:5) 2 arrows a +0 short sword a +0 shortbow (42, -4, D:5) a +0 club (47, 1, D:5) a +0 scimitar (51, -17, D:5) a +0 animal skin (52, 19, D:5) a +0 robe (54, 14, D:5) a +0 animal skin Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (13, 17, D:6) a +0 dagger (14, 3, D:6) a +0 hand axe of chopping a +0 club a +0 hand axe a +0 scale mail a +0 dagger a +0 leather armour a +0 falchion a +0 leather armour a +0 mace a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (16, -9, D:6) a +0 ring mail (21, 12, D:6) 10 poisoned needles (21, 15, D:6) 3 tomahawks (26, -11, D:6) 20 bolts (27, 34, D:6) a +0 hand axe (27, 35, D:6) a +0 hunting sling (27, 36, D:6) a +0 rapier (28, 38, D:6) the cursed +2 dagger of Foolhardiness {elec, *Noise +Inv Dex+4 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It lets you turn invisible. It may make noises in combat. It makes you more stealthy. It has a curse placed upon it. (38, 19, D:6) a potion of berserk rage {!q} (56, 22, D:6) a +0 robe (57, -4, D:6) a cursed -3 club a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail a +0 halberd (0, 1, D:7) a +0 ring mail a +0 club (0, 2, D:7) a +2 whip of venom (2, 1, D:7) a +0 short sword a +0 robe a cursed +0 club a +0 giant club (7, 3, D:7) a +0 leather armour (14, 3, D:7) an uncursed ring of loudness (22, -25, D:7) a +0 scale mail (25, -14, D:7) a +0 ring mail (25, -7, D:7) a +0 shortbow 4 arrows (27, -12, D:7) a +0 leather armour (27, -8, D:7) an arrow (29, -9, D:7) an arrow (32, -18, D:7) a tomahawk (32, -17, D:7) a tomahawk (33, -16, D:7) a tomahawk (40, -23, D:7) a scroll of teleportation (45, -12, D:7) a +0 leather armour (45, -10, D:7) a +0 club (46, -11, D:7) a +0 dagger (46, -10, D:7) a +0 short sword (48, -24, D:7) 28 arrows (50, -8, D:7) a +0 ring mail (53, -22, D:7) a +0 morningstar (56, -23, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 club (3, -11, D:8) 19 poisoned needles (11, -8, D:8) a +0 ring mail (17, -7, D:8) a +0 shortbow of flaming (17, -5, D:8) an arrow (18, -4, D:8) an arrow (18, 3, D:8) a +0 club a +0 blowgun 2 poisoned needles (19, -3, D:8) an arrow (19, 5, D:8) a +0 mace (22, 2, D:8) a +0 chain mail a +0 trident (22, 3, D:8) a poisoned needle (22, 4, D:8) a +0 short sword (23, 3, D:8) a +0 short sword a +0 flail 2 poisoned needles (24, -2, D:8) a +0 robe (24, 2, D:8) a +0 whip (24, 3, D:8) 2 poisoned needles a +0 flail (24, 4, D:8) a +0 flail (27, -10, D:8) a +0 scale mail (27, 20, D:8) a +0 naga barding (43, 14, D:8) a +0 robe a +0 dagger a +0 flail a +0 club a +4 trident a +0 chain mail (43, 15, D:8) a +0 mace Level 9 of the Dungeon (21, -42, D:9) 5 potions of haste {@q3} a potion of mutation {!q} (23, -26, D:9) a water moccasin skeleton (23, 17, D:9) a +0 giant club (30, 3, D:9) a +0 whip (32, -44, D:9) an arrow (33, -6, D:9) a +0 flail a +0 whip a +0 club a +0 scimitar a +0 plate armour (34, -42, D:9) an arrow (36, -40, D:9) a cursed -1 shortbow 21 arrows (39, -20, D:9) a +0 mace a +0 robe (39, -16, D:9) a +4 halberd a +0 robe (39, -11, D:9) a +0 scale mail (40, -20, D:9) a +0 great sword a +0 robe (46, -2, D:9) a +0 giant spiked club (48, -22, D:9) a +0 hunting sling (52, -23, D:9) a +0 trident (54, -15, D:9) 8 javelins the Ecumenical Temple