Kenran Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 dagger (11, -11, D:1) a +0 short sword (27, 1, D:1) a +0 scale mail (28, 0, D:1) a +0 helmet (36, 21, D:1) a +0 club (41, 18, D:1) a +0 leather armour (56, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe a staff of cold (1, -1, D:2) a +0 mace a +0 animal skin a +0 helmet (4, -11, D:2) a +0 club (5, -13, D:2) a +0 club a +0 dagger (6, -9, D:2) a +0 club (12, 26, D:2) a +0 robe (25, 30, D:2) a +0 mace a +0 dagger a +0 scale mail (25, 33, D:2) a +0 dagger of protection (27, -13, D:2) a +0 short sword (28, 21, D:2) a +0 club 2 poisoned darts (33, 34, D:2) a +0 war axe (34, 14, D:2) a +0 club (36, -16, D:2) a +0 mace (36, 31, D:2) a +0 club (40, 14, D:2) a +0 club (41, 14, D:2) a +0 dagger a +0 hunting sling a +0 club (41, 15, D:2) a +0 dagger a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 2 boomerangs (5, -8, D:3) a +0 quarterstaff (13, -11, D:3) a +0 trident (14, -7, D:3) a +0 short sword (16, -10, D:3) a +0 spear (16, 0, D:3) a +0 robe (27, -3, D:3) a +0 club (29, -10, D:3) a +0 club (31, -7, D:3) a +0 ring mail (38, 27, D:3) a +0 dagger (40, -11, D:3) a +0 robe (42, 1, D:3) a +0 club (44, -6, D:3) a +2 leather armour of fire resistance (49, -10, D:3) a +0 leather armour (49, 18, D:3) a +0 hand axe Level 4 of the Dungeon (5, -18, D:4) a +0 halberd (7, -19, D:4) a +0 spear (7, 13, D:4) a +0 helmet (11, 4, D:4) a +0 club (13, 0, D:4) a +0 whip (33, 8, D:4) Sif Muna's Tome of the Arsonist Spells Type Level a - Foxfire Conjuration/Fire 1 (39, -38, D:4) a +0 club (50, 13, D:4) a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 hand axe (55, -38, D:4) a +0 whip (57, 16, D:4) a +0 hand axe (61, 13, D:4) a +0 dagger (62, 9, D:4) a +0 chain mail a +0 short sword (63, -2, D:4) a +0 dagger (65, 7, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Itetah's Antique Weapon Boutique a +0 dagger (52 gold) a +0 glaive (169 gold) a +0 scimitar (104 gold) the +0 war axe of the Harvest {flame, Dex+4} (564 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+4). the +3 giant club "Skullcrusher" {speed, Str+7} (1086 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+7). a +0 halberd (104 gold) the +3 hand crossbow of Tender Mercy {flame, MP+9 Str+9} (1718 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+9). MP: It affects your magic capacity (+9). a +0 spectral giant spiked club (174 gold) [Shop] Boocs's Weapon Boutique a +0 falchion (33 gold) the +5 hunting sling of the Iron City of Dis {speed, Contam rElec rF+ Will++} (586 gold) Attacks with this weapon are significantly faster. rF: It protects you from fire. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. a +3 vampiric lajatang (682 gold) the +1 spear "Foczen" {vorpal, rN+ Str+4} (320 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). rN: It protects you from negative energy. a +0 falchion (33 gold) a +0 short sword (33 gold) 15 stones (16 gold) [Shop] Jorhy's Book Boutique the Papyrus of Clay and Poison (242 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Passwall Transmutation/Earth 2 c - Leda's Liquefaction Hexes/Earth 4 a book of the Spheres (594 gold) a book of Touch (286 gold) a book of Rime (308 gold) a book of Conjurations (220 gold) the Disquisition on Shifting Battle Magic (374 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Iron Shot Conjuration/Earth 6 c - Dragon Form Transmutation 7 a book of the Earth (396 gold) a book of Cantrips (132 gold) the Reference Book on Icy Attacks (418 gold) Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Lightning Bolt Conjuration/Air 5 c - Ozocubu's Refrigeration Ice 7 a book of Vapours (132 gold) a book of Displacement (264 gold) (0, 0, D:5) a +0 war axe (8, 1, D:5) a +0 pair of boots (15, -26, D:5) a +0 quarterstaff a +0 shortbow (28, -10, D:5) a +0 short sword (33, -16, D:5) a +0 chain mail 2 boomerangs a +0 flail (33, -15, D:5) a +0 club (34, -15, D:5) a +0 dagger (34, -8, D:5) a +0 whip (35, -15, D:5) a +0 robe a +1 dagger of electrocution (35, -8, D:5) a +0 club a +0 club a boomerang (36, -7, D:5) a +3 whip a +0 ring mail (43, -8, D:5) 2 boomerangs a +0 whip Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Isokydis {rF+ Str+6 Dex+3 Stlth+} (8160 gold) [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+3). rF: It protects you from fire. Stlth: It makes you more stealthy. the +5 spear of Byckee Eletz {vorpal, Fly SInv} (4280 gold) It inflicts extra damage upon your enemies. SInv: It lets you see invisible. Fly: It grants you flight. the ring of Mysticism {rElec rPois rF- rN+ Slay+6} (5640 gold) [ring of positive energy] Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. the +8 hunting sling of the Maze {venom, rCorr Str+3 SInv} (6490 gold) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (22, -12, D:6) a wand of charming (6) (22, 23, D:6) 3 boomerangs (40, -12, D:6) a +0 chain mail (40, 24, D:6) a +0 short sword (41, 27, D:6) a +0 hand axe (47, 29, D:6) a +4 dagger (48, 30, D:6) a +0 spear (49, 32, D:6) a +0 whip (52, 11, D:6) a +0 war axe (56, 38, D:6) a +0 war axe of freezing (59, -6, D:6) a +0 morningstar Level 7 of the Dungeon (0, 0, D:7) a +0 spear (still there?) 7 gold pieces (still there?) a gnoll corpse (still there?) (1, 0, D:7) a +0 whip a potion of degeneration (2, -1, D:7) a +0 club (5, -33, D:7) a phial of floods (6, -32, D:7) a +3 demon whip of venom (6, -31, D:7) a phantom mirror (14, -35, D:7) a +0 dagger a +0 robe (17, -25, D:7) a +0 trident (18, -2, D:7) a +0 whip a +0 whip a gnoll corpse (18, -1, D:7) a +0 spear (20, 0, D:7) a +0 halberd a gnoll corpse (28, -26, D:7) a +0 leather armour (33, -1, D:7) a scroll of vulnerability {!r} (42, -16, D:7) a +0 scale mail the Ecumenical Temple