Kenran Level 1 of the Dungeon (0, 0, D:1) a book of Flames (1, 11, D:1) a +0 short sword (13, 3, D:1) a +0 hand axe (13, 48, D:1) a +0 leather armour (20, 25, D:1) a +0 dagger (25, 13, D:1) a +0 ring mail (31, 13, D:1) a +0 club (42, 3, D:1) 4 poisoned darts (44, 9, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) 25 stones (4, -3, D:2) a +0 dagger (4, -2, D:2) a +0 club (10, -33, D:2) a +0 whip (12, -34, D:2) 17 gold pieces (23, -21, D:2) a +0 ring mail (23, -13, D:2) a +0 trident (45, -7, D:2) a +0 long sword (52, -44, D:2) a +0 short sword a +0 chain mail (53, -44, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (11, -13, D:3) a +0 whip of flaming a +0 robe (16, 13, D:3) a +0 mace (24, 20, D:3) a staff of death (41, 20, D:3) a +0 robe a +0 dagger a +0 robe a +0 dagger (43, 17, D:3) a +0 leather armour a +0 hand axe (45, 35, D:3) a +0 chain mail a +0 dagger (50, 30, D:3) a +3 ring mail of willpower a +0 mace (52, 2, D:3) a +0 buckler (53, 25, D:3) a +0 leather armour a +0 club (55, 25, D:3) a +0 hand axe a +0 robe (56, 31, D:3) 13 stones (59, 26, D:3) a boomerang a +0 trident (59, 30, D:3) a +0 giant club (60, 0, D:3) 22 stones (61, 26, D:3) a +0 hand axe (62, 40, D:3) 15 stones (65, 12, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Tijiecus's Distillery a potion of ambrosia (104 gold) a potion of flight (39 gold) 2 potions of heal wounds (130 gold) a potion of mutation (104 gold) a potion of berserk rage (65 gold) a potion of resistance (130 gold) [Shop] Isaedib's Antique Weapon Emporium the +2 falchion "Dyittoomm" {antimagic, rC+ Will+} (1003 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It protects you from cold. Will: It increases your willpower. a +0 war axe (91 gold) a +0 spear of venom (145 gold) a +0 spear (78 gold) a +0 rapier (104 gold) a +0 hand axe (78 gold) a +0 dagger (52 gold) the +4 flail of Anguish {protect, rPois rN+ Str-4 Stlth+} (884 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (-4). rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you more stealthy. [Shop] Bounosch's General Store an amulet of reflection (420 gold) a ring of ice (350 gold) 20 arrows (56 gold) a potion of lignification (42 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) 2 scrolls of summoning (266 gold) a +0 ring mail (56 gold) 8 stones (11 gold) 8 arrows (22 gold) (0, 0, D:4) 22 stones (0, 12, D:4) a staff of poison (2, 2, D:4) a +0 ring mail (2, 13, D:4) a +0 club a +0 leather armour (8, 5, D:4) a +0 dagger (8, 7, D:4) 27 stones (8, 9, D:4) a +0 dagger (9, -35, D:4) a +0 rapier (9, -24, D:4) a +0 pair of gloves (10, 8, D:4) 17 stones (12, -24, D:4) a +0 club a +2 whip of electrocution (15, -20, D:4) a +0 flail (16, -33, D:4) a +0 ring mail (16, -22, D:4) a curare-tipped dart a +0 short sword (16, -12, D:4) a +0 chain mail a +3 dire flail of venom (17, -13, D:4) a +0 whip (19, -12, D:4) a +2 dagger of speed (20, 3, D:4) a +0 whip (22, -24, D:4) a +0 club a +0 robe (24, -27, D:4) a +0 leather armour a +0 dagger (25, -27, D:4) a +1 dagger of electrocution (25, -23, D:4) a +0 whip (27, -27, D:4) a +0 ring mail a +0 flail (28, -32, D:4) a +2 dagger of venom a +0 leather armour (29, -27, D:4) a +0 robe a +0 dagger of speed (33, -35, D:4) a +0 robe (34, -16, D:4) a +0 robe a +0 flail (39, -16, D:4) a +0 whip (40, -16, D:4) a +0 dagger (49, -29, D:4) a +0 dagger a +0 dagger a +0 scale mail a +0 flail 4 boomerangs (49, -26, D:4) a +0 club a +0 falchion (53, -24, D:4) a +0 mace (53, -23, D:4) a +1 dagger of venom Level 5 of the Dungeon [Shop] Bibbets's Distillery (Shop contents are unknown) (0, 0, D:5) 2 scrolls of noise {!r} 2 scrolls of enchant weapon (3, -4, D:5) a +0 short sword (10, -27, D:5) 24 bolts (16, -19, D:5) 3 large rocks (17, -33, D:5) 18 stones (18, -15, D:5) a +0 dagger (20, 11, D:5) a +0 hand axe (20, 12, D:5) a +0 club a +0 leather armour (22, -23, D:5) a +0 short sword (22, 12, D:5) a +0 short sword a +0 leather armour a +1 dagger of venom (30, 7, D:5) a +0 club a +0 club a +0 leather armour (31, 7, D:5) a +0 whip a +0 club (32, 7, D:5) a +0 halberd (35, 13, D:5) a +0 mace (38, -12, D:5) a +0 animal skin (39, 2, D:5) a +0 falchion (41, -20, D:5) a +0 leather armour (43, -16, D:5) a +0 hand axe a +0 plate armour (47, 5, D:5) a +2 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a scarf of harm {!P} (5, -44, D:6) 12 stones (6, -28, D:6) 4 poisoned darts (6, -5, D:6) a +0 dagger a +0 robe (11, -30, D:6) a +0 war axe (11, -20, D:6) a +0 long sword (12, -43, D:6) a +0 giant club an ogre corpse (skeletalised by now) (12, -30, D:6) a +0 war axe (14, -31, D:6) a +0 club a +0 scale mail (21, -33, D:6) a +0 dagger a +0 robe (27, -8, D:6) a +0 shortbow 15 arrows a centaur corpse (27, -2, D:6) a +0 short sword 4 stones (30, -10, D:6) a +0 buckler (32, -3, D:6) a +0 flail (34, 0, D:6) 15 gold pieces (44, -7, D:6) 19 arrows (46, -9, D:6) a ring of fire