Kenran Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (0, 4, D:1) a +0 short sword (7, -20, D:1) 2 datura-tipped darts (8, 9, D:1) a +0 club (12, -15, D:1) a +0 arbalest (21, -3, D:1) a +0 dagger (25, 9, D:1) a +0 dagger (25, 10, D:1) a +0 dagger (26, -19, D:1) a +0 dagger (45, 18, D:1) 4 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (3, -2, D:2) a +0 dagger (10, -9, D:2) a +0 club (10, -8, D:2) a +0 dagger (10, 22, D:2) a +0 scythe a +0 robe (18, 21, D:2) a +0 ring mail (27, 17, D:2) a +0 dagger (29, 39, D:2) a +0 whip (31, 15, D:2) a +0 dagger (32, 7, D:2) a +0 dagger (34, 40, D:2) 22 stones (35, 9, D:2) 15 stones (35, 26, D:2) the +10 dagger "Cinu" {freeze, rF+ rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rC: It protects you from cold. (35, 37, D:2) 2 scrolls of torment {!r} (38, 12, D:2) a +0 leather armour (39, 6, D:2) a +0 hunting sling (46, -1, D:2) a +0 spear (46, 29, D:2) a +0 dagger (47, -3, D:2) a +0 robe (48, 5, D:2) a +0 ring mail of fire resistance (52, 20, D:2) 14 stones Level 3 of the Dungeon (13, 11, D:3) 20 stones (27, 2, D:3) a +0 scimitar (35, 24, D:3) 3 stones a +0 short sword (37, 28, D:3) a +0 dagger (40, 16, D:3) a +1 whip of pain 4 stones (41, 15, D:3) a +0 ring mail (42, 18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 chain mail (0, 10, D:4) the +3 spear of the Wolf {antimagic, rC++ Will- Str+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+5). rC: It greatly protects you from cold. Will: It decreases your willpower. (1, -6, D:4) 21 stones (10, 7, D:4) 8 stones (17, 5, D:4) a +0 chain mail a +0 falchion a +0 club a +0 dagger a +0 leather armour a +0 trident (18, 40, D:4) a +0 dagger a +0 robe (19, 35, D:4) a +0 whip (28, 45, D:4) a +0 war axe a +0 ring mail (31, 10, D:4) a +0 leather armour (34, 45, D:4) a +3 whip (40, 44, D:4) a +0 rapier (41, -2, D:4) a +0 whip (41, 16, D:4) a +0 chain mail (42, 11, D:4) a +0 short sword (46, 29, D:4) a +0 hand crossbow (57, 32, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (4, 26, D:5) a +0 plate armour (20, -1, D:5) a +0 spear (22, 9, D:5) a +0 whip a +0 robe (25, -5, D:5) a +0 spear (26, 29, D:5) a -1 morningstar a -3 long sword a -3 short sword a -2 executioner's axe (27, 1, D:5) a +0 spear (28, 27, D:5) a -3 mace (29, -1, D:5) a +0 spear 20 stones (29, 0, D:5) a +0 hand axe 2 boomerangs a +0 scale mail (30, 10, D:5) a +0 hand axe (30, 20, D:5) a +0 shortbow (31, -4, D:5) a +0 flail a throwing net (32, -8, D:5) a +0 whip (38, -14, D:5) a +0 dagger of venom a +0 vampiric hand axe (38, -11, D:5) 2 boomerangs (still there?) a +0 mace (still there?) a +0 club (still there?) (39, -10, D:5) a +0 whip (43, 15, D:5) a +0 flail a +0 whip (50, -14, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (14, 4, D:6) a +0 hand axe (20, 0, D:6) a +0 hand axe (23, -5, D:6) a +0 morningstar (24, -5, D:6) a +0 quarterstaff a +0 ring mail (26, -23, D:6) 3 silver javelins (31, -12, D:6) a +0 chain mail a +0 trident Level 7 of the Dungeon (0, 0, D:7) 20 