Kenran Level 1 of the Dungeon [Shop] Hoat's Weapon Emporium a +0 mace (30 gold) a +0 dagger (20 gold) a +0 hand axe (30 gold) a +0 dagger (20 gold) a +4 trident of protection (262 gold) a +0 spear (30 gold) (8, 26, D:1) a +0 club (9, 3, D:1) a +0 club (28, 8, D:1) a +0 club (35, 25, D:1) a +0 robe (35, 28, D:1) a +0 dagger (36, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (18, 29, D:2) a +0 short sword (19, 17, D:2) a +0 chain mail (19, 21, D:2) a +0 trident (44, -10, D:2) a +0 ring mail (44, 30, D:2) a +3 scale mail (45, -10, D:2) a +0 dagger (49, 14, D:2) a +0 falchion a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (1, 2, D:3) a +0 dagger (4, 2, D:3) a +0 club (10, 4, D:3) 24 sling bullets (12, -2, D:3) a +0 short sword (14, -18, D:3) a +0 club (18, 2, D:3) a +0 war axe (20, -12, D:3) a +0 short sword (23, 6, D:3) a +0 club a +0 hand axe (24, 6, D:3) a +0 dagger (25, 6, D:3) a +0 dagger (25, 7, D:3) a +0 club (26, 2, D:3) a +0 chain mail (26, 4, D:3) 24 arrows (32, -14, D:3) a +1 spectral club a +0 ring mail (46, -10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +5 hand axe of Tixzaeq {freeze, rN+ Str+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). rN: It protects you from negative energy. (4, 15, D:4) a +0 robe a +0 club a +0 leather armour (8, -12, D:4) a +0 dagger a +0 robe a +0 mace of holy wrath a +0 dagger a +0 leather armour a +0 dagger a +0 robe (18, 38, D:4) a +0 dagger (19, 8, D:4) 14 arrows (20, 38, D:4) a +0 dagger (27, 0, D:4) a +0 dagger (27, 26, D:4) a +0 dagger a +0 robe a +0 whip a +0 club a +0 leather armour (28, 25, D:4) a +0 club (38, 17, D:4) a +0 giant club (38, 18, D:4) a +0 club a +0 club a +0 helmet (38, 19, D:4) a +1 dagger of electrocution a +0 club a +0 dagger (38, 21, D:4) a +0 dagger a +0 dagger (38, 22, D:4) a +0 dagger (40, 23, D:4) a +0 hunting sling a +0 dagger a +0 club (42, -10, D:4) a +0 leather armour (42, 17, D:4) a +0 giant club (43, 29, D:4) a +0 mace (46, 30, D:4) a +0 dire flail a +0 robe (49, 25, D:4) a +1 short sword of freezing Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (10, 11, D:5) a +0 whip a +0 falchion a +0 whip a +0 leather armour a +0 short sword (10, 12, D:5) a +0 dagger a +0 robe (16, 34, D:5) a +0 quarterstaff (16, 37, D:5) 5 bolts (19, 22, D:5) a +0 plate armour (38, 31, D:5) a +0 spear (38, 34, D:5) a +0 whip (42, 34, D:5) a staff of fire Level 6 of the Dungeon (0, 0, D:6) a +0 spear (2, -51, D:6) a +0 halberd (3, -52, D:6) a +0 whip (4, -53, D:6) a +0 whip (4, -52, D:6) a +0 flail (6, -16, D:6) a +0 dagger (13, -25, D:6) a +1 short sword of draining (14, -60, D:6) 15 arrows (17, -40, D:6) a +0 flail (32, -35, D:6) a +0 mace (40, -28, D:6) a +0 shortbow 20 arrows (41, -13, D:6) a +0 ring mail a +2 dire flail of protection (53, -48, D:6) a +0 mace a +0 ring mail (54, -48, D:6) a +0 dagger a +0 robe (54, -47, D:6) a +0 short sword (57, -30, D:6) a +0 club a +0 club (57, -29, D:6) a +0 whip a +0 leather armour (58, -30, D:6) a +0 club (61, -39, D:6) a +0 plate armour (61, -24, D:6) 2 scrolls of noise {!r} (62, -23, D:6) a +0 war axe (63, -28, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 whip (0, 1, D:7) a +0 club (1, -1, D:7) a +0 spear (1, 0, D:7) a +0 club (4, -7, D:7) a +1 falchion of electrocution (11, 44, D:7) a +2 scimitar of flaming (14, 37, D:7) a +0 leather armour (16, 31, D:7) a +0 war axe (35, 34, D:7) a +0 whip (40, 46, D:7) a +0 quarterstaff (49, 24, D:7) a +0 shortbow 15 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 leather armour the Ecumenical Temple