stones (5, -1, D:7) a +0 robe (14, 5, D:7) a +0 dagger (23, 22, D:7) 25 stones (25, 22, D:7) a throwing net (28, 16, D:7) a +0 falchion (30, 14, D:7) a +0 dagger a +0 robe (31, 14, D:7) a +0 flail (33, 2, D:7) a +0 hand axe a +0 robe (34, 1, D:7) a +0 flail a +0 robe (36, -1, D:7) a +0 whip (38, -2, D:7) a +0 dagger a +0 robe (38, 4, D:7) a +2 hand axe of electrocution a +0 leather armour (46, -5, D:7) 2 scrolls of enchant armour (47, 1, D:7) 19 stones (47, 3, D:7) a +0 robe a +5 morningstar (48, -4, D:7) a +0 robe a +3 trident (49, 27, D:7) 6 stones a +0 short sword a +0 short sword (49, 28, D:7) a curare-tipped dart a +0 short sword (50, 3, D:7) a +0 robe a +0 battleaxe (54, -4, D:7) 5 poisoned darts a +0 club (55, -4, D:7) a +0 robe a +1 hand axe of freezing (56, 10, D:7) a +1 dagger of venom (59, 19, D:7) 25 stones (59, 21, D:7) a +0 trident (63, -3, D:7) 6 poisoned darts Level 8 of the Dungeon [Shop] Vibul's Armour Emporium a +0 ring mail (60 gold) a +0 leather armour (30 gold) the +0 robe "Boceov" {rElec rC+ Dex+3} (420 gold) Dex: It affects your dexterity (+3). rC: It protects you from cold. rElec: It insulates you from electricity. a +0 chain mail (67 gold) a +0 leather armour (30 gold) a +0 scale mail (60 gold) a +0 pair of boots (67 gold) a +0 chain mail (67 gold) a +2 scale mail of poison resistance (270 gold) a +2 hat (240 gold) (0, 0, D:8) a +0 demon whip of venom (1, -21, D:8) 29 stones (1, 12, D:8) a +0 war axe (3, -18, D:8) a +0 pair of boots (9, -20, D:8) 33 stones (18, 5, D:8) a +0 plate armour a +0 halberd (21, -9, D:8) a +0 leather armour (23, -20, D:8) a +0 leather armour a +0 club (25, -20, D:8) a +0 leather armour 9 poisoned darts a +0 short sword a +0 dagger (27, -20, D:8) +0 steam dragon scales a +0 quarterstaff a +0 dagger a +0 club a +0 robe (28, -20, D:8) a curare-tipped dart a +0 whip (29, -20, D:8) a +0 dire flail a +0 giant club (36, -28, D:8) a +0 quarterstaff (37, -11, D:8) a +0 dagger (46, 18, D:8) 2 scrolls of noise {!r} (47, -25, D:8) a +0 giant club a +0 giant spiked club (50, -38, D:8) a +0 ring mail (50, -24, D:8) a +0 shortbow (51, -16, D:8) a +0 dagger (58, -38, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (1, -34, D:9) a +0 hand axe (3, -19, D:9) a +0 halberd (4, -3, D:9) 3 poisoned darts (4, 3, D:9) a +0 chain mail (6, 0, D:9) 12 stones (18, 24, D:9) a +0 club (20, -4, D:9) a +0 mace a +0 leather armour (21, -27, D:9) a +0 trident (25, -8, D:9) a +0 falchion (28, -8, D:9) a +0 shortbow (31, -16, D:9) a +0 rapier (31, 10, D:9) a +0 mace a +0 leather armour (35, -9, D:9) a +0 leather armour a +0 flail (35, -8, D:9) a +0 leather armour a +0 falchion a +0 ring mail a +0 short sword a +0 hand axe a +0 leather armour a +0 hand axe (35, -7, D:9) a +0 chain mail a +0 club (36, -15, D:9) a +0 flail (37, -14, D:9) a +0 club (37, -7, D:9) a boomerang a +0 mace (38, -13, D:9) a +0 leather armour a +0 trident (40, 26, D:9) a +0 chain mail a +2 scimitar of flaming (42, 26, D:9) a +0 leather armour a +0 short sword (43, 25, D:9) a +0 leather armour a +0 whip (43, 26, D:9) a +0 club (48, 11, D:9) a +0 dagger of venom a +0 leather armour (58, 25, D:9) a +0 whip (60, -9, D:9) a +0 flail (60, -5, D:9) a +0 leather armour (still there?) a +0 club (still there?) Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (3, -31, D:10) a scroll of enchant armour (9, -16, D:10) 2 potions of degeneration {!q} (10, -33, D:10) a +0 dire flail a +0 dire flail (11, -32, D:10) a +0 troll leather armour (17, -13, D:10) +0 acid dragon scales (21, -41, D:10) 21 stones (21, -14, D:10) 14 stones (24, -38, D:10) a +0 rapier (24, -36, D:10) a potion of degeneration {!q} (33, -36, D:10) a scroll of torment {!r} (34, -11, D:10) a +0 scimitar Level 11 of the Dungeon (0, 0, D:11) a +0 morningstar (1, 13, D:11) a +0 chain mail (5, -15, D:11) a +0 whip (7, 20, D:11) a +0 pair of boots (8, -23, D:11) 11 stones (8, 16, D:11) a +0 robe (21, -13, D:11) a +0 pair of gloves (24, 7, D:11) a +0 quarterstaff (29, -24, D:11) 7 stones (30, -31, D:11) a +0 dagger a +0 robe (30, -30, D:11) a +0 short sword a +2 dagger of venom a +0 leather armour (32, -30, D:11) a +0 club (33, -30, D:11) a +0 dagger a curare-tipped dart (33, 1, D:11) 4 large rocks (36, 14, D:11) a +0 robe a +0 dagger (37, 15, D:11) a +0 club a +0 shortbow (38, 16, D:11) a +0 robe a +0 dagger (39, 16, D:11) a +0 giant spiked club a +0 giant club a +0 hand axe a +0 dagger (40, 16, D:11) a scroll of enchant armour (42, -10, D:11) a +0 quarterstaff (43, 6, D:11) a +0 mace (44, -27, D:11) a +0 hand axe (44, 9, D:11) 6 poisoned darts (48, 14, D:11) a +0 quarterstaff (48, 16, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) a +3 scimitar (7, -13, D:12) a +0 long sword (7, -10, D:12) a +0 ring mail (11, 22, D:12) 5 large rocks (12, -1, D:12) a +0 chain mail (17, -16, D:12) a +0 pair of gloves (29, 13, D:12) a +0 scale mail (38, -27, D:12) 4 large rocks (41, -13, D:12) a +1 hat (47, 11, D:12) a +0 long sword (53, 22, D:12) a book of the Hunter Level 13 of the Dungeon (0, 0, D:13) a potion of degeneration (3, -2, D:13) a potion of ambrosia (5, -24, D:13) 19 stones (5, -21, D:13) a +0 ring mail (7, 0, D:13) the +7 war axe "Daominaqi" {venom, rCorr Dex+3 Stlth+} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (7, 4, D:13) 6 datura-tipped darts (8, -1, D:13) 17 gold pieces (8, 0, D:13) the +0 cloak of Chill Winds {rPois rC+ Will+} rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. (9, -31, D:13) a +0 longbow (unseen) (10, -28, D:13) 11 gold pieces (10, 0, D:13) 22 stones (11, -10, D:13) 24 stones (11, 0, D:13) 12 gold pieces (12, -7, D:13) a potion of ambrosia (13, -26, D:13) a +0 shortbow (13, -22, D:13) a lightning rod (4/4) (13, 6, D:13) 23 stones (15, 3, D:13) a +8 long sword (15, 4, D:13) a +4 long sword (17, -15, D:13) a +0 rapier (18, -23, D:13) a +0 great mace (18, -6, D:13) 5 large rocks (19, -21, D:13) 2 large rocks (19, -12, D:13) a +0 rapier (25, -26, D:13) a +0 plate armour (25, -16, D:13) a scroll of fear (27, -13, D:13) a potion of degeneration (31, -4, D:13) a +0 pair of gloves the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 stones (6, -28, Lair:1) 13 stones (11, -14, Lair:1) a +0 pair of gloves (40, -7, Lair:1) a +0 flail (50, 6, Lair:1) a potion of degeneration {!q} (54, -26, Lair:1) a +0 scimitar Level 2 of the Lair of Beasts (8, 7, Lair:2) 22 stones (9, 7, Lair:2) 15 stones (9, 17, Lair:2) the felid corpse of Kenran (skeletalised by now) (10, 7, Lair:2) 13 stones (10, 9, Lair:2) 14 stones (11, 7, Lair:2) 19 stones (11, 8, Lair:2) 27 stones (11, 9, Lair:2) 11 stones (16, 2, Lair:2) a catoblepas corpse (skeletalised by now) (40, -5, Lair:2) a +0 pair of gloves (45, 0, Lair:2) a +0 ring mail (46, -4, Lair:2) 4 large rocks (49, 39, Lair:2) 22 gold pieces (51, 36, Lair:2) a +0 scale mail (58, 28, Lair:2) a death yak corpse (still there?) a death yak corpse (still there?) Level 3 of the Lair of Beasts (8, -28, Lair:3) a scarf of invisibility (10, -15, Lair:3) a +0 ring mail (17, -14, Lair:3) a +0 rapier (18, -35, Lair:3) 5 javelins (20, -12, Lair:3) a +0 spear (28, -25, Lair:3) 2 scrolls of summoning (40, 2, Lair:3) a +0 leather armour (44, -34, Lair:3) a +2 buckler of resistance (44, -32, Lair:3) a +0 leather armour (52, 2, Lair:3) a +0 dire flail a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (12, 0, Lair:4) 16 stones (18, 5, Lair:4) an amulet of magic regeneration (22, 18, Lair:4) a +0 ring mail (25, 12, Lair:4) a +0 long sword (37, 19, Lair:4) a scroll of enchant armour (38, -35, Lair:4) a wand of charming (6) (41, -33, Lair:4) 13 stones (47, 12, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 31, Lair:5) 26 stones (17, 25, Lair:5) a +0 chain mail (25, -4, Lair:5) a staff of air (40, -9, Lair:5) a ring of see invisible (40, -2, Lair:5) a +0 falchion (40, 22, Lair:5) a staff of fire (42, 4, Lair:5) a +0 halberd (49, 1, Lair:5) 15 stones (49, 28, Lair:5) a box of beasts (50, 28, Lair:5) 5 atropa-tipped darts Level 6 of the Lair of Beasts (0, 0, Lair:6) 3 poisoned darts (1, 15, Lair:6) a +0 dagger (9, 16, Lair:6) a +0 scale mail (12, -2, Lair:6) the +7 mace "Tur Ehoebb" {vamp, rPois rC+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It protects you from cold. rPois: It protects you from poison. (18, -30, Lair:6) a scarf of resistance (27, 21, Lair:6) 10 gold pieces (27, 22, Lair:6) 14 gold pieces (28, 19, Lair:6) 18 gold pieces (28, 20, Lair:6) 17 gold pieces (28, 22, Lair:6) 20 gold pieces (29, 18, Lair:6) 17 gold pieces (29, 19, Lair:6) 21 gold pieces (29, 20, Lair:6) 13 gold pieces (29, 21, Lair:6) 14 gold pieces (30, 19, Lair:6) 13 gold pieces (30, 20, Lair:6) 24 gold pieces (32, -31, Lair:6) 15 stones (33, 10, Lair:6) 20 stones (40, 22, Lair:6) a +0 leather armour (53, -35, Lair:6) an amulet of guardian spirit (61, 2, Lair:6) the +8 falchion "Gofum" {flame, *Slow rN+ Dex+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). rN: It protects you from negative energy. *Slow: It may slow you when you take damage